Heaven // Earth

Heaven // Earth

Instant // Sorcery

Mana cost: {X}{G} // {X}{R}{R}

How we read this card

Heaven deals X damage to each creature with flying.

on-cast — deals X damage

Aftermath
Earth deals X damage to each creature without flying.

on-cast — deals X damage

Causes: a creature deals noncombat damage.

Cares about: nothing.

Works well with

anything deals noncombat damage — 3,068 cards in the game can cause this (Heaven is one).

When Heaven // Earth deals noncombat damage:

  1. Quest for Pure Flame — puts a quest counter on itself
  2. Soul-Scar Mage — puts that many counters on a permanent
  3. Fear of Burning Alive — deals that amount damage
  4. Niv-Mizzet, Visionary — draws you that many cards
  5. Chandra's Incinerator — deals that much damage
  6. Chandra's Pyreling — gets +1/+0
  7. Talon of Pain — puts a charge counter on itself
  8. Asgardian Inspiration — returns itself from the graveyard
  9. Thor, Guardian of Midgard — exiles a card from your library
  10. Virtue of Courage // Embereth Blaze — exiles a card from your library

36 other cards care about it too. These are the ones with the most connections.

a sorcery it makes cheaper to cast — 3,585 cards in the game can cause this.

  1. Primal Amulet // Primal Wellspring — Primal Amulet // Primal Wellspring reduces what Heaven // Earth costs

3,584 other cards cause it too. These are the ones with the most connections.

a sorcery is cast — 3,720 cards in the game can cause this (Heaven is one).

When Heaven // Earth is cast:

  1. Tomik, Izzet Sparkmage — gets +1/+1
  2. Tor Wauki the Younger — deals 2 damage
  3. Spellweaver Volute — copies a spell
  4. Riku of Two Reflections — copies a spell
  5. Sword of Wealth and Power — copies a spell
  6. Gale, Waterdeep Prodigy — brings a card back
  7. Harness the Storm — brings a card back
  8. Artist's Talent — draws and discards
  9. Lilah, Undefeated Slickshot — exiles a spell you control
  10. Niblis of Frost — taps a creature an opponent controls

424 other cards care about it too. These are the ones with the most connections.

a creature is dealt damage — 18,923 cards in the game can cause this (Heaven is one).

  1. Soul Link — When a creature is dealt damage thanks to Heaven // Earth, Soul Link gains you that much life

26 other cards care about it too. These are the ones with the most connections.