edhseer Commander synergy, explained
Legendary Creature — Rat Warlock
Mana cost: {3}{B}
Whenever Wick or another Rat you control enters, create a 1/1 black Snail creature token if you don't control a Snail. Otherwise, put a +1/+1 counter on a Snail you control.
triggered — makes a token
triggered — puts a counter on it
Wick deals damage equal to the sacrificed creature's power to each opponent. Then draw cards equal to the sacrificed creature's power.
activated {U}{B}{R}, Sacrifice a Snail —
activated {U}{B}{R}, Sacrifice a Snail — deals the sacrificed creature's power damage
activated {U}{B}{R}, Sacrifice a Snail — draws you cards
What a deck led by this card wants
Causes: create a Snail creature token, put a Snail creature token onto the battlefield, put a counter on a Snail, sacrifice a Snail, a Snail is put into a graveyard from the battlefield, anything deals noncombat damage, draw a card.
Cares about: a Rat enters the battlefield, a Snail to sacrifice.
a Rat attacks — 162 cards in the game can cause this (Wick is one).
a Rat enters the battlefield — 186 cards in the game can cause this.
113 other cards care about it too. These are the ones with the most connections.
provide a creature to sacrifice — 2,720 cards in the game can cause this.
2,710 other cards cause it too. These are the ones with the most connections.
a creature token enters the battlefield — 2,799 cards in the game can cause this (Wick is one).
When a Snail enters thanks to Wick, the Whorled Mind:
a creature token is created — 2,799 cards in the game can cause this (Wick is one).
3 other cards care about it too. These are the ones with the most connections.
anything deals noncombat damage — 3,068 cards in the game can cause this (Wick is one).
When Wick, the Whorled Mind deals noncombat damage:
37 other cards care about it too. These are the ones with the most connections.
life is lost — 3,160 cards in the game can cause this (Wick is one).
When Wick, the Whorled Mind makes a player lose life:
46 other cards care about it too. These are the ones with the most connections.
anything is sacrificed — 3,450 cards in the game can cause this (Wick is one).
2 other cards care about it too. These are the ones with the most connections.
a token enters the battlefield — 3,710 cards in the game can cause this (Wick is one).
When a Snail enters thanks to Wick, the Whorled Mind:
3 other cards care about it too. These are the ones with the most connections.
a token is created — 3,711 cards in the game can cause this (Wick is one).
When Wick, the Whorled Mind makes a Snail token:
17 other cards care about it too. These are the ones with the most connections.
a card is drawn — 3,815 cards in the game can cause this (Wick is one).
When Wick, the Whorled Mind makes a player draw a card:
57 other cards care about it too. These are the ones with the most connections.
anything gets a counter — 4,415 cards in the game can cause this (Wick is one).
8 other cards care about it too. These are the ones with the most connections.
a permanent is put into a graveyard from the battlefield — 5,057 cards in the game can cause this (Wick is one).
14 other cards care about it too. These are the ones with the most connections.
anything attacks — 17,934 cards in the game can cause this (Wick is one).
When Wick, the Whorled Mind attacks:
138 other cards care about it too. These are the ones with the most connections.
a creature attacks — 17,934 cards in the game can cause this (Wick is one).
212 other cards care about it too. These are the ones with the most connections.
a creature is cast — 18,010 cards in the game can cause this (Wick is one).
90 other cards care about it too. These are the ones with the most connections.
a nontoken creature enters the battlefield — 18,448 cards in the game can cause this (Wick is one).
32 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Wick is one).
385 other cards care about it too. These are the ones with the most connections.