Fiendish Duo

Fiendish Duo

Creature — Devil

Mana cost: {4}{R}{R}

How we read this card

First strike
If a source would deal damage to an opponent, it deals double that damage to that player instead.

static — doubles the damage

Causes: nothing.

Cares about: anything deals combat damage, anything deals noncombat damage.

Works well with

hits creature — 2,298 cards in the game can cause this.

  1. Jalira, Master Polymorphist — Jalira, Master Polymorphist can put Fiendish Duo onto the battlefield from your library
  2. Kethek, Crucible Goliath — Kethek, Crucible Goliath can put Fiendish Duo onto the battlefield from your library
  3. Polymorph — Polymorph can put Fiendish Duo onto the battlefield from your library
  4. Birthing Ritual — Birthing Ritual can put Fiendish Duo onto the battlefield from your library
  5. Industrial Advancement — Industrial Advancement can put Fiendish Duo onto the battlefield from your library
  6. Killer Instinct — Killer Instinct can put Fiendish Duo onto the battlefield from your library
  7. Arthur, Marigold Knight — Arthur, Marigold Knight can put Fiendish Duo onto the battlefield from your library
  8. Proteus Staff — Proteus Staff can put Fiendish Duo onto the battlefield from your library
  9. Synthetic Destiny — Synthetic Destiny can put Fiendish Duo onto the battlefield from your library
  10. Divergent Transformations — Divergent Transformations can put Fiendish Duo onto the battlefield from your library
  11. Transmogrify — Transmogrify can put Fiendish Duo onto the battlefield from your library
  12. Lukka, Coppercoat Outcast — Lukka, Coppercoat Outcast can put Fiendish Duo onto the battlefield from your library
  13. Identity Echo — Identity Echo can put Fiendish Duo onto the battlefield from your library

10 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (Fiendish Duo is one).

When Fiendish Duo attacks:

  1. Far Fortune, End Boss — deals 1 damage
  2. Temmet, Naktamun's Will — draws you 1 card
  3. Grim Javelineer — gives +1/+0
  4. Invisible Woman — triggers
  5. Caesar, Legion's Emperor — sacrifices a creature
  6. Guide of Souls — triggers
  7. Campsite Cuisine — sacrifices a Food
  8. Gossip's Talent — triggers
  9. Banon, the Returners' Leader — draws and discards
  10. Toph, Earthbending Master — puts a counter on a permanent

111 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in the game can cause this (Fiendish Duo is one).

When Fiendish Duo attacks:

  1. Adaptive Omnitool — searches a library
  2. Anthem of Rakdos — gives +2/+0
  3. Kindred Discovery — draws you 1 card
  4. Invasion of New Capenna // Holy Frazzle-Cannon — puts counters on a permanent
  5. Chorale of the Void — brings a card back
  6. Saw — sacrifices a creature
  7. Gisa's Favorite Shovel — makes an opponent sacrifice a creature
  8. Ultima Weapon — kills a creature an opponent controls
  9. Path of Mettle // Metzali, Tower of Triumph — triggers
  10. Total War — kills a creature

181 other cards care about it too. These are the ones with the most connections.

a creature blocks — 17,934 cards in the game can cause this (Fiendish Duo is one).

When Fiendish Duo blocks:

  1. Mage Hunters' Onslaught — makes a player lose 1 life
  2. Carnage Gladiator — makes a player lose 1 life
  3. Barrow-Blade — strips abilities
  4. Heat of Battle — deals 1 damage
  5. Battle Strain — deals 1 damage
  6. Favor of the Woods — gains you 3 life
  7. Tide of War — sacrifices a creature
  8. Dead-Iron Sledge — kills a creature
  9. Dwindle — kills a creature
  10. Shield of the Righteous — triggers

18 other cards care about it too. These are the ones with the most connections.

a nontoken creature attacks — 17,934 cards in the game can cause this (Fiendish Duo is one).

When Fiendish Duo attacks:

  1. Mardu Ascendancy — makes a token
  2. Basri Ket — makes a token
  3. Militia's Pride — makes a token

a creature deals combat damage — 17,934 cards in the game can cause this (Fiendish Duo is one).

When Fiendish Duo deals combat damage:

  1. Locutus of Borg — makes a token
  2. Antagonist Incorporator — makes a token
  3. Hive Mind Coprocessor — makes you lose life

194 other cards care about it too. These are the ones with the most connections.

anything deals combat damage — 17,934 cards in the game can cause this.

When Fiendish Duo deals combat damage:

  1. Akki Lavarunner // Tok-Tok, Volcano Born — adds 1 to the damage
  2. Embermaw Hellion — adds 1 to the damage
  3. Torbran, Thane of Red Fell — adds 2 to the damage

17,931 other cards cause it too. These are the ones with the most connections.

a creature is cast — 18,010 cards in the game can cause this (Fiendish Duo is one).

When Fiendish Duo is cast:

  1. Primeval Bounty — makes a token
  2. Bloodbond March — brings a card back
  3. Dancing from Dark to Dawn — puts that spell's mana value counters on a creature
  4. Endrek Sahr, Master Breeder — makes that spell's mana value tokens
  5. Summon: Fenrir — it arrives with counters thanks to Summon: Fenrir
  6. Summon: Brynhildr — grants haste
  7. Skittering Horror — sacrifices itself

84 other cards care about it too. These are the ones with the most connections.

a creature it boosts — 19,392 cards in the game can cause this.

  1. Vanquisher's Banner — Vanquisher's Banner gives Fiendish Duo bigger stats
  2. Vibrating Sphere — Vibrating Sphere gives Fiendish Duo bigger stats
  3. Quest for the Goblin Lord — Quest for the Goblin Lord gives Fiendish Duo bigger stats
  4. Memorial Team Leader — Memorial Team Leader gives Fiendish Duo bigger stats
  5. Chronicle of Victory — Chronicle of Victory gives Fiendish Duo bigger stats
  6. Door of Destinies — Door of Destinies gives Fiendish Duo bigger stats
  7. Infinite Hourglass — Infinite Hourglass gives Fiendish Duo bigger stats
  8. Icon of Ancestry — Icon of Ancestry gives Fiendish Duo bigger stats
  9. Caged Sun — Caged Sun gives Fiendish Duo bigger stats
  10. Gauntlet of Might — Gauntlet of Might gives Fiendish Duo bigger stats

19,382 other cards cause it too. These are the ones with the most connections.

a creature it grants abilities to — 19,392 cards in the game can cause this.

  1. Hexing Squelcher — Hexing Squelcher gives Fiendish Duo ward
  2. Bloodcrusher of Khorne — Bloodcrusher of Khorne gives Fiendish Duo trample
  3. Two-Headed Giant of Foriys — Two-Headed Giant of Foriys gives Fiendish Duo an extra ability
  4. Foriysian Totem — Foriysian Totem gives Fiendish Duo an extra ability
  5. Echo Circlet — Echo Circlet gives Fiendish Duo an extra ability
  6. Vanguard's Shield — Vanguard's Shield gives Fiendish Duo an extra ability
  7. Akroma's Memorial — Akroma's Memorial gives Fiendish Duo flying, haste, protection, trample and vigilance
  8. Goblin War Drums — Goblin War Drums gives Fiendish Duo menace
  9. Street Riot — Street Riot gives Fiendish Duo trample

19,383 other cards cause it too. These are the ones with the most connections.

a creature it applies speed increase to — 19,392 cards in the game can cause this.

  1. Urabrask the Hidden — Urabrask the Hidden gives Fiendish Duo haste
  2. Tannuk, Steadfast Second — Tannuk, Steadfast Second gives Fiendish Duo haste
  3. Tuktuk Rubblefort — Tuktuk Rubblefort gives Fiendish Duo haste
  4. Anger — Anger gives Fiendish Duo haste
  5. Thousand-Year Elixir — Thousand-Year Elixir gives Fiendish Duo haste
  6. Barbarian Class — Barbarian Class gives Fiendish Duo haste
  7. Emblem of the Warmind — Emblem of the Warmind gives Fiendish Duo haste
  8. Fervor — Fervor gives Fiendish Duo haste
  9. Rage Reflection — Rage Reflection gives Fiendish Duo haste
  10. Rising of the Day — Rising of the Day gives Fiendish Duo haste

19,382 other cards cause it too. These are the ones with the most connections.

a creature it applies extra combat to — 19,392 cards in the game can cause this.

  1. Swinging Ship — Swinging Ship gives Fiendish Duo its extra combat

19,391 other cards cause it too. These are the ones with the most connections.

a creature it grants types to — 19,392 cards in the game can cause this.

  1. Amorphous Axe — Amorphous Axe gives Fiendish Duo an extra creature type
  2. Runed Stalactite — Runed Stalactite gives Fiendish Duo an extra creature type

19,390 other cards cause it too. These are the ones with the most connections.

a creature it makes cheaper to cast — 19,392 cards in the game can cause this.

  1. Herald's Horn — Herald's Horn reduces what Fiendish Duo costs
  2. Planar Gate — Planar Gate reduces what Fiendish Duo costs
  3. Urza's Incubator — Urza's Incubator reduces what Fiendish Duo costs

19,389 other cards cause it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Fiendish Duo is one).

When Fiendish Duo enters:

  1. Slash, Reptile Rampager — deals 2 damage
  2. Ray Fillet, Wave Warrior — puts a counter on itself
  3. The Neutrinos — gets +1/+0
  4. Wingnut, Bat on the Belfry — grants flying, haste and menace
  5. Aetherstorm Roc — puts a counter on a permanent you control
  6. Raphael, Most Attitude — exiles a card from your library

299 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Fiendish Duo is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When Fiendish Duo enters, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

39 other cards care about it too. These are the ones with the most connections.