edhseer Commander synergy, explained
Creature — Vampire Assassin
Mana cost: {1}{B}{B}
Lifelink
When this creature enters, you may exile target card from a graveyard.
triggered — hits a graveyard
Whenever you surveil, if this card is in your graveyard, you may pay 3 life. If you do, return this card to your hand.
triggered —
triggered — brings a card back
Causes: exile a card, anything leaves a graveyard, make a player lose life.
Cares about: you surveil.
an Assassin deals combat damage — 212 cards in the game can cause this (Blood Operative is one).
When Blood Operative deals combat damage:
an Assassin attacks — 212 cards in the game can cause this (Blood Operative is one).
When Blood Operative attacks:
an Assassin creature it grants types to — 219 cards in the game can cause this.
218 other cards cause it too. These are the ones with the most connections.
surveil — 233 cards in the game can cause this.
223 other cards cause it too. These are the ones with the most connections.
a Vampire attacks — 484 cards in the game can cause this (Blood Operative is one).
When Blood Operative attacks:
a nontoken Vampire attacks — 484 cards in the game can cause this (Blood Operative is one).
a Vampire creature is cast — 484 cards in the game can cause this (Blood Operative is one).
a Vampire deals combat damage — 484 cards in the game can cause this (Blood Operative is one).
When Blood Operative deals combat damage:
a Vampire enters the battlefield — 500 cards in the game can cause this (Blood Operative is one).
When Blood Operative enters:
a creature leaves a graveyard — 1,302 cards in the game can cause this (Blood Operative is one).
When Blood Operative leaves a graveyard:
3 other cards care about it too. These are the ones with the most connections.
life is gained — 2,076 cards in the game can cause this (Blood Operative is one).
When Blood Operative gains life:
84 other cards care about it too. These are the ones with the most connections.
anything is exiled — 2,497 cards in the game can cause this (Blood Operative is one).
1 other card cares about it too. These are the ones with the most connections.
anything leaves a graveyard — 2,503 cards in the game can cause this (Blood Operative is one).
When Blood Operative leaves a graveyard:
13 other cards care about it too. These are the ones with the most connections.
life is lost — 3,160 cards in the game can cause this (Blood Operative is one).
When Blood Operative makes a player lose life:
46 other cards care about it too. These are the ones with the most connections.
anything attacks — 17,934 cards in the game can cause this (Blood Operative is one).
When Blood Operative attacks:
126 other cards care about it too. These are the ones with the most connections.
a creature is cast — 18,010 cards in the game can cause this (Blood Operative is one).
90 other cards care about it too. These are the ones with the most connections.