Lightshell Duo

Lightshell Duo

Creature — Rat Otter

Mana cost: {3}{U}

How we read this card

Prowess

triggered — gives +1/+1

When this creature enters, surveil 2.

triggered — surveils

Causes: surveil.

Cares about: an artifact is cast, a battle is cast, an enchantment is cast, an instant is cast, a planeswalker is cast, a sorcery is cast.

Works well with

cast a battle — 100 cards in the game can cause this.

  1. Madame Web, Clairvoyant — When a Spider is cast thanks to Madame Web, Clairvoyant, Lightshell Duo gets +1/+1
  2. The Key to the Vault — When The Key to the Vault is cast, Lightshell Duo gets +1/+1
  3. Jace, Architect of Thought — When Jace, Architect of Thought is cast, Lightshell Duo gets +1/+1
  4. Invasion of Arcavios // Invocation of the Founders — When Invasion of Arcavios // Invocation of the Founders is cast, Lightshell Duo gets +1/+1
  5. Reenact the Crime — When Reenact the Crime is cast, Lightshell Duo gets +1/+1
  6. Treasure Keeper — When an artifact is cast thanks to Treasure Keeper, Lightshell Duo gets +1/+1
  7. Vision, Spectral Synthezoid — When a Robot is cast thanks to Vision, Spectral Synthezoid, Lightshell Duo gets +1/+1
  8. Haldan, Avid Arcanist — When an artifact is cast thanks to Haldan, Avid Arcanist, Lightshell Duo gets +1/+1
  9. Yue, the Moon Spirit — When an artifact is cast thanks to Yue, the Moon Spirit, Lightshell Duo gets +1/+1
  10. Wondrous Crucible — When Wondrous Crucible is cast, Lightshell Duo gets +1/+1

90 other cards cause it too. These are the ones with the most connections.

a Rat attacks — 162 cards in the game can cause this (Lightshell Duo is one).

  1. Persistent Marshstalker — When Lightshell Duo attacks, Persistent Marshstalker returns itself from the graveyard

a Rat enters the battlefield — 186 cards in the game can cause this (Lightshell Duo is one).

When Lightshell Duo enters:

  1. Wick, the Whorled Mind — makes a token
  2. Lord Skitter, Sewer King — hits a graveyard

1 other card cares about it too. These are the ones with the most connections.

you surveil — 233 cards in the game can cause this (Lightshell Duo is one).

When Lightshell Duo surveils:

  1. Mirko, Obsessive Theorist — puts a +1/+1 counter on itself
  2. Prudent Fateseer // Peer Review — gives +1/+0
  3. Diviner of Victory // Unwind History — gets +1/+1
  4. Saheeli, Consul of Oversight — makes a token
  5. Copy Catchers — makes a token
  6. Proft, Consulting Detective — puts a +1/+1 counter on itself
  7. Matoya, Archon Elder — draws you 1 card
  8. Denzilore Fatehold — puts a counter on a creature
  9. Whispering Snitch — deals 1 damage
  10. Blood Operative — makes you lose life

5 other cards care about it too. These are the ones with the most connections.

cast a planeswalker — 361 cards in the game can cause this.

  1. Kaito, Cunning Infiltrator — When Kaito, Cunning Infiltrator is cast, Lightshell Duo gets +1/+1
  2. Tezzeret, Cruel Captain — When Tezzeret, Cruel Captain is cast, Lightshell Duo gets +1/+1
  3. Teferi, Temporal Pilgrim — When Teferi, Temporal Pilgrim is cast, Lightshell Duo gets +1/+1
  4. Karn, Scion of Urza — When Karn, Scion of Urza is cast, Lightshell Duo gets +1/+1
  5. Chandra, Chill of Compliance — When Chandra, Chill of Compliance is cast, Lightshell Duo gets +1/+1
  6. Ugin, the Ineffable — When Ugin, the Ineffable is cast, Lightshell Duo gets +1/+1
  7. Jace, Cunning Castaway — When Jace, Cunning Castaway is cast, Lightshell Duo gets +1/+1
  8. Kasmina, Enigmatic Mentor — When Kasmina, Enigmatic Mentor is cast, Lightshell Duo gets +1/+1
  9. Tezzeret, Artifice Master — When Tezzeret, Artifice Master is cast, Lightshell Duo gets +1/+1
  10. The Theorist, Jace Beleren — When The Theorist, Jace Beleren is cast, Lightshell Duo gets +1/+1

351 other cards cause it too. These are the ones with the most connections.

cast an enchantment — 3,673 cards in the game can cause this.

  1. Candlekeep Sage — When Candlekeep Sage is cast, Lightshell Duo gets +1/+1
  2. Dragon Wings — When Dragon Wings is cast, Lightshell Duo gets +1/+1
  3. They Came from the Pipes — When They Came from the Pipes is cast, Lightshell Duo gets +1/+1
  4. Illusory Gains — When Illusory Gains is cast, Lightshell Duo gets +1/+1
  5. Intruder Alarm — When Intruder Alarm is cast, Lightshell Duo gets +1/+1
  6. Virtue of Knowledge // Vantress Visions — When Virtue of Knowledge // Vantress Visions is cast, Lightshell Duo gets +1/+1
  7. Overburden — When Overburden is cast, Lightshell Duo gets +1/+1
  8. Kozilek's Unsealing — When Kozilek's Unsealing is cast, Lightshell Duo gets +1/+1
  9. Thopter Spy Network — When Thopter Spy Network is cast, Lightshell Duo gets +1/+1
  10. Mirror Mockery — When Mirror Mockery is cast, Lightshell Duo gets +1/+1

3,663 other cards cause it too. These are the ones with the most connections.

cast an artifact — 3,683 cards in the game can cause this.

  1. Relic Amulet — When Relic Amulet is cast, Lightshell Duo gets +1/+1
  2. Chimeric Egg — When Chimeric Egg is cast, Lightshell Duo gets +1/+1
  3. Tome of Legends — When Tome of Legends is cast, Lightshell Duo gets +1/+1
  4. Sword of Wealth and Power — When Sword of Wealth and Power is cast, Lightshell Duo gets +1/+1
  5. Cloudstone Curio — When Cloudstone Curio is cast, Lightshell Duo gets +1/+1
  6. Monkey Cage — When Monkey Cage is cast, Lightshell Duo gets +1/+1
  7. Contested Game Ball — When Contested Game Ball is cast, Lightshell Duo gets +1/+1
  8. Portcullis — When Portcullis is cast, Lightshell Duo gets +1/+1
  9. Symmetry Matrix — When Symmetry Matrix is cast, Lightshell Duo gets +1/+1
  10. Decoction Module — When Decoction Module is cast, Lightshell Duo gets +1/+1

3,673 other cards cause it too. These are the ones with the most connections.

cast a sorcery — 3,720 cards in the game can cause this.

  1. Variable Chaser // Arc of Fortune — When Variable Chaser // Arc of Fortune is cast, Lightshell Duo gets +1/+1
  2. Most Decrepit Old Bird // Speak Secrets — When Most Decrepit Old Bird // Speak Secrets is cast, Lightshell Duo gets +1/+1
  3. Wandering Archaic // Explore the Vastlands — When Wandering Archaic // Explore the Vastlands is cast, Lightshell Duo gets +1/+1
  4. Dirgur Focusmage // Braingeyser — When Dirgur Focusmage // Braingeyser is cast, Lightshell Duo gets +1/+1
  5. Mission Briefing — When Mission Briefing is cast, Lightshell Duo gets +1/+1
  6. Sorcerous Squall — When Sorcerous Squall is cast, Lightshell Duo gets +1/+1
  7. Mass Polymorph — When Mass Polymorph is cast, Lightshell Duo gets +1/+1
  8. Flawless Forgery — When an instant is cast thanks to Flawless Forgery, Lightshell Duo gets +1/+1
  9. Jadzi, Steward of Fate // Oracle's Gift — When Jadzi, Steward of Fate // Oracle's Gift is cast, Lightshell Duo gets +1/+1
  10. Spectral Arcanist — When an instant is cast thanks to Spectral Arcanist, Lightshell Duo gets +1/+1

3,710 other cards cause it too. These are the ones with the most connections.

cast an instant — 3,931 cards in the game can cause this.

  1. Theoretical Duplication — When Theoretical Duplication is cast, Lightshell Duo gets +1/+1
  2. Picklock Prankster // Free the Fae — When Picklock Prankster // Free the Fae is cast, Lightshell Duo gets +1/+1
  3. Synthetic Destiny — When Synthetic Destiny is cast, Lightshell Duo gets +1/+1
  4. Galvanic Giant // Storm Reading — When Galvanic Giant // Storm Reading is cast, Lightshell Duo gets +1/+1
  5. Three Steps Ahead — When Three Steps Ahead is cast, Lightshell Duo gets +1/+1
  6. Intrude on the Mind — When Intrude on the Mind is cast, Lightshell Duo gets +1/+1
  7. Occult Epiphany — When Occult Epiphany is cast, Lightshell Duo gets +1/+1
  8. Revenge of the Drowned — When Revenge of the Drowned is cast, Lightshell Duo gets +1/+1
  9. Flip the Switch — When Flip the Switch is cast, Lightshell Duo gets +1/+1
  10. Muse's Encouragement — When Muse's Encouragement is cast, Lightshell Duo gets +1/+1

3,921 other cards cause it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (Lightshell Duo is one).

  1. Samwise Gamgee — Lightshell Duo puts cards into the graveyard that Samwise Gamgee can bring back
  2. Bloodbond March — Lightshell Duo puts cards into the graveyard that Bloodbond March can bring back
  3. Thor, God of Thunder — Lightshell Duo puts cards into the graveyard that Thor, God of Thunder can bring back
  4. Gale, Waterdeep Prodigy — Lightshell Duo puts cards into the graveyard that Gale, Waterdeep Prodigy can bring back
  5. Harness the Storm — Lightshell Duo puts cards into the graveyard that Harness the Storm can bring back
  6. Transplant Theorist — Lightshell Duo puts cards into the graveyard that Transplant Theorist can bring back
  7. Heart-Shaped Herb — Lightshell Duo puts cards into the graveyard that Heart-Shaped Herb can bring back
  8. Wayward Angel — Lightshell Duo fills your graveyard toward the 7 or more cards Wayward Angel needs
  9. Rescue from the Underworld — Lightshell Duo puts cards into the graveyard that Rescue from the Underworld can bring back
  10. Victimize — Lightshell Duo puts cards into the graveyard that Victimize can bring back

434 other cards care about it too. These are the ones with the most connections.

anything goes to a graveyard — 7,589 cards in the game can cause this (Lightshell Duo is one).

When a card hits the graveyard thanks to Lightshell Duo:

  1. Quest for Ancient Secrets — puts a quest counter on itself
  2. Planar Void — hits a graveyard
  3. Measure of Wickedness — gives an opponent control of itself
  4. Energy Field — sacrifices itself

7 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (Lightshell Duo is one).

When Lightshell Duo attacks:

  1. Far Fortune, End Boss — deals 1 damage
  2. Temmet, Naktamun's Will — draws you 1 card
  3. Grim Javelineer — gives +1/+0
  4. Invisible Woman — triggers
  5. Caesar, Legion's Emperor — sacrifices a creature
  6. Guide of Souls — triggers
  7. Campsite Cuisine — sacrifices a Food
  8. Gossip's Talent — triggers
  9. Banon, the Returners' Leader — draws and discards
  10. Toph, Earthbending Master — puts a counter on a permanent

117 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in the game can cause this (Lightshell Duo is one).

When Lightshell Duo attacks:

  1. Adaptive Omnitool — searches a library
  2. Anthem of Rakdos — gives +2/+0
  3. Kindred Discovery — draws you 1 card
  4. Invasion of New Capenna // Holy Frazzle-Cannon — puts counters on a permanent
  5. Chorale of the Void — brings a card back
  6. Anim Pakal, Thousandth Moon — puts a +1/+1 counter on itself
  7. Saw — sacrifices a creature
  8. Gisa's Favorite Shovel — makes an opponent sacrifice a creature
  9. Ultima Weapon — kills a creature an opponent controls
  10. Total War — kills a creature

188 other cards care about it too. These are the ones with the most connections.

a creature blocks — 17,934 cards in the game can cause this (Lightshell Duo is one).

When Lightshell Duo blocks:

  1. Mage Hunters' Onslaught — makes a player lose 1 life
  2. Carnage Gladiator — makes a player lose 1 life
  3. Tide of War — sacrifices a creature
  4. Dead-Iron Sledge — kills a creature
  5. Dwindle — kills a creature

25 other cards care about it too. These are the ones with the most connections.

a nontoken creature attacks — 17,934 cards in the game can cause this (Lightshell Duo is one).

  1. Mardu Ascendancy — When Lightshell Duo attacks, Mardu Ascendancy makes a token

2 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Lightshell Duo is one).

When Lightshell Duo enters:

  1. Slash, Reptile Rampager — deals 2 damage
  2. Ray Fillet, Wave Warrior — puts a counter on itself
  3. The Neutrinos — gets +1/+0
  4. Wingnut, Bat on the Belfry — grants flying, haste and menace
  5. Aetherstorm Roc — puts a counter on a permanent you control
  6. Raphael, Most Attitude — exiles a card from your library

351 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Lightshell Duo is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When Lightshell Duo enters, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

57 other cards care about it too. These are the ones with the most connections.