Wick, the Whorled Mind

Wick, the Whorled Mind

Legendary Creature — Rat Warlock

Mana cost: {3}{B}

How we read this card

Whenever Wick or another Rat you control enters, create a 1/1 black Snail creature token if you don't control a Snail. Otherwise, put a +1/+1 counter on a Snail you control.

triggered — makes a token

triggered — puts a counter on it

Wick deals damage equal to the sacrificed creature's power to each opponent. Then draw cards equal to the sacrificed creature's power.

activated {U}{B}{R}, Sacrifice a Snail —

activated {U}{B}{R}, Sacrifice a Snail — deals the sacrificed creature's power damage

activated {U}{B}{R}, Sacrifice a Snail — draws you cards

What we read on this card

Causes: create a Snail creature token, put a Snail creature token onto the battlefield, put a counter on a Snail, sacrifice a Snail, a Snail is put into a graveyard from the battlefield, anything deals noncombat damage, draw a card.

Cares about: a Rat enters the battlefield, a Snail to sacrifice.

Works well with

a Rat attacks — 129 cards in Wick's colors can cause this (Wick is one).

  1. Persistent Marshstalker — When Wick, the Whorled Mind attacks, Persistent Marshstalker returns itself from the graveyard

a Rat enters the battlefield — 151 cards in Wick's colors can cause this.

  1. Lord Skitter, Sewer King — When Wick, the Whorled Mind enters, Lord Skitter, Sewer King hits a graveyard
  2. Lightshell Duo — When Lightshell Duo enters, Wick, the Whorled Mind makes a token
  3. Mindwhisker — When Mindwhisker enters, Wick, the Whorled Mind makes a token
  4. Rat King, Verminister — When a Rat enters thanks to Rat King, Verminister, Wick, the Whorled Mind makes a token
  5. Dirty Wererat — When Dirty Wererat enters, Wick, the Whorled Mind makes a token
  6. Mind Drill Assailant — When Mind Drill Assailant enters, Wick, the Whorled Mind makes a token
  7. Thought Shucker — When Thought Shucker enters, Wick, the Whorled Mind makes a token
  8. Infected Vermin — When Infected Vermin enters, Wick, the Whorled Mind makes a token
  9. Tidecaller Mentor — When Tidecaller Mentor enters, Wick, the Whorled Mind makes a token
  10. Nightwhorl Hermit — When Nightwhorl Hermit enters, Wick, the Whorled Mind makes a token
  11. Redcap Gutter-Dweller — When a Rat enters thanks to Redcap Gutter-Dweller, Wick, the Whorled Mind makes a token

113 other cards care about it too. These are the ones with the most connections.

provide a creature to sacrifice — 1,224 cards in Wick's colors can cause this.

  1. Jalira, Master Polymorphist — Wick, the Whorled Mind makes fodder for Jalira, Master Polymorphist
  2. Kethek, Crucible Goliath — Wick, the Whorled Mind makes fodder for Kethek, Crucible Goliath
  3. Polymorph — Wick, the Whorled Mind makes fodder for Polymorph
  4. Industrial Advancement — Wick, the Whorled Mind makes fodder for Industrial Advancement
  5. Proteus Staff — Wick, the Whorled Mind makes fodder for Proteus Staff
  6. Synthetic Destiny — Wick, the Whorled Mind makes fodder for Synthetic Destiny
  7. Divergent Transformations — Wick, the Whorled Mind makes fodder for Divergent Transformations
  8. Mass Polymorph — Wick, the Whorled Mind makes fodder for Mass Polymorph
  9. Transmogrify — Wick, the Whorled Mind makes fodder for Transmogrify
  10. Chaos Mutation — Wick, the Whorled Mind makes fodder for Chaos Mutation

1,214 other cards cause it too. These are the ones with the most connections.

anything deals noncombat damage — 2,313 cards in Wick's colors can cause this (Wick is one).

When Wick, the Whorled Mind deals noncombat damage:

  1. Quest for Pure Flame — puts a quest counter on itself
  2. Fear of Burning Alive — deals that amount damage
  3. Niv-Mizzet, Visionary — draws you that many cards
  4. Chandra's Incinerator — deals that much damage
  5. Chandra's Pyreling — gets +1/+0
  6. Talon of Pain — puts a charge counter on itself
  7. Asgardian Inspiration — returns itself from the graveyard
  8. Thor, Guardian of Midgard — exiles a card from your library
  9. Virtue of Courage // Embereth Blaze — exiles a card from your library

33 other cards care about it too. These are the ones with the most connections.

life is lost — 2,681 cards in Wick's colors can cause this (Wick is one).

When Wick, the Whorled Mind makes a player lose life:

  1. Far Fortune, End Boss — raises your speed
  2. Aether Syphon — raises your speed
  3. Vnwxt, Verbose Host — raises your speed
  4. Slick Imitator — raises your speed
  5. Howlsquad Heavy — raises your speed
  6. Hour of Victory — raises your speed
  7. Walking Sarcophagus — raises your speed
  8. Gas Guzzler — raises your speed
  9. Gastal Raider — raises your speed
  10. Risen Necroregent — raises your speed

32 other cards care about it too. These are the ones with the most connections.

anything is sacrificed — 2,368 cards in Wick's colors can cause this (Wick is one).

  1. Gorbag of Minas Morgul — When you sacrifice a Snail to Wick, the Whorled Mind, Gorbag of Minas Morgul triggers

a token enters the battlefield — 1,793 cards in Wick's colors can cause this (Wick is one).

When a Snail enters thanks to Wick, the Whorled Mind:

  1. Mister Fantastic, Reed Richards — draws you 1 card
  2. Junk Winder — taps a creature, artifact, enchantment, planeswalker or battle an opponent controls

a token is created — 1,794 cards in Wick's colors can cause this (Wick is one).

When Wick, the Whorled Mind makes a Snail token:

  1. Idol of Oblivion — draws you 1 card
  2. Mirkwood Bats — makes each opponent lose 1 life

1 other card cares about it too. These are the ones with the most connections.

a card is drawn — 2,594 cards in Wick's colors can cause this (Wick is one).

When Wick, the Whorled Mind makes a player draw a card:

  1. Toothy, Imaginary Friend — puts a +1/+1 counter on itself
  2. Niv-Mizzet, Parun — deals 1 damage
  3. The Locust God — makes a token
  4. Starving Revenant — makes each opponent lose 1 life
  5. Diviner's Wand — gets +1/+1
  6. Ominous Seas — puts a foreshadow counter on itself
  7. Iron Man, Armored Avenger — puts a counter on a creature
  8. Psychosis Crawler — makes each opponent lose 1 life
  9. Lyla, Holographic Assistant — puts a counter on a creature
  10. Data, New Life — puts a +1/+1 counter on itself

40 other cards care about it too. These are the ones with the most connections.

anything gets a counter — 2,049 cards in Wick's colors can cause this (Wick is one).

  1. All Will Be One — When a Snail gets a counter thanks to Wick, the Whorled Mind, All Will Be One deals that much damage

3 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 5,218 cards in Wick's colors can cause this (Wick is one).

Wick, the Whorled Mind:

  1. Gale, Waterdeep Prodigy — puts cards into the graveyard that Gale, Waterdeep Prodigy can bring back
  2. Transplant Theorist — puts cards into the graveyard that Transplant Theorist can bring back
  3. Heart-Shaped Herb — puts cards into the graveyard that Heart-Shaped Herb can bring back
  4. Rescue from the Underworld — puts cards into the graveyard that Rescue from the Underworld can bring back
  5. Victimize — puts cards into the graveyard that Victimize can bring back
  6. Tergrid, God of Fright // Tergrid's Lantern — puts cards into the graveyard that Tergrid, God of Fright // Tergrid's Lantern can bring back
  7. Sivriss, Nightmare Speaker — puts cards into the graveyard that Sivriss, Nightmare Speaker can bring back
  8. Emet-Selch, Unsundered // Hades, Sorcerer of Eld — puts cards into the graveyard that Emet-Selch, Unsundered // Hades, Sorcerer of Eld can bring back
  9. Repentant Vampire — fills your graveyard toward the 7 or more cards Repentant Vampire needs
  10. Treacherous Vampire — fills your graveyard toward the 7 or more cards Treacherous Vampire needs

242 other cards care about it too. These are the ones with the most connections.

anything goes to a graveyard — 5,218 cards in Wick's colors can cause this (Wick is one).

When a Snail hits the graveyard thanks to Wick, the Whorled Mind:

  1. Quest for Ancient Secrets — puts a quest counter on itself
  2. Planar Void — hits a graveyard
  3. Measure of Wickedness — gives an opponent control of itself
  4. Energy Field — sacrifices itself

5 other cards care about it too. These are the ones with the most connections.

anything attacks — 9,608 cards in Wick's colors can cause this (Wick is one).

  1. Shaun, Father of Synths — When Wick, the Whorled Mind attacks, Shaun, Father of Synths makes a token

67 other cards care about it too. These are the ones with the most connections.

a creature attacks — 9,608 cards in Wick's colors can cause this (Wick is one).

When Wick, the Whorled Mind attacks:

  1. Anthem of Rakdos — gives +2/+0
  2. Adaptive Omnitool — searches a library
  3. Saw — sacrifices a creature

124 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 10,550 cards in Wick's colors can cause this (Wick is one).

  1. Enduring Courage — When a Snail enters thanks to Wick, the Whorled Mind, Enduring Courage gives +2/+0
  2. Slash, Reptile Rampager — When a Snail enters thanks to Wick, the Whorled Mind, Slash, Reptile Rampager deals 2 damage
  3. Gimli of the Glittering Caves — When Wick, the Whorled Mind enters, Gimli of the Glittering Caves puts counters on a permanent
  4. Ray Fillet, Wave Warrior — When Wick, the Whorled Mind enters, Ray Fillet, Wave Warrior puts a counter on itself
  5. Raphael, Most Attitude — When a Snail enters thanks to Wick, the Whorled Mind, Raphael, Most Attitude exiles a card from your library

172 other cards care about it too. These are the ones with the most connections.