edhseer Commander synergy, explained
Creature — Cyclops Wizard
Mana cost: {1}{U}{R}
Prowess
triggered — gives +1/+1
When this creature enters, you get {E}{E}{E} .
triggered —
When this creature dies, you may pay {E}{E}{E}.
triggered —
When you do, this creature deals damage equal to its power to any target.
triggered — deals its power damage
Causes: put a counter on anything, anything deals noncombat damage.
Cares about: an artifact is cast, a battle is cast, an enchantment is cast, an instant is cast, a planeswalker is cast, a sorcery is cast.
cast a battle — 100 cards in the game can cause this.
90 other cards cause it too. These are the ones with the most connections.
cast a planeswalker — 361 cards in the game can cause this.
351 other cards cause it too. These are the ones with the most connections.
a nontoken Wizard enters the battlefield — 1,243 cards in the game can cause this (Cyclops Superconductor is one).
a Wizard creature enters the battlefield — 1,264 cards in the game can cause this (Cyclops Superconductor is one).
a Wizard creature it grants abilities to — 1,269 cards in the game can cause this.
1,268 other cards cause it too. These are the ones with the most connections.
a Wizard creature it grants types to — 1,269 cards in the game can cause this.
1,268 other cards cause it too. These are the ones with the most connections.
a creature dies — 2,830 cards in the game can cause this.
When Cyclops Superconductor dies thanks to:
2,820 other cards cause it too. These are the ones with the most connections.
anything deals noncombat damage — 3,068 cards in the game can cause this (Cyclops Superconductor is one).
When Cyclops Superconductor deals noncombat damage:
36 other cards care about it too. These are the ones with the most connections.
life is lost — 3,160 cards in the game can cause this (Cyclops Superconductor is one).
When Cyclops Superconductor makes a player lose life:
46 other cards care about it too. These are the ones with the most connections.
cast an enchantment — 3,673 cards in the game can cause this.
3,663 other cards cause it too. These are the ones with the most connections.
cast an artifact — 3,683 cards in the game can cause this.
3,673 other cards cause it too. These are the ones with the most connections.
cast a sorcery — 3,720 cards in the game can cause this.
3,712 other cards cause it too. These are the ones with the most connections.
anything gets a counter — 4,415 cards in the game can cause this (Cyclops Superconductor is one).
When a permanent gets a counter thanks to Cyclops Superconductor:
5 other cards care about it too. These are the ones with the most connections.
a creature attacks — 17,934 cards in the game can cause this (Cyclops Superconductor is one).
When Cyclops Superconductor attacks:
181 other cards care about it too. These are the ones with the most connections.
anything attacks — 17,934 cards in the game can cause this (Cyclops Superconductor is one).
When Cyclops Superconductor attacks:
112 other cards care about it too. These are the ones with the most connections.
a creature blocks — 17,934 cards in the game can cause this (Cyclops Superconductor is one).
When Cyclops Superconductor blocks:
23 other cards care about it too. These are the ones with the most connections.
a nontoken creature attacks — 17,934 cards in the game can cause this (Cyclops Superconductor is one).
2 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Cyclops Superconductor is one).
When Cyclops Superconductor enters:
320 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Cyclops Superconductor is one).
41 other cards care about it too. These are the ones with the most connections.