edhseer Commander synergy, explained
Instant // Sorcery
Mana cost: {2}{W} // {2}{B}
Create two 1/1 white Warrior creature tokens with vigilance.
on-cast — makes 2 tokens
Aftermath
As an additional cost to cast this spell, sacrifice a creature.
on-cast —
Destroy target creature.
on-cast —
Causes: create a Warrior creature token, put a Warrior creature token onto the battlefield, sacrifice a creature, a creature dies.
Cares about: a creature to sacrifice.
anything leaves the battlefield — 1 card in the game can cause this (Start is one).
a Warrior creature enters the battlefield — 1,401 cards in the game can cause this (Start is one).
a Warrior enters the battlefield — 1,403 cards in the game can cause this (Start is one).
When a Warrior enters thanks to Start // Finish:
a nontoken creature is sacrificed — 1,714 cards in the game can cause this (Start is one).
When a creature is sacrificed thanks to Start // Finish:
a creature is sacrificed — 1,741 cards in the game can cause this (Start is one).
When a creature is sacrificed thanks to Start // Finish:
20 other cards care about it too. These are the ones with the most connections.
a creature in a graveyard — 2,769 cards in the game can cause this (Start is one).
Start // Finish puts cards into the graveyard that:
799 other cards care about it too. These are the ones with the most connections.
a nontoken creature dies — 2,769 cards in the game can cause this (Start is one).
When a creature dies thanks to Start // Finish:
60 other cards care about it too. These are the ones with the most connections.
a creature token enters the battlefield — 2,799 cards in the game can cause this (Start is one).
When a Warrior enters thanks to Start // Finish:
a creature token is created — 2,799 cards in the game can cause this (Start is one).
3 other cards care about it too. These are the ones with the most connections.
a creature dies — 2,830 cards in the game can cause this (Start is one).
454 other cards care about it too. These are the ones with the most connections.
a sorcery is cast — 3,720 cards in the game can cause this (Start is one).
433 other cards care about it too. These are the ones with the most connections.
an instant it makes cheaper to cast — 3,773 cards in the game can cause this.
3,766 other cards cause it too. These are the ones with the most connections.
an instant it grants abilities to — 3,773 cards in the game can cause this.
3,772 other cards cause it too. These are the ones with the most connections.
a creature leaves the battlefield — 4,238 cards in the game can cause this (Start is one).
32 other cards care about it too. These are the ones with the most connections.
a permanent is put into a graveyard from the battlefield — 5,057 cards in the game can cause this (Start is one).
19 other cards care about it too. These are the ones with the most connections.
a card in a graveyard — 7,589 cards in the game can cause this (Start is one).
441 other cards care about it too. These are the ones with the most connections.
a creature it makes cheaper to cast — 19,392 cards in the game can cause this.
19,388 other cards cause it too. These are the ones with the most connections.