Michelangelo, Weirdness to 11

Michelangelo, Weirdness to 11

Legendary Creature — Mutant Ninja Turtle

Mana cost: {1}{G}

How we read this card

When Michelangelo enters, create a Mutagen token.

triggered — makes a token

If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead.

static — puts that many plus one counters on it

What a deck led by this card wants

Causes: create a Mutagen artifact token, put a Mutagen artifact token onto the battlefield.

Cares about: a creature gets a counter.

Works well with

a Turtle deals combat damage — 146 cards in the game can cause this (Michelangelo is one).

  1. Heroes in a Half Shell — When Michelangelo, Weirdness to 11 deals combat damage, Heroes in a Half Shell puts a counter on a permanent

a Turtle enters the battlefield — 148 cards in the game can cause this (Michelangelo is one).

  1. April O'Neil, Live on the Scene — When Michelangelo, Weirdness to 11 enters, April O'Neil, Live on the Scene triggers

a Turtle it boosts — 154 cards in the game can cause this.

  1. Turtle Power! — Turtle Power! gives Michelangelo, Weirdness to 11 bigger stats

153 other cards cause it too. These are the ones with the most connections.

a Ninja deals combat damage — 165 cards in the game can cause this (Michelangelo is one).

When Michelangelo, Weirdness to 11 deals combat damage:

  1. Ingenious Infiltrator — draws you 1 card
  2. Yuriko, the Tiger's Shadow — makes an opponent lose life

1 other card cares about it too. These are the ones with the most connections.

a Ninja creature deals combat damage — 165 cards in the game can cause this (Michelangelo is one).

  1. Prosperous Thief — When Michelangelo, Weirdness to 11 deals combat damage, Prosperous Thief makes a token

a Ninja enters the battlefield — 172 cards in the game can cause this (Michelangelo is one).

When Michelangelo, Weirdness to 11 enters:

  1. Smoke Shroud — returns itself from the graveyard
  2. Quintessential Katana — triggers

1 other card cares about it too. These are the ones with the most connections.

a Mutant attacks — 280 cards in the game can cause this (Michelangelo is one).

  1. Wolverine, Claws Out — When Michelangelo, Weirdness to 11 attacks, Wolverine, Claws Out makes your creatures bigger

a Mutant enters the battlefield — 286 cards in the game can cause this (Michelangelo is one).

When Michelangelo, Weirdness to 11 enters:

  1. Genghis Frog — makes a token
  2. X-23, Deadly Weapon — puts a counter on a permanent

1 other card cares about it too. These are the ones with the most connections.

a token enters the battlefield — 3,710 cards in the game can cause this (Michelangelo is one).

When a Mutagen enters thanks to Michelangelo, Weirdness to 11:

  1. Baron Bertram Graywater — makes a token
  2. Marneus Calgar — draws you 1 card
  3. Belladonna Took — gains you 1 life
  4. Kambal, Profiteering Mayor — makes each opponent lose 1 life
  5. Lucy MacLean, Positively Armed — makes a token
  6. Mister Fantastic, Reed Richards — draws you 1 card
  7. Cloakwood Swarmkeeper — puts a +1/+1 counter on itself
  8. Woodland Champion — puts that many +1/+1 counters on itself
  9. Leonardo, the Balance — puts a counter on a creature
  10. Spiritcall Enthusiast // Scrollboost — becomes prepared

3 other cards care about it too. These are the ones with the most connections.

a token is created — 3,711 cards in the game can cause this (Michelangelo is one).

When Michelangelo, Weirdness to 11 makes a Mutagen token:

  1. Akim, the Soaring Wind — makes a token
  2. Idol of Oblivion — draws you 1 card
  3. Rosie Cotton of South Lane — puts a counter on a permanent
  4. Mirkwood Bats — makes each opponent lose 1 life

17 other cards care about it too. These are the ones with the most connections.

an artifact enters the battlefield — 4,643 cards in the game can cause this (Michelangelo is one).

When a Mutagen enters thanks to Michelangelo, Weirdness to 11:

  1. Transplant Theorist — draws you 1 card
  2. Elvish Archivist — puts 2 +1/+1 counters on itself
  3. Golbez, Crystal Collector — surveils
  4. Sludge Strider — makes a player lose 1 life
  5. Underhanded Designs — makes each opponent lose 1 life
  6. Mechan Assembler — makes a token
  7. Glassdust Hulk — gets +1/+1
  8. Rook Turret — draws you 1 card
  9. Hedron Detonator — deals 1 damage
  10. Pactdoll Terror — makes each opponent lose 1 life

56 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (Michelangelo is one).

When Michelangelo, Weirdness to 11 attacks:

  1. Far Fortune, End Boss — deals 1 damage
  2. Temmet, Naktamun's Will — draws you 1 card
  3. Grim Javelineer — gives +1/+0
  4. Invisible Woman — triggers
  5. Caesar, Legion's Emperor — sacrifices a creature
  6. Guide of Souls — triggers
  7. Campsite Cuisine — sacrifices a Food
  8. Gossip's Talent — triggers
  9. Banon, the Returners' Leader — draws and discards
  10. Toph, Earthbending Master — puts a counter on a permanent

119 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in the game can cause this (Michelangelo is one).

When Michelangelo, Weirdness to 11 attacks:

  1. Adaptive Omnitool — searches a library
  2. Anthem of Rakdos — gives +2/+0
  3. Kindred Discovery — draws you 1 card
  4. Invasion of New Capenna // Holy Frazzle-Cannon — puts counters on a permanent
  5. Saw — sacrifices a creature

190 other cards care about it too. These are the ones with the most connections.

a creature blocks — 17,934 cards in the game can cause this (Michelangelo is one).

  1. Tide of War — When Michelangelo, Weirdness to 11 blocks, Tide of War sacrifices a creature

27 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Michelangelo is one).

When Michelangelo, Weirdness to 11 enters:

  1. Slash, Reptile Rampager — deals 2 damage
  2. Gimli of the Glittering Caves — puts counters on a permanent
  3. Ray Fillet, Wave Warrior — puts a counter on itself
  4. Legolas Greenleaf — puts a counter on a permanent
  5. Bess, Soul Nourisher — puts a +1/+1 counter on itself
  6. The Neutrinos — gets +1/+0
  7. Wingnut, Bat on the Belfry — grants flying, haste and menace
  8. Aetherstorm Roc — puts a counter on a permanent you control
  9. Raphael, Most Attitude — exiles a card from your library

317 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this.

When Michelangelo, Weirdness to 11:

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — enters, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself
  2. Vorinclex // The Grand Evolution — enters thanks to Vorinclex // The Grand Evolution, it makes a token
  3. Omarthis, Ghostfire Initiate — enters thanks to Omarthis, Ghostfire Initiate, it makes a token
  4. Splitting Slime — enters because Splitting Slime copies it, its ability triggers again
  5. Curator Beastie — enters thanks to Curator Beastie, it makes a token
  6. Genesis Hydra — enters thanks to Genesis Hydra, it makes a token
  7. Yisan, the Wanderer Bard — enters thanks to Yisan, the Wanderer Bard, it makes a token
  8. Sutina, Speaker of the Tajuru — enters thanks to Sutina, Speaker of the Tajuru, it makes a token
  9. Slippery Bogbonder — enters thanks to Slippery Bogbonder, it makes a token
  10. Valgavoth's Onslaught — enters thanks to Valgavoth's Onslaught, it makes a token
  11. Archdruid's Charm — enters thanks to Archdruid's Charm, it makes a token

53 other cards care about it too. These are the ones with the most connections.