edhseer Commander synergy, explained
Enchantment
Mana cost: {3}{U}
Instant and sorcery spells you cast cost {1} less to cast.
static — costs 1 less
Whenever you cast an instant or sorcery spell, scry 1.
triggered — scries
Causes: scry.
Cares about: an instant is cast, a sorcery is cast, an instant it makes cheaper to cast, a sorcery it makes cheaper to cast.
you scry — 420 cards in the game can cause this (Jace's Sanctum is one).
When Jace's Sanctum scries:
10 other cards care about it too. These are the ones with the most connections.
a sorcery it makes cheaper to cast — 3,585 cards in the game can cause this (Jace's Sanctum is one).
Jace's Sanctum reduces what:
3,575 other cards care about it too. These are the ones with the most connections.
an enchantment is cast — 3,673 cards in the game can cause this (Jace's Sanctum is one).
When Jace's Sanctum is cast:
255 other cards care about it too. These are the ones with the most connections.
a nontoken enchantment enters the battlefield — 3,691 cards in the game can cause this (Jace's Sanctum is one).
cast a sorcery — 3,720 cards in the game can cause this.
3,710 other cards cause it too. These are the ones with the most connections.
an enchantment enters the battlefield — 3,743 cards in the game can cause this (Jace's Sanctum is one).
When Jace's Sanctum enters:
59 other cards care about it too. These are the ones with the most connections.
an instant it makes cheaper to cast — 3,773 cards in the game can cause this (Jace's Sanctum is one).
Jace's Sanctum reduces what:
3,763 other cards care about it too. These are the ones with the most connections.
cast an instant — 3,931 cards in the game can cause this.
3,921 other cards cause it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Jace's Sanctum is one).
58 other cards care about it too. These are the ones with the most connections.