edhseer Commander synergy, explained
Enchantment
Mana cost: {2}{U}{R}
Whenever you cast an instant or sorcery spell from your hand, manifest the top card of your library.
triggered —
Whenever a face-down creature you control dies, exile it if it's an instant or sorcery card. You may cast that card until the end of your next turn.
triggered —
triggered —
Causes: put anything onto the battlefield, mill a card, exile a creature, a creature leaves a graveyard, cast a creature.
Cares about: an instant is cast, a sorcery is cast, a creature dies.
a nontoken creature is exiled — 995 cards in the game can cause this (Cryptic Pursuit is one).
a creature is exiled — 1,003 cards in the game can cause this (Cryptic Pursuit is one).
When a creature is exiled thanks to Cryptic Pursuit:
1 other card cares about it too. These are the ones with the most connections.
a creature leaves a graveyard — 1,302 cards in the game can cause this (Cryptic Pursuit is one).
When a creature leaves a graveyard thanks to Cryptic Pursuit:
3 other cards care about it too. These are the ones with the most connections.
anything is exiled — 2,497 cards in the game can cause this (Cryptic Pursuit is one).
anything leaves a graveyard — 2,503 cards in the game can cause this (Cryptic Pursuit is one).
When a creature leaves a graveyard thanks to Cryptic Pursuit:
13 other cards care about it too. These are the ones with the most connections.
an enchantment is cast — 3,673 cards in the game can cause this (Cryptic Pursuit is one).
When Cryptic Pursuit is cast:
255 other cards care about it too. These are the ones with the most connections.
a nontoken enchantment enters the battlefield — 3,691 cards in the game can cause this (Cryptic Pursuit is one).
cast a sorcery — 3,720 cards in the game can cause this.
3,710 other cards cause it too. These are the ones with the most connections.
an enchantment enters the battlefield — 3,743 cards in the game can cause this (Cryptic Pursuit is one).
When Cryptic Pursuit enters:
67 other cards care about it too. These are the ones with the most connections.
cast an instant — 3,931 cards in the game can cause this.
3,921 other cards cause it too. These are the ones with the most connections.
a card in a graveyard — 7,589 cards in the game can cause this (Cryptic Pursuit is one).
434 other cards care about it too. These are the ones with the most connections.
a creature is cast — 18,010 cards in the game can cause this (Cryptic Pursuit is one).
90 other cards care about it too. These are the ones with the most connections.