Variable Chaser // Arc of Fortune

Variable Chaser // Arc of Fortune

Creature — Human Wizard // Sorcery

Mana cost: {2}{U} // {2}{U}

How we read this card

Flying, prowess
This creature enters prepared.

triggered —

Each player may discard their hand and draw seven cards.

on-cast —

on-cast — draws you 7 cards

read off the card itself

triggered — gives +1/+1

Causes: prepare a creature, discard a card, draw a card.

Cares about: an artifact is cast, a battle is cast, an enchantment is cast, an instant is cast, a planeswalker is cast, a sorcery is cast.

Works well with

cast a battle — 100 cards in the game can cause this.

  1. Madame Web, Clairvoyant — When a Spider is cast thanks to Madame Web, Clairvoyant, Variable Chaser // Arc of Fortune gets +1/+1
  2. The Key to the Vault — When The Key to the Vault is cast, Variable Chaser // Arc of Fortune gets +1/+1
  3. Jace, Architect of Thought — When Jace, Architect of Thought is cast, Variable Chaser // Arc of Fortune gets +1/+1
  4. Invasion of Arcavios // Invocation of the Founders — When Invasion of Arcavios // Invocation of the Founders is cast, Variable Chaser // Arc of Fortune gets +1/+1
  5. Reenact the Crime — When Reenact the Crime is cast, Variable Chaser // Arc of Fortune gets +1/+1
  6. Treasure Keeper — When an artifact is cast thanks to Treasure Keeper, Variable Chaser // Arc of Fortune gets +1/+1
  7. Vision, Spectral Synthezoid — When a Robot is cast thanks to Vision, Spectral Synthezoid, Variable Chaser // Arc of Fortune gets +1/+1
  8. Haldan, Avid Arcanist — When an artifact is cast thanks to Haldan, Avid Arcanist, Variable Chaser // Arc of Fortune gets +1/+1
  9. Yue, the Moon Spirit — When an artifact is cast thanks to Yue, the Moon Spirit, Variable Chaser // Arc of Fortune gets +1/+1
  10. Wondrous Crucible — When Wondrous Crucible is cast, Variable Chaser // Arc of Fortune gets +1/+1

90 other cards cause it too. These are the ones with the most connections.

cast a planeswalker — 361 cards in the game can cause this.

  1. Kaito, Cunning Infiltrator — When Kaito, Cunning Infiltrator is cast, Variable Chaser // Arc of Fortune gets +1/+1
  2. Tezzeret, Cruel Captain — When Tezzeret, Cruel Captain is cast, Variable Chaser // Arc of Fortune gets +1/+1
  3. Teferi, Temporal Pilgrim — When Teferi, Temporal Pilgrim is cast, Variable Chaser // Arc of Fortune gets +1/+1
  4. Karn, Scion of Urza — When Karn, Scion of Urza is cast, Variable Chaser // Arc of Fortune gets +1/+1
  5. Chandra, Chill of Compliance — When Chandra, Chill of Compliance is cast, Variable Chaser // Arc of Fortune gets +1/+1
  6. Ugin, the Ineffable — When Ugin, the Ineffable is cast, Variable Chaser // Arc of Fortune gets +1/+1
  7. Jace, Cunning Castaway — When Jace, Cunning Castaway is cast, Variable Chaser // Arc of Fortune gets +1/+1
  8. Kasmina, Enigmatic Mentor — When Kasmina, Enigmatic Mentor is cast, Variable Chaser // Arc of Fortune gets +1/+1
  9. Tezzeret, Artifice Master — When Tezzeret, Artifice Master is cast, Variable Chaser // Arc of Fortune gets +1/+1
  10. The Theorist, Jace Beleren — When The Theorist, Jace Beleren is cast, Variable Chaser // Arc of Fortune gets +1/+1

351 other cards cause it too. These are the ones with the most connections.

a nontoken Wizard enters the battlefield — 1,243 cards in the game can cause this (Variable Chaser is one).

  1. Inalla, Archmage Ritualist — When Variable Chaser // Arc of Fortune enters, Inalla, Archmage Ritualist makes a token

a Wizard creature enters the battlefield — 1,264 cards in the game can cause this (Variable Chaser is one).

  1. Diviner's Wand — When Variable Chaser // Arc of Fortune enters, Diviner's Wand triggers

a Wizard creature it grants abilities to — 1,269 cards in the game can cause this.

  1. Astrologian's Planisphere — Astrologian's Planisphere gives Variable Chaser // Arc of Fortune an extra ability

1,268 other cards cause it too. These are the ones with the most connections.

a Wizard creature it grants types to — 1,269 cards in the game can cause this.

  1. Blue Mage's Cane — Blue Mage's Cane gives Variable Chaser // Arc of Fortune an extra creature type

1,268 other cards cause it too. These are the ones with the most connections.

a card is discarded — 2,042 cards in the game can cause this (Variable Chaser is one).

When Variable Chaser // Arc of Fortune makes a player discard a card:

  1. Ivora, Insatiable Heir — puts a +1/+1 counter on itself
  2. Cool but Rude — deals 2 damage
  3. Containment Construct — brings a card back
  4. Moonstone, Harsh Mistress — brings a card back
  5. Sangromancer — gains you 3 life
  6. Lo and Li, Royal Advisors — puts a counter on an Advisor
  7. Nath of the Gilt-Leaf — makes a token
  8. Inti, Seneschal of the Sun — exiles a card from your library
  9. Pitchstone Wall — sacrifices itself
  10. Currency Converter — exiles it

51 other cards care about it too. These are the ones with the most connections.

a sorcery it makes cheaper to cast — 3,585 cards in the game can cause this.

  1. Primal Amulet // Primal Wellspring — Primal Amulet // Primal Wellspring reduces what Variable Chaser // Arc of Fortune costs
  2. Case of the Ransacked Lab — Case of the Ransacked Lab reduces what Variable Chaser // Arc of Fortune costs
  3. Jace's Sanctum — Jace's Sanctum reduces what Variable Chaser // Arc of Fortune costs
  4. Glamdring, Foe-hammer // Gleam of Death — Glamdring, Foe-hammer // Gleam of Death reduces what Variable Chaser // Arc of Fortune costs
  5. Mindsplice Apparatus — Mindsplice Apparatus reduces what Variable Chaser // Arc of Fortune costs
  6. Arcane Melee — Arcane Melee reduces what Variable Chaser // Arc of Fortune costs
  7. Font of Magic — Font of Magic reduces what Variable Chaser // Arc of Fortune costs

3,578 other cards cause it too. These are the ones with the most connections.

cast an enchantment — 3,673 cards in the game can cause this.

  1. Era of Innovation — When Era of Innovation is cast, Variable Chaser // Arc of Fortune gets +1/+1
  2. Candlekeep Sage — When Candlekeep Sage is cast, Variable Chaser // Arc of Fortune gets +1/+1
  3. Gossip's Talent — When Gossip's Talent is cast, Variable Chaser // Arc of Fortune gets +1/+1
  4. Dragon Wings — When Dragon Wings is cast, Variable Chaser // Arc of Fortune gets +1/+1
  5. Cryoshatter — When Cryoshatter is cast, Variable Chaser // Arc of Fortune gets +1/+1
  6. They Came from the Pipes — When They Came from the Pipes is cast, Variable Chaser // Arc of Fortune gets +1/+1
  7. Kindred Discovery — When Kindred Discovery is cast, Variable Chaser // Arc of Fortune gets +1/+1
  8. Illusory Gains — When Illusory Gains is cast, Variable Chaser // Arc of Fortune gets +1/+1
  9. Intruder Alarm — When Intruder Alarm is cast, Variable Chaser // Arc of Fortune gets +1/+1
  10. Frozen Solid — When Frozen Solid is cast, Variable Chaser // Arc of Fortune gets +1/+1

3,663 other cards cause it too. These are the ones with the most connections.

cast an artifact — 3,683 cards in the game can cause this.

  1. Relic Amulet — When Relic Amulet is cast, Variable Chaser // Arc of Fortune gets +1/+1
  2. Chimeric Egg — When Chimeric Egg is cast, Variable Chaser // Arc of Fortune gets +1/+1
  3. Tome of Legends — When Tome of Legends is cast, Variable Chaser // Arc of Fortune gets +1/+1
  4. Sword of Wealth and Power — When Sword of Wealth and Power is cast, Variable Chaser // Arc of Fortune gets +1/+1
  5. Cloudstone Curio — When Cloudstone Curio is cast, Variable Chaser // Arc of Fortune gets +1/+1
  6. Lux Artillery — When Lux Artillery is cast, Variable Chaser // Arc of Fortune gets +1/+1
  7. Adaptive Omnitool — When Adaptive Omnitool is cast, Variable Chaser // Arc of Fortune gets +1/+1
  8. Monkey Cage — When Monkey Cage is cast, Variable Chaser // Arc of Fortune gets +1/+1
  9. Contested Game Ball — When Contested Game Ball is cast, Variable Chaser // Arc of Fortune gets +1/+1
  10. Portcullis — When Portcullis is cast, Variable Chaser // Arc of Fortune gets +1/+1

3,673 other cards cause it too. These are the ones with the most connections.

a sorcery is cast — 3,720 cards in the game can cause this.

  1. Spellweaver Volute — When Variable Chaser // Arc of Fortune is cast, Spellweaver Volute copies a spell
  2. Lilah, Undefeated Slickshot — When Variable Chaser // Arc of Fortune is cast, Lilah, Undefeated Slickshot gets +1/+1
  3. Niblis of Frost — When Variable Chaser // Arc of Fortune is cast, Niblis of Frost gets +1/+1
  4. Primeval Bounty — When Variable Chaser // Arc of Fortune is cast, Primeval Bounty puts 3 counters on a creature
  5. Tetsuko Umezawa, Pursuer — When Variable Chaser // Arc of Fortune is cast, Tetsuko Umezawa, Pursuer gets +1/+1
  6. Thor, God of Thunder — When Variable Chaser // Arc of Fortune is cast, Thor, God of Thunder deals that spell's mana value damage
  7. Krile Baldesion — When Variable Chaser // Arc of Fortune is cast, Krile Baldesion brings a card back
  8. Summon: Good King Mog XII — When Variable Chaser // Arc of Fortune is cast, Summon: Good King Mog XII makes a token
  9. Kykar, Wind's Fury — When Variable Chaser // Arc of Fortune is cast, Kykar, Wind's Fury makes a token
  10. Most Decrepit Old Bird // Speak Secrets — When Most Decrepit Old Bird // Speak Secrets is cast, Variable Chaser // Arc of Fortune gets +1/+1
  11. Wandering Archaic // Explore the Vastlands — When Wandering Archaic // Explore the Vastlands is cast, Variable Chaser // Arc of Fortune gets +1/+1
  12. Dirgur Focusmage // Braingeyser — When Dirgur Focusmage // Braingeyser is cast, Variable Chaser // Arc of Fortune gets +1/+1
  13. Mission Briefing — When Mission Briefing is cast, Variable Chaser // Arc of Fortune gets +1/+1
  14. Sorcerous Squall — When Sorcerous Squall is cast, Variable Chaser // Arc of Fortune gets +1/+1
  15. Mass Polymorph — When Mass Polymorph is cast, Variable Chaser // Arc of Fortune gets +1/+1
  16. Flawless Forgery — When an instant is cast thanks to Flawless Forgery, Variable Chaser // Arc of Fortune gets +1/+1
  17. Jadzi, Steward of Fate // Oracle's Gift — When Jadzi, Steward of Fate // Oracle's Gift is cast, Variable Chaser // Arc of Fortune gets +1/+1
  18. Diviner of Victory // Unwind History — When Diviner of Victory // Unwind History is cast, Variable Chaser // Arc of Fortune gets +1/+1
  19. Spectral Arcanist — When an instant is cast thanks to Spectral Arcanist, Variable Chaser // Arc of Fortune gets +1/+1
  20. Blood Funnel — When Variable Chaser // Arc of Fortune is cast, Blood Funnel sacrifices a creature

538 other cards care about it too. These are the ones with the most connections.

a card is drawn — 3,815 cards in the game can cause this (Variable Chaser is one).

When Variable Chaser // Arc of Fortune makes a player draw a card:

  1. Niv-Mizzet, Parun — deals 1 damage
  2. Temmet, Naktamun's Will — gives +1/+1
  3. Aether Syphon — mills a card
  4. Ob Nixilis, the Hate-Twisted — deals 1 damage
  5. The Locust God — makes a token
  6. Starving Revenant — makes each opponent lose 1 life
  7. Ominous Seas — puts a foreshadow counter on itself
  8. Dream Trawler — gets +1/+0
  9. Orcish Bowmasters — deals 1 damage
  10. Scrawling Crawler — makes each opponent lose 1 life

57 other cards care about it too. These are the ones with the most connections.

cast an instant — 3,931 cards in the game can cause this.

  1. Theoretical Duplication — When Theoretical Duplication is cast, Variable Chaser // Arc of Fortune gets +1/+1

3,930 other cards cause it too. These are the ones with the most connections.

a Human enters the battlefield — 4,639 cards in the game can cause this (Variable Chaser is one).

When Variable Chaser // Arc of Fortune enters:

  1. General Kudro of Drannith — hits a graveyard
  2. Heronblade Elite — puts a +1/+1 counter on itself
  3. Kyler, Sigardian Emissary — puts a +1/+1 counter on itself
  4. Thalia's Lieutenant — puts a +1/+1 counter on itself
  5. Champion of the Parish — puts a +1/+1 counter on itself
  6. Captain of the Mists — untaps itself
  7. Erkenbrand, Lord of Westfold — gives +1/+0
  8. Beregond of the Guard — gives +1/+1
  9. Théoden, King of Rohan — grants double strike
  10. Lossarnach Captain — taps a creature an opponent controls

2 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (Variable Chaser is one).

Variable Chaser // Arc of Fortune:

  1. Gale, Waterdeep Prodigy — puts cards into the graveyard that Gale, Waterdeep Prodigy can bring back
  2. Harness the Storm — puts cards into the graveyard that Harness the Storm can bring back
  3. Samwise Gamgee — puts cards into the graveyard that Samwise Gamgee can bring back
  4. Bloodbond March — puts cards into the graveyard that Bloodbond March can bring back
  5. Transplant Theorist — puts cards into the graveyard that Transplant Theorist can bring back
  6. Heart-Shaped Herb — puts cards into the graveyard that Heart-Shaped Herb can bring back
  7. Wayward Angel — fills your graveyard toward the 7 or more cards Wayward Angel needs
  8. Rescue from the Underworld — puts cards into the graveyard that Rescue from the Underworld can bring back
  9. Victimize — puts cards into the graveyard that Victimize can bring back
  10. Bound // Determined — puts cards into the graveyard that Bound // Determined can bring back

434 other cards care about it too. These are the ones with the most connections.

anything goes to a graveyard — 7,589 cards in the game can cause this (Variable Chaser is one).

When a card hits the graveyard thanks to Variable Chaser // Arc of Fortune:

  1. The Haunt of Hightower — puts a +1/+1 counter on itself
  2. Duskmantle Guildmage — makes each opponent lose 1 life
  3. Vulturous Zombie — puts a +1/+1 counter on itself

8 other cards care about it too. These are the ones with the most connections.

a nontoken creature enters the battlefield — 18,448 cards in the game can cause this (Variable Chaser is one).

  1. Riku of Two Reflections — When Variable Chaser // Arc of Fortune enters, Riku of Two Reflections makes a token

32 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Variable Chaser is one).

  1. Pollywog Prodigy — When Variable Chaser // Arc of Fortune enters, Pollywog Prodigy puts a counter on itself

381 other cards care about it too. These are the ones with the most connections.