Encouraging Aviator // Jump

Encouraging Aviator // Jump

Creature — Bird Wizard // Instant

Mana cost: {2}{U} // {U}

How we read this card

Flying
Whenever this creature attacks, it becomes prepared.

triggered —

Target creature gains flying until end of turn.

on-cast — grants a keyword

Causes: prepare a creature.

Cares about: nothing.

Works well with

a Bird attacks — 486 cards in the game can cause this (Encouraging Aviator is one).

When Encouraging Aviator // Jump attacks:

  1. Hermes, Overseer of Elpis — scries
  2. Choco, Seeker of Paradise — puts a land onto the battlefield

a Bird creature is cast — 486 cards in the game can cause this (Encouraging Aviator is one).

  1. Chocobo Camp — When Encouraging Aviator // Jump is cast, it arrives with counters thanks to Chocobo Camp

1 other card cares about it too. These are the ones with the most connections.

a Bird deals combat damage — 486 cards in the game can cause this (Encouraging Aviator is one).

  1. Kastral, the Windcrested — When Encouraging Aviator // Jump deals combat damage, Kastral, the Windcrested triggers

a nontoken Bird enters the battlefield — 487 cards in the game can cause this (Encouraging Aviator is one).

  1. Knightfisher — When Encouraging Aviator // Jump enters, Knightfisher makes a token

a Bird enters the battlefield — 538 cards in the game can cause this (Encouraging Aviator is one).

  1. Salvation Swan — When Encouraging Aviator // Jump enters, Salvation Swan flickers a creature you control

1 other card cares about it too. These are the ones with the most connections.

a nontoken Wizard enters the battlefield — 1,243 cards in the game can cause this (Encouraging Aviator is one).

  1. Inalla, Archmage Ritualist — When Encouraging Aviator // Jump enters, Inalla, Archmage Ritualist makes a token

a Wizard creature enters the battlefield — 1,264 cards in the game can cause this (Encouraging Aviator is one).

  1. Diviner's Wand — When Encouraging Aviator // Jump enters, Diviner's Wand triggers

an instant is cast — 3,931 cards in the game can cause this (Encouraging Aviator is one).

When Encouraging Aviator // Jump is cast:

  1. Lunar Mystic — draws you 1 card
  2. Ojer Pakpatiq, Deepest Epoch // Temple of Cyclical Time — grants rebound
  3. Repeated Reverberation — copies an ability
  4. Riku of Two Reflections — copies a spell
  5. Sword of Wealth and Power — copies a spell
  6. Lilah, Undefeated Slickshot — gets +1/+1
  7. Gale, Waterdeep Prodigy — brings a card back
  8. Harness the Storm — brings a card back
  9. In the Eye of Chaos — counters a spell
  10. Niblis of Frost — taps a creature an opponent controls

427 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (Encouraging Aviator is one).

When Encouraging Aviator // Jump attacks:

  1. Far Fortune, End Boss — deals 1 damage
  2. Temmet, Naktamun's Will — draws you 1 card
  3. Grim Javelineer — gives +1/+0
  4. Invisible Woman — triggers
  5. Caesar, Legion's Emperor — sacrifices a creature
  6. Guide of Souls — triggers
  7. Campsite Cuisine — sacrifices a Food
  8. Gossip's Talent — triggers
  9. Banon, the Returners' Leader — draws and discards
  10. Toph, Earthbending Master — puts a counter on a permanent

117 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in the game can cause this (Encouraging Aviator is one).

When Encouraging Aviator // Jump attacks:

  1. Adaptive Omnitool — searches a library
  2. Anthem of Rakdos — gives +2/+0
  3. Kindred Discovery — draws you 1 card
  4. Invasion of New Capenna // Holy Frazzle-Cannon — puts counters on a permanent
  5. Chorale of the Void — brings a card back
  6. Anim Pakal, Thousandth Moon — puts a +1/+1 counter on itself
  7. Saw — sacrifices a creature
  8. Gisa's Favorite Shovel — makes an opponent sacrifice a creature
  9. Ultima Weapon — kills a creature an opponent controls
  10. Total War — kills a creature

185 other cards care about it too. These are the ones with the most connections.

a creature blocks — 17,934 cards in the game can cause this (Encouraging Aviator is one).

When Encouraging Aviator // Jump blocks:

  1. Mage Hunters' Onslaught — makes a player lose 1 life
  2. Carnage Gladiator — makes a player lose 1 life
  3. Tide of War — sacrifices a creature
  4. Dead-Iron Sledge — kills a creature
  5. Dwindle — kills a creature

23 other cards care about it too. These are the ones with the most connections.

a nontoken creature attacks — 17,934 cards in the game can cause this (Encouraging Aviator is one).

  1. Mardu Ascendancy — When Encouraging Aviator // Jump attacks, Mardu Ascendancy makes a token

2 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Encouraging Aviator is one).

When Encouraging Aviator // Jump enters:

  1. Pollywog Prodigy — puts a counter on itself
  2. Slash, Reptile Rampager — deals 2 damage
  3. Ray Fillet, Wave Warrior — puts a counter on itself
  4. The Neutrinos — gets +1/+0
  5. Wingnut, Bat on the Belfry — grants flying, haste and menace
  6. Aetherstorm Roc — puts a counter on a permanent you control
  7. Raphael, Most Attitude — exiles a card from your library

325 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Encouraging Aviator is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When Encouraging Aviator // Jump enters, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

49 other cards care about it too. These are the ones with the most connections.