Start // Finish

Start // Finish

Instant // Sorcery

Mana cost: {2}{W} // {2}{B}

How we read this card

Create two 1/1 white Warrior creature tokens with vigilance.

on-cast — makes 2 tokens

Aftermath
As an additional cost to cast this spell, sacrifice a creature.

on-cast —

Destroy target creature.

on-cast —

Causes: create a Warrior creature token, put a Warrior creature token onto the battlefield, sacrifice a creature, a creature dies.

Cares about: a creature to sacrifice.

Works well with

anything leaves the battlefield — 1 card in the game can cause this (Start is one).

  1. Electro, Assaulting Battery — When Electro, Assaulting Battery leaves the battlefield thanks to Start // Finish, it triggers
  2. Gollum, Patient Plotter — When Gollum, Patient Plotter leaves the battlefield thanks to Start // Finish, it has the Ring tempt you
  3. Chainer, Dementia Master — When Chainer, Dementia Master leaves the battlefield thanks to Start // Finish, it exiles a Nightmare

a Warrior creature enters the battlefield — 1,401 cards in the game can cause this (Start is one).

  1. Obsidian Battle-Axe — When a Warrior enters thanks to Start // Finish, Obsidian Battle-Axe triggers

a Warrior enters the battlefield — 1,403 cards in the game can cause this (Start is one).

When a Warrior enters thanks to Start // Finish:

  1. Mardu Woe-Reaper — hits a graveyard
  2. Thrasher Brute — makes each opponent lose 1 life
  3. Decorated Champion — puts a +1/+1 counter on itself

a nontoken creature is sacrificed — 1,714 cards in the game can cause this (Start is one).

When a creature is sacrificed thanks to Start // Finish:

  1. Fumulus, the Infestation — makes a token
  2. Bag of Devouring — exiles it

a creature is sacrificed — 1,741 cards in the game can cause this (Start is one).

When a creature is sacrificed thanks to Start // Finish:

  1. Ziatora, the Incinerator — deals that creature's power damage
  2. Dina, Essence Brewer — draws you 1 card
  3. Fleshtaker — gains you 1 life
  4. Body Dropper — puts a +1/+1 counter on itself
  5. Smothering Abomination — draws you 1 card
  6. Kels, Fight Fixer — draws you 1 card
  7. Caesar, Legion's Emperor — triggers
  8. Grist, the Hunger Tide — kills a creature or planeswalker an opponent controls
  9. Cabal Therapist — triggers
  10. Rakdos, the Muscle — exiles a card from an opponent's library

20 other cards care about it too. These are the ones with the most connections.

a creature in a graveyard — 2,769 cards in the game can cause this (Start is one).

Start // Finish puts cards into the graveyard that:

  1. Havengul Lich — can bring back
  2. Liliana the Repentant — can bring back
  3. Paleoloth — can bring back
  4. Chainer, Nightmare Adept — can bring back
  5. Banon, the Returners' Leader — can bring back
  6. Surgical Suite // Hospital Room — can bring back
  7. Sword of Light and Shadow — can bring back
  8. Necromantic Thirst — can bring back
  9. Krile Baldesion — can bring back
  10. Extus, Oriq Overlord // Awaken the Blood Avatar — can bring back

799 other cards care about it too. These are the ones with the most connections.

a nontoken creature dies — 2,769 cards in the game can cause this (Start is one).

When a creature dies thanks to Start // Finish:

  1. Zahur, Glory's Past — makes a token
  2. Vraska, the Silencer — brings a card back
  3. Liesa, Forgotten Archangel — brings a card back
  4. Avacyn, Angel of Horror — brings a card back
  5. Yedora, Grave Gardener — brings a card back
  6. Nim Deathmantle — brings a card back
  7. Valkyrie's Call — brings a card back
  8. Decaying Soil — brings a card back
  9. High-Society Hunter — draws you 1 card
  10. Overseer of the Damned — makes a token

60 other cards care about it too. These are the ones with the most connections.

a creature token enters the battlefield — 2,799 cards in the game can cause this (Start is one).

When a Warrior enters thanks to Start // Finish:

  1. Securitron Squadron — puts a counter on a permanent
  2. Anointer Priest — gains you 1 life
  3. Nesting Dovehawk — puts a +1/+1 counter on itself

a creature token is created — 2,799 cards in the game can cause this (Start is one).

  1. Staff of the Storyteller — When Start // Finish makes a Warrior token, Staff of the Storyteller puts a story counter on itself

3 other cards care about it too. These are the ones with the most connections.

a creature dies — 2,830 cards in the game can cause this (Start is one).

  1. Pious Evangel // Wayward Disciple — When a creature dies thanks to Start // Finish, Pious Evangel // Wayward Disciple makes each opponent lose 1 life
  2. Daxos, Blessed by the Sun — When a creature dies thanks to Start // Finish, Daxos, Blessed by the Sun gains you 1 life
  3. Elas il-Kor, Sadistic Pilgrim — When a creature dies thanks to Start // Finish, Elas il-Kor, Sadistic Pilgrim makes each opponent lose 1 life
  4. Shriveling Rot — When a creature dies thanks to Start // Finish, Shriveling Rot makes a player lose life equal to its toughness
  5. Boss's Chauffeur — When Boss's Chauffeur dies thanks to Start // Finish, it makes a token
  6. Jeskai Sage — When Jeskai Sage dies thanks to Start // Finish, it draws you 1 card
  7. Dinosaur Egg — When Dinosaur Egg dies thanks to Start // Finish, it triggers
  8. Cyclops Superconductor — When Cyclops Superconductor dies thanks to Start // Finish, it triggers
  9. Saffi Eriksdotter — When a creature dies thanks to Start // Finish, Saffi Eriksdotter sacrifices itself
  10. Treacherous Vampire — When Treacherous Vampire dies thanks to Start // Finish, it makes you lose life

454 other cards care about it too. These are the ones with the most connections.

a sorcery is cast — 3,720 cards in the game can cause this (Start is one).

  1. Cryptic Pursuit — When Start // Finish is cast, Cryptic Pursuit triggers

433 other cards care about it too. These are the ones with the most connections.

an instant it makes cheaper to cast — 3,773 cards in the game can cause this.

  1. Primal Amulet // Primal Wellspring — Primal Amulet // Primal Wellspring reduces what Start // Finish costs
  2. Cloud Key — Cloud Key reduces what Start // Finish costs
  3. Helm of Awakening — Helm of Awakening reduces what Start // Finish costs
  4. Locket of Yesterdays — Locket of Yesterdays reduces what Start // Finish costs
  5. Seal of the Guildpact — Seal of the Guildpact reduces what Start // Finish costs
  6. Stone Calendar — Stone Calendar reduces what Start // Finish costs
  7. Trinisphere — Trinisphere reduces what Start // Finish costs

3,766 other cards cause it too. These are the ones with the most connections.

an instant it grants abilities to — 3,773 cards in the game can cause this.

  1. Thrumming Stone — Thrumming Stone gives Start // Finish ripple

3,772 other cards cause it too. These are the ones with the most connections.

a creature leaves the battlefield — 4,238 cards in the game can cause this (Start is one).

  1. Ninja Teen — When a creature leaves the battlefield thanks to Start // Finish, Ninja Teen makes each opponent lose 1 life

32 other cards care about it too. These are the ones with the most connections.

a permanent is put into a graveyard from the battlefield — 5,057 cards in the game can cause this (Start is one).

  1. Ojer Taq, Deepest Foundation // Temple of Civilization — When Ojer Taq, Deepest Foundation // Temple of Civilization dies thanks to Start // Finish, it returns itself from the graveyard
  2. Gerrard, Weatherlight Hero — When Gerrard, Weatherlight Hero dies thanks to Start // Finish, it exiles itself

19 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (Start is one).

  1. Havi, the All-Father — Start // Finish fills your graveyard toward the 4 or more cards Havi, the All-Father needs
  2. Repentant Vampire — Start // Finish fills your graveyard toward the 7 or more cards Repentant Vampire needs
  3. Athreos, Shroud-Veiled — Start // Finish puts cards into the graveyard that Athreos, Shroud-Veiled can bring back

441 other cards care about it too. These are the ones with the most connections.

a creature it makes cheaper to cast — 19,392 cards in the game can cause this.

  1. The Wind Crystal — The Wind Crystal reduces what Start // Finish costs
  2. Jet Medallion — Jet Medallion reduces what Start // Finish costs
  3. Pearl Medallion — Pearl Medallion reduces what Start // Finish costs
  4. Urza's Filter — Urza's Filter reduces what Start // Finish costs

19,388 other cards cause it too. These are the ones with the most connections.