edhseer Commander synergy, explained
Land
This land enters tapped unless you control a Swamp or a Mountain.
Add {W}.
activated {T} — adds 1 mana
Whenever you attack this turn, create two 1/1 red Warrior creature tokens that are tapped and attacking. Sacrifice them at the beginning of the next end step.
activated {2}{W}, {T} — makes 2 tokens
activated {2}{W}, {T} —
Causes: create a Warrior creature token, put a Warrior creature token onto the battlefield, a Warrior creature token dies, sacrifice a Warrior creature token.
Cares about: anything attacks, a Warrior to sacrifice.
anything leaves the battlefield — 1 card in the game can cause this (Dalkovan Encampment is one).
1 other card cares about it too. These are the ones with the most connections.
a creature token dies — 67 cards in the game can cause this (Dalkovan Encampment is one).
When a Warrior dies thanks to Dalkovan Encampment:
a token is sacrificed — 90 cards in the game can cause this (Dalkovan Encampment is one).
When a Warrior is sacrificed thanks to Dalkovan Encampment:
a creature token leaves the battlefield — 117 cards in the game can cause this (Dalkovan Encampment is one).
When a Warrior leaves the battlefield thanks to Dalkovan Encampment:
a token is put into a graveyard from the battlefield — 122 cards in the game can cause this (Dalkovan Encampment is one).
a token leaves the battlefield — 182 cards in the game can cause this (Dalkovan Encampment is one).
When a Warrior leaves the battlefield thanks to Dalkovan Encampment:
4 other cards care about it too. These are the ones with the most connections.
a land it grants abilities to — 1,237 cards in the game can cause this.
1,233 other cards cause it too. These are the ones with the most connections.
a Warrior creature enters the battlefield — 1,401 cards in the game can cause this (Dalkovan Encampment is one).
a Warrior enters the battlefield — 1,403 cards in the game can cause this (Dalkovan Encampment is one).
When a Warrior enters thanks to Dalkovan Encampment:
a land enters the battlefield — 1,560 cards in the game can cause this (Dalkovan Encampment is one).
When Dalkovan Encampment enters:
199 other cards care about it too. These are the ones with the most connections.
a creature is sacrificed — 1,741 cards in the game can cause this (Dalkovan Encampment is one).
When a Warrior is sacrificed thanks to Dalkovan Encampment:
20 other cards care about it too. These are the ones with the most connections.
a creature token enters the battlefield — 2,799 cards in the game can cause this (Dalkovan Encampment is one).
When a Warrior enters thanks to Dalkovan Encampment:
a creature token is created — 2,799 cards in the game can cause this (Dalkovan Encampment is one).
3 other cards care about it too. These are the ones with the most connections.
a creature dies — 2,830 cards in the game can cause this (Dalkovan Encampment is one).
When a Warrior dies thanks to Dalkovan Encampment:
421 other cards care about it too. These are the ones with the most connections.
anything is sacrificed — 3,450 cards in the game can cause this (Dalkovan Encampment is one).
2 other cards care about it too. These are the ones with the most connections.
a token enters the battlefield — 3,710 cards in the game can cause this (Dalkovan Encampment is one).
When a Warrior enters thanks to Dalkovan Encampment:
6 other cards care about it too. These are the ones with the most connections.
anything attacks — 17,934 cards in the game can cause this.
17,924 other cards cause it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Dalkovan Encampment is one).
354 other cards care about it too. These are the ones with the most connections.