Consecrate // Consume

Consecrate // Consume

Instant // Sorcery

Mana cost: {1}{W/B} // {2}{W}{B}

How we read this card

Exile target card from a graveyard.

on-cast — hits a graveyard

Draw a card.

on-cast — draws you 1 card

Target player sacrifices a creature with the greatest power among creatures they control. You gain life equal to its power.

on-cast —

on-cast — gains you its power life

Causes: exile a card, anything leaves a graveyard, draw a card, sacrifice a creature, a creature dies, gain life.

Cares about: nothing.

Works well with

anything leaves the battlefield — 1 card in the game can cause this (Consecrate is one).

  1. Toothy, Imaginary Friend — When Toothy, Imaginary Friend leaves the battlefield thanks to Consecrate // Consume, it draws you cards
  2. Electro, Assaulting Battery — When Electro, Assaulting Battery leaves the battlefield thanks to Consecrate // Consume, it triggers
  3. Chainer, Dementia Master — When Chainer, Dementia Master leaves the battlefield thanks to Consecrate // Consume, it exiles a Nightmare

a nontoken creature is sacrificed — 1,714 cards in the game can cause this (Consecrate is one).

When a creature is sacrificed thanks to Consecrate // Consume:

  1. Fumulus, the Infestation — makes a token
  2. Bag of Devouring — exiles it

a creature is sacrificed — 1,741 cards in the game can cause this (Consecrate is one).

When a creature is sacrificed thanks to Consecrate // Consume:

  1. Ziatora, the Incinerator — deals that creature's power damage
  2. Dina, Essence Brewer — draws you 1 card
  3. Fleshtaker — gains you 1 life
  4. Body Dropper — puts a +1/+1 counter on itself
  5. Smothering Abomination — draws you 1 card
  6. Kels, Fight Fixer — draws you 1 card
  7. Caesar, Legion's Emperor — triggers
  8. Grist, the Hunger Tide — kills a creature or planeswalker an opponent controls
  9. Cabal Therapist — triggers
  10. Rakdos, the Muscle — exiles a card from an opponent's library

19 other cards care about it too. These are the ones with the most connections.

life is gained — 2,076 cards in the game can cause this (Consecrate is one).

When Consecrate // Consume gains life:

  1. Dina, Soul Steeper — makes each opponent lose 1 life
  2. Marina Vendrell's Grimoire — draws you that many cards
  3. South Wind Avatar — makes each opponent lose 1 life
  4. Rodolf Duskbringer — grants indestructible
  5. Fiendish Panda — puts a +1/+1 counter on itself
  6. Veinwitch Coven — brings a card back
  7. Cleric Class — puts a counter on a creature
  8. Lich's Mastery — draws you that many cards
  9. Wall of Limbs — puts a +1/+1 counter on itself
  10. Ratchet, Field Medic // Ratchet, Rescue Racer — triggers

84 other cards care about it too. These are the ones with the most connections.

anything is exiled — 2,497 cards in the game can cause this (Consecrate is one).

  1. The War Doctor — When a permanent is exiled thanks to Consecrate // Consume, The War Doctor puts a time counter on itself

a creature in a graveyard — 2,769 cards in the game can cause this (Consecrate is one).

Consecrate // Consume puts cards into the graveyard that:

  1. Blastoneuron — can bring back
  2. Defiled Crypt // Cadaver Lab — can bring back
  3. Havengul Lich — can bring back
  4. Liliana the Repentant — can bring back
  5. Paleoloth — can bring back
  6. Chainer, Nightmare Adept — can bring back
  7. Banon, the Returners' Leader — can bring back
  8. Surgical Suite // Hospital Room — can bring back
  9. Sword of Light and Shadow — can bring back
  10. Necromantic Thirst — can bring back

799 other cards care about it too. These are the ones with the most connections.

a nontoken creature dies — 2,769 cards in the game can cause this (Consecrate is one).

When a creature dies thanks to Consecrate // Consume:

  1. Zahur, Glory's Past — makes a token
  2. Vraska, the Silencer — brings a card back
  3. Liesa, Forgotten Archangel — brings a card back
  4. Avacyn, Angel of Horror — brings a card back
  5. Yedora, Grave Gardener — brings a card back
  6. Nim Deathmantle — brings a card back
  7. Valkyrie's Call — brings a card back
  8. Decaying Soil — brings a card back
  9. High-Society Hunter — draws you 1 card
  10. Overseer of the Damned — makes a token

60 other cards care about it too. These are the ones with the most connections.

a creature dies — 2,830 cards in the game can cause this (Consecrate is one).

  1. Willow Geist — When Willow Geist dies thanks to Consecrate // Consume, it gains you its power life
  2. Pious Evangel // Wayward Disciple — When a creature dies thanks to Consecrate // Consume, Pious Evangel // Wayward Disciple makes each opponent lose 1 life
  3. Daxos, Blessed by the Sun — When a creature dies thanks to Consecrate // Consume, Daxos, Blessed by the Sun gains you 1 life
  4. Elas il-Kor, Sadistic Pilgrim — When a creature dies thanks to Consecrate // Consume, Elas il-Kor, Sadistic Pilgrim makes each opponent lose 1 life
  5. Shriveling Rot — When a creature dies thanks to Consecrate // Consume, Shriveling Rot makes a player lose life equal to its toughness
  6. Jeskai Sage — When Jeskai Sage dies thanks to Consecrate // Consume, it draws you 1 card
  7. Cyclops Superconductor — When Cyclops Superconductor dies thanks to Consecrate // Consume, it triggers
  8. Saffi Eriksdotter — When a creature dies thanks to Consecrate // Consume, Saffi Eriksdotter sacrifices itself
  9. Treacherous Vampire — When Treacherous Vampire dies thanks to Consecrate // Consume, it makes you lose life

455 other cards care about it too. These are the ones with the most connections.

a sorcery is cast — 3,720 cards in the game can cause this (Consecrate is one).

  1. Cryptic Pursuit — When Consecrate // Consume is cast, Cryptic Pursuit triggers

433 other cards care about it too. These are the ones with the most connections.

an instant it makes cheaper to cast — 3,773 cards in the game can cause this.

  1. Primal Amulet // Primal Wellspring — Primal Amulet // Primal Wellspring reduces what Consecrate // Consume costs

3,772 other cards cause it too. These are the ones with the most connections.

a creature leaves the battlefield — 4,238 cards in the game can cause this (Consecrate is one).

  1. Ninja Teen — When a creature leaves the battlefield thanks to Consecrate // Consume, Ninja Teen makes each opponent lose 1 life

32 other cards care about it too. These are the ones with the most connections.

a permanent is put into a graveyard from the battlefield — 5,057 cards in the game can cause this (Consecrate is one).

  1. Gerrard, Weatherlight Hero — When Gerrard, Weatherlight Hero dies thanks to Consecrate // Consume, it exiles itself

19 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (Consecrate is one).

Consecrate // Consume fills your graveyard toward the:

  1. Havi, the All-Father — 4 or more cards Havi, the All-Father needs
  2. Repentant Vampire — 7 or more cards Repentant Vampire needs

442 other cards care about it too. These are the ones with the most connections.