Rat King, Verminister

Rat King, Verminister

Legendary Creature — Rat Avatar

Mana cost: {1}{B}

How we read this card

At the beginning of your end step, if a permanent left the battlefield under your control this turn, create a 1/1 black Rat creature token and put a +1/+1 counter on Rat King.

triggered — makes a token

triggered — puts a counter on it

Return target creature card and all other cards with the same name as that card from your graveyard to the battlefield tapped.

activated {T}, Sacrifice three Rats —

activated {T}, Sacrifice three Rats — brings a card back

What a deck led by this card wants

Causes: create a Rat creature token, put a Rat creature token onto the battlefield, put a counter on anything, sacrifice a Rat, a Rat is put into a graveyard from the battlefield, put a creature onto the battlefield, a creature leaves a graveyard.

Cares about: a Rat to sacrifice, a card in a graveyard.

Works well with

a Rat is put into a graveyard from the battlefield — 5 cards in the game can cause this (Rat King is one).

  1. Hungry Lynx — When Rat King, Verminister is put into a graveyard from the battlefield, Hungry Lynx puts a counter on a Cat

a Rat attacks — 162 cards in the game can cause this (Rat King is one).

  1. Persistent Marshstalker — When Rat King, Verminister attacks, Persistent Marshstalker returns itself from the graveyard

a Rat enters the battlefield — 186 cards in the game can cause this (Rat King is one).

When a Rat enters thanks to Rat King, Verminister:

  1. Wick, the Whorled Mind — makes a token
  2. Lord Skitter, Sewer King — hits a graveyard

1 other card cares about it too. These are the ones with the most connections.

a creature leaves a graveyard — 1,302 cards in the game can cause this (Rat King is one).

When a creature leaves a graveyard thanks to Rat King, Verminister:

  1. Grim Reaper's Scythe — makes a token
  2. Syr Konrad, the Grim — deals 1 damage
  3. Cyan, Vengeful Samurai — puts a +1/+1 counter on itself
  4. Along the Crooked Way — puts a counter on a Goblin or Army
  5. Skeleton Crew — makes a token
  6. Desecrated Tomb — makes a token
  7. Chalk Outline — makes a token
  8. Insidious Roots — makes a token
  9. Undead Hand Ninja — makes each opponent lose 1 life
  10. Erebos's Titan — triggers

3 other cards care about it too. These are the ones with the most connections.

anything leaves a graveyard — 2,503 cards in the game can cause this (Rat King is one).

When a creature leaves a graveyard thanks to Rat King, Verminister:

  1. Blastoneuron — makes each opponent lose 1 life
  2. Defiled Crypt // Cadaver Lab — makes a token
  3. Teval, the Balanced Scale — makes a token
  4. Hologram Stalker — makes a token
  5. Tormod, the Desecrator — makes a token
  6. Quintorius, Field Historian — makes a token
  7. Garrison Excavator — makes a token
  8. Amzu, Swarm's Hunger — makes a token
  9. Kirol, History Buff // Pack a Punch — becomes prepared
  10. Teval's Judgment — triggers

13 other cards care about it too. These are the ones with the most connections.

a creature gets a counter — 2,691 cards in the game can cause this (Rat King is one).

When Rat King, Verminister gets a counter:

  1. Hollowmurk Siege — draws you 1 card
  2. Ant-Man, Colony Commander — makes a token
  3. Earth Kingdom General — gains you that much life
  4. Casey Jones, Back Alley Brute — deals that much damage
  5. Generous Patron — draws you 1 card
  6. Shalai and Hallar — deals that much damage
  7. Danny Pink — draws you 1 card
  8. Enduring Scalelord — puts a +1/+1 counter on itself
  9. Bold Plagiarist — puts counters on a permanent
  10. Mikey & Leo, Chaos & Order — draws you 1 card

33 other cards care about it too. These are the ones with the most connections.

a creature token enters the battlefield — 2,799 cards in the game can cause this (Rat King is one).

When a Rat enters thanks to Rat King, Verminister:

  1. Securitron Squadron — puts a counter on a permanent
  2. Anointer Priest — gains you 1 life
  3. Nesting Dovehawk — puts a +1/+1 counter on itself

a creature token is created — 2,799 cards in the game can cause this (Rat King is one).

  1. Staff of the Storyteller — When Rat King, Verminister makes a Rat token, Staff of the Storyteller puts a story counter on itself

3 other cards care about it too. These are the ones with the most connections.

anything is sacrificed — 3,450 cards in the game can cause this (Rat King is one).

  1. Gorbag of Minas Morgul — When a Rat is sacrificed thanks to Rat King, Verminister, Gorbag of Minas Morgul triggers

2 other cards care about it too. These are the ones with the most connections.

a token enters the battlefield — 3,710 cards in the game can cause this (Rat King is one).

When a Rat enters thanks to Rat King, Verminister:

  1. Baron Bertram Graywater — makes a token
  2. Marneus Calgar — draws you 1 card
  3. Belladonna Took — gains you 1 life
  4. Kambal, Profiteering Mayor — makes each opponent lose 1 life
  5. Lucy MacLean, Positively Armed — makes a token
  6. Mister Fantastic, Reed Richards — draws you 1 card
  7. Cloakwood Swarmkeeper — puts a +1/+1 counter on itself
  8. Woodland Champion — puts that many +1/+1 counters on itself
  9. Leonardo, the Balance — puts a counter on a creature
  10. Spiritcall Enthusiast // Scrollboost — becomes prepared

3 other cards care about it too. These are the ones with the most connections.

a token is created — 3,711 cards in the game can cause this (Rat King is one).

When Rat King, Verminister makes a Rat token:

  1. Akim, the Soaring Wind — makes a token
  2. Idol of Oblivion — draws you 1 card
  3. Rosie Cotton of South Lane — puts a counter on a permanent
  4. Mirkwood Bats — makes each opponent lose 1 life

17 other cards care about it too. These are the ones with the most connections.

anything gets a counter — 4,415 cards in the game can cause this (Rat King is one).

  1. All Will Be One — When Rat King, Verminister gets a counter, All Will Be One deals that much damage

8 other cards care about it too. These are the ones with the most connections.

put a card into a graveyard — 7,589 cards in the game can cause this.

  1. Liliana the Repentant — Liliana the Repentant puts cards into the graveyard that Rat King, Verminister can bring back
  2. Snarling Gorehound — Snarling Gorehound puts cards into the graveyard that Rat King, Verminister can bring back
  3. Grim Javelineer — Grim Javelineer puts cards into the graveyard that Rat King, Verminister can bring back
  4. Clandestine Meddler — Clandestine Meddler puts cards into the graveyard that Rat King, Verminister can bring back
  5. Proft, Sinister Mastermind — When Proft, Sinister Mastermind is in the graveyard, Rat King, Verminister can bring it back
  6. Dirty Wererat — Dirty Wererat puts cards into the graveyard that Rat King, Verminister can bring back
  7. Cabal Initiate — Cabal Initiate puts cards into the graveyard that Rat King, Verminister can bring back
  8. Putrid Imp — Putrid Imp puts cards into the graveyard that Rat King, Verminister can bring back
  9. Tenured Oilcaster — Tenured Oilcaster puts cards into the graveyard that Rat King, Verminister can bring back
  10. Krovikan Vampire — Krovikan Vampire puts cards into the graveyard that Rat King, Verminister can bring back

7,579 other cards cause it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (Rat King is one).

  1. Shaun, Father of Synths — When Rat King, Verminister attacks, Shaun, Father of Synths makes a token

140 other cards care about it too. These are the ones with the most connections.

a creature is cast — 18,010 cards in the game can cause this (Rat King is one).

  1. God-Eternal Oketra — When Rat King, Verminister is cast, God-Eternal Oketra makes a token

90 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Rat King is one).

When a Rat enters thanks to Rat King, Verminister, Enduring:

  1. Enduring Innocence — Innocence draws you 1 card
  2. Enduring Courage — Courage gives +2/+0

384 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Rat King is one).

  1. Michelangelo, Weirdness to 11 — When Michelangelo, Weirdness to 11 enters thanks to Rat King, Verminister, it makes a token
  2. Caradora, Heart of Alacria — When Caradora, Heart of Alacria enters thanks to Rat King, Verminister, it searches a library

69 other cards care about it too. These are the ones with the most connections.