Rosheen, Roaring Prophet

Rosheen, Roaring Prophet

Legendary Creature — Giant Shaman

Mana cost: {2}{R}{G}

How we read this card

When Rosheen enters, mill six cards. You may put a card with {X} in its mana cost from among them into your hand.

triggered — mills a card

triggered — brings a card back

Reveal any number of cards with {X} in their mana cost in your hand. Add {C}{C} for each card revealed this way. Spend this mana only on costs that contain {X}.

activated {T} — adds mana

What a deck led by this card wants

Causes: mill a card, anything leaves a graveyard.

Cares about: a card in a graveyard.

Works well with

a Shaman creature enters the battlefield — 539 cards in the game can cause this (Rosheen is one).

  1. Thornbite Staff — When Rosheen, Roaring Prophet enters, Thornbite Staff triggers

anything leaves a graveyard — 2,503 cards in the game can cause this (Rosheen is one).

When Rosheen, Roaring Prophet leaves a graveyard:

  1. Blastoneuron — makes each opponent lose 1 life
  2. Defiled Crypt // Cadaver Lab — makes a token
  3. Teval, the Balanced Scale — makes a token
  4. Hologram Stalker — makes a token
  5. Tormod, the Desecrator — makes a token
  6. Quintorius, Field Historian — makes a token
  7. Garrison Excavator — makes a token
  8. Amzu, Swarm's Hunger — makes a token
  9. Kirol, History Buff // Pack a Punch — becomes prepared
  10. Teval's Judgment — triggers

13 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (Rosheen is one).

Rosheen, Roaring Prophet:

  1. Samwise Gamgee — puts cards into the graveyard that Samwise Gamgee can bring back
  2. Bloodbond March — puts cards into the graveyard that Bloodbond March can bring back
  3. Thor, God of Thunder — puts cards into the graveyard that Thor, God of Thunder can bring back
  4. Gale, Waterdeep Prodigy — puts cards into the graveyard that Gale, Waterdeep Prodigy can bring back
  5. Harness the Storm — puts cards into the graveyard that Harness the Storm can bring back
  6. Transplant Theorist — puts cards into the graveyard that Transplant Theorist can bring back
  7. Heart-Shaped Herb — puts cards into the graveyard that Heart-Shaped Herb can bring back
  8. Wayward Angel — fills your graveyard toward the 7 or more cards Wayward Angel needs
  9. Rescue from the Underworld — puts cards into the graveyard that Rescue from the Underworld can bring back
  10. Victimize — puts cards into the graveyard that Victimize can bring back

433 other cards care about it too. These are the ones with the most connections.

anything goes to a graveyard — 7,589 cards in the game can cause this (Rosheen is one).

When a card hits the graveyard thanks to Rosheen, Roaring Prophet:

  1. Quest for Ancient Secrets — puts a quest counter on itself
  2. Planar Void — hits a graveyard
  3. Measure of Wickedness — gives an opponent control of itself
  4. Energy Field — sacrifices itself

7 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (Rosheen is one).

When Rosheen, Roaring Prophet attacks:

  1. Far Fortune, End Boss — deals 1 damage
  2. Temmet, Naktamun's Will — draws you 1 card
  3. Grim Javelineer — gives +1/+0
  4. Invisible Woman — triggers
  5. Caesar, Legion's Emperor — sacrifices a creature
  6. Guide of Souls — triggers
  7. Campsite Cuisine — sacrifices a Food
  8. Gossip's Talent — triggers
  9. Banon, the Returners' Leader — draws and discards
  10. Toph, Earthbending Master — puts a counter on a permanent

117 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in the game can cause this (Rosheen is one).

When Rosheen, Roaring Prophet attacks:

  1. Adaptive Omnitool — searches a library
  2. Anthem of Rakdos — gives +2/+0
  3. Kindred Discovery — draws you 1 card
  4. Invasion of New Capenna // Holy Frazzle-Cannon — puts counters on a permanent
  5. Chorale of the Void — brings a card back
  6. Jolene, Plundering Pugilist — makes a token
  7. Saw — sacrifices a creature
  8. Gisa's Favorite Shovel — makes an opponent sacrifice a creature
  9. Ultima Weapon — kills a creature an opponent controls
  10. Total War — kills a creature

188 other cards care about it too. These are the ones with the most connections.

a creature blocks — 17,934 cards in the game can cause this (Rosheen is one).

When Rosheen, Roaring Prophet blocks:

  1. Mage Hunters' Onslaught — makes a player lose 1 life
  2. Carnage Gladiator — makes a player lose 1 life
  3. Tide of War — sacrifices a creature
  4. Dead-Iron Sledge — kills a creature
  5. Dwindle — kills a creature

25 other cards care about it too. These are the ones with the most connections.

a nontoken creature attacks — 17,934 cards in the game can cause this (Rosheen is one).

  1. Mardu Ascendancy — When Rosheen, Roaring Prophet attacks, Mardu Ascendancy makes a token

2 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Rosheen is one).

When Rosheen, Roaring Prophet enters:

  1. Slash, Reptile Rampager — deals 2 damage
  2. Gimli of the Glittering Caves — puts counters on a permanent
  3. Ray Fillet, Wave Warrior — puts a counter on itself
  4. Legolas Greenleaf — puts a counter on a permanent
  5. The Neutrinos — gets +1/+0
  6. Wingnut, Bat on the Belfry — grants flying, haste and menace
  7. Aetherstorm Roc — puts a counter on a permanent you control
  8. Raphael, Most Attitude — exiles a card from your library

343 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this.

When Rosheen, Roaring Prophet:

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — enters, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself
  2. Descendants' Fury — enters thanks to Descendants' Fury, it mills a card
  3. Ticket Booth // Tunnel of Hate — enters thanks to Ticket Booth // Tunnel of Hate, it mills a card
  4. Turn Inside Out — enters thanks to Turn Inside Out, it mills a card
  5. Vastlands Scavenger // Bind to Life — enters thanks to Vastlands Scavenger // Bind to Life, it mills a card
  6. Smuggler's Surprise — enters thanks to Smuggler's Surprise, it mills a card
  7. Random Encounter — enters thanks to Random Encounter, it mills a card
  8. Curator Beastie — enters thanks to Curator Beastie, it mills a card
  9. Gamekeeper — enters thanks to Gamekeeper, it mills a card
  10. Zoologist — enters thanks to Zoologist, it mills a card
  11. Defiant Survivor — enters thanks to Defiant Survivor, it mills a card

76 other cards care about it too. These are the ones with the most connections.