Putrid Imp

Putrid Imp

Creature — Zombie Imp

Mana cost: {B}

How we read this card

This creature gains flying until end of turn.

activated Discard a card —

activated Discard a card — grants a keyword

As long as there are seven or more cards in your graveyard, this creature gets +1/+1 and can't block.

static — gives +1/+1

Causes: discard a card.

Cares about: a card in a graveyard.

Works well with

a Zombie deals combat damage — 657 cards in the game can cause this (Putrid Imp is one).

  1. Undead Alchemist — When Putrid Imp deals combat damage, Undead Alchemist mills a card

a Zombie attacks — 657 cards in the game can cause this (Putrid Imp is one).

  1. Varina, Lich Queen — When Putrid Imp attacks, Varina, Lich Queen draws you that many cards

a nontoken Zombie enters the battlefield — 661 cards in the game can cause this (Putrid Imp is one).

  1. Necroduality — When Putrid Imp enters, Necroduality makes a token

a Zombie it boosts — 669 cards in the game can cause this.

  1. Cursecloth Wrappings — Cursecloth Wrappings gives Putrid Imp bigger stats

668 other cards cause it too. These are the ones with the most connections.

a Zombie enters the battlefield — 795 cards in the game can cause this (Putrid Imp is one).

When Putrid Imp enters:

  1. Noxious Ghoul — shrinks a creature by -1/-1
  2. Geralf, the Fleshwright — puts counters on a permanent
  3. Wayward Servant — makes each opponent lose 1 life
  4. Champion of the Perished — puts a +1/+1 counter on itself
  5. Mummy Paramount — gets +1/+1
  6. Unconventional Tactics — returns itself from the graveyard
  7. Binding Mummy — taps a creature or artifact

a Zombie creature it grants abilities to — 797 cards in the game can cause this.

  1. Ghoulflesh — Ghoulflesh gives Putrid Imp an extra ability

796 other cards cause it too. These are the ones with the most connections.

a card is discarded — 2,042 cards in the game can cause this (Putrid Imp is one).

When Putrid Imp makes a player discard a card:

  1. Ivora, Insatiable Heir — puts a +1/+1 counter on itself
  2. Cool but Rude — deals 2 damage
  3. Containment Construct — brings a card back
  4. Moonstone, Harsh Mistress — brings a card back
  5. Lazotep Chancellor — puts 2 counters on a Zombie or Army
  6. Magmakin Artillerist — deals that much damage
  7. Inti, Seneschal of the Sun — exiles a card from your library
  8. Pitchstone Wall — sacrifices itself
  9. Currency Converter — exiles it
  10. Hostile Investigator — triggers

51 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this.

  1. Samwise Gamgee — Putrid Imp puts cards into the graveyard that Samwise Gamgee can bring back
  2. Bloodbond March — Putrid Imp puts cards into the graveyard that Bloodbond March can bring back
  3. Thor, God of Thunder — Putrid Imp puts cards into the graveyard that Thor, God of Thunder can bring back
  4. Gale, Waterdeep Prodigy — Putrid Imp puts cards into the graveyard that Gale, Waterdeep Prodigy can bring back
  5. Harness the Storm — Putrid Imp puts cards into the graveyard that Harness the Storm can bring back
  6. Transplant Theorist — Putrid Imp puts cards into the graveyard that Transplant Theorist can bring back
  7. Heart-Shaped Herb — Putrid Imp puts cards into the graveyard that Heart-Shaped Herb can bring back
  8. Wayward Angel — Putrid Imp fills your graveyard toward the 7 or more cards Wayward Angel needs
  9. Rescue from the Underworld — Putrid Imp puts cards into the graveyard that Rescue from the Underworld can bring back
  10. Victimize — Putrid Imp puts cards into the graveyard that Victimize can bring back
  11. Liliana the Repentant — Liliana the Repentant fills your graveyard toward the 7 or more cards Putrid Imp needs
  12. Snarling Gorehound — Snarling Gorehound fills your graveyard toward the 7 or more cards Putrid Imp needs
  13. Clandestine Meddler — Clandestine Meddler fills your graveyard toward the 7 or more cards Putrid Imp needs
  14. Cabal Initiate — Cabal Initiate fills your graveyard toward the 7 or more cards Putrid Imp needs
  15. Tenured Oilcaster — Tenured Oilcaster fills your graveyard toward the 7 or more cards Putrid Imp needs
  16. Krovikan Vampire — Krovikan Vampire fills your graveyard toward the 7 or more cards Putrid Imp needs
  17. Bloodcurdler — Bloodcurdler fills your graveyard toward the 7 or more cards Putrid Imp needs
  18. Billowing Shriekmass — Billowing Shriekmass fills your graveyard toward the 7 or more cards Putrid Imp needs
  19. Fiend of the Shadows — Fiend of the Shadows fills your graveyard toward the 7 or more cards Putrid Imp needs
  20. Extractor Demon — Extractor Demon fills your graveyard toward the 7 or more cards Putrid Imp needs

529 other cards care about it too. These are the ones with the most connections.

anything goes to a graveyard — 7,589 cards in the game can cause this (Putrid Imp is one).

When a card hits the graveyard thanks to Putrid Imp:

  1. Quest for Ancient Secrets — puts a quest counter on itself
  2. Planar Void — hits a graveyard
  3. Measure of Wickedness — gives an opponent control of itself
  4. Energy Field — sacrifices itself

7 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (Putrid Imp is one).

When Putrid Imp attacks:

  1. Far Fortune, End Boss — deals 1 damage
  2. Temmet, Naktamun's Will — draws you 1 card
  3. Grim Javelineer — gives +1/+0
  4. Invisible Woman — triggers
  5. Caesar, Legion's Emperor — sacrifices a creature
  6. Guide of Souls — triggers
  7. Campsite Cuisine — sacrifices a Food
  8. Gossip's Talent — triggers
  9. Banon, the Returners' Leader — draws and discards
  10. Toph, Earthbending Master — puts a counter on a permanent

117 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in the game can cause this (Putrid Imp is one).

When Putrid Imp attacks:

  1. Adaptive Omnitool — searches a library
  2. Anthem of Rakdos — gives +2/+0
  3. Kindred Discovery — draws you 1 card
  4. Invasion of New Capenna // Holy Frazzle-Cannon — puts counters on a permanent
  5. Chorale of the Void — brings a card back
  6. Saw — sacrifices a creature
  7. Gisa's Favorite Shovel — makes an opponent sacrifice a creature

192 other cards care about it too. These are the ones with the most connections.

a creature blocks — 17,934 cards in the game can cause this (Putrid Imp is one).

  1. Tide of War — When Putrid Imp blocks, Tide of War sacrifices a creature

29 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Putrid Imp is one).

When Putrid Imp enters:

  1. Slash, Reptile Rampager — deals 2 damage
  2. Ray Fillet, Wave Warrior — puts a counter on itself
  3. Bess, Soul Nourisher — puts a +1/+1 counter on itself
  4. The Neutrinos — gets +1/+0
  5. Wingnut, Bat on the Belfry — grants flying, haste and menace
  6. Aetherstorm Roc — puts a counter on a permanent you control
  7. Raphael, Most Attitude — exiles a card from your library

345 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Putrid Imp is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When Putrid Imp enters, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

59 other cards care about it too. These are the ones with the most connections.