Bloodwater Entity

Bloodwater Entity

Creature — Elemental

Mana cost: {1}{U}{R}

How we read this card

Flying
Prowess

triggered — gives +1/+1

When this creature enters, you may put target instant or sorcery card from your graveyard on top of your library.

triggered — brings a card back

Causes: an instant leaves a graveyard, a sorcery leaves a graveyard.

Cares about: an artifact is cast, a battle is cast, an enchantment is cast, an instant is cast, a planeswalker is cast, a sorcery is cast, an instant in a graveyard, a sorcery in a graveyard.

Works well with

cast a battle — 100 cards in the game can cause this.

  1. Madame Web, Clairvoyant — When a Spider is cast thanks to Madame Web, Clairvoyant, Bloodwater Entity gets +1/+1
  2. The Key to the Vault — When The Key to the Vault is cast, Bloodwater Entity gets +1/+1
  3. Jace, Architect of Thought — When Jace, Architect of Thought is cast, Bloodwater Entity gets +1/+1
  4. Invasion of Regatha // Disciples of the Inferno — When Invasion of Regatha // Disciples of the Inferno is cast, Bloodwater Entity gets +1/+1
  5. Capricious Hellraiser — When an artifact is cast thanks to Capricious Hellraiser, Bloodwater Entity gets +1/+1
  6. Invasion of Arcavios // Invocation of the Founders — When Invasion of Arcavios // Invocation of the Founders is cast, Bloodwater Entity gets +1/+1
  7. Invasion of Kaladesh // Aetherwing, Golden-Scale Flagship — When Invasion of Kaladesh // Aetherwing, Golden-Scale Flagship is cast, Bloodwater Entity gets +1/+1
  8. Reenact the Crime — When Reenact the Crime is cast, Bloodwater Entity gets +1/+1
  9. Audacious Swap — When an artifact is cast thanks to Audacious Swap, Bloodwater Entity gets +1/+1
  10. Territorial Bruntar — When an artifact is cast thanks to Territorial Bruntar, Bloodwater Entity gets +1/+1

90 other cards cause it too. These are the ones with the most connections.

an instant leaves a graveyard — 202 cards in the game can cause this (Bloodwater Entity is one).

  1. Murktide Regent — When an instant leaves a graveyard thanks to Bloodwater Entity, Murktide Regent puts a +1/+1 counter on itself

cast a planeswalker — 361 cards in the game can cause this.

  1. Jaya, Venerated Firemage — When Jaya, Venerated Firemage is cast, Bloodwater Entity gets +1/+1
  2. Kaito, Cunning Infiltrator — When Kaito, Cunning Infiltrator is cast, Bloodwater Entity gets +1/+1
  3. Jaya, Fiery Negotiator — When Jaya, Fiery Negotiator is cast, Bloodwater Entity gets +1/+1
  4. Jeska, Thrice Reborn — When Jeska, Thrice Reborn is cast, Bloodwater Entity gets +1/+1
  5. Ral, Crackling Wit — When Ral, Crackling Wit is cast, Bloodwater Entity gets +1/+1
  6. Saheeli, Sublime Artificer — When Saheeli, Sublime Artificer is cast, Bloodwater Entity gets +1/+1
  7. Chandra, Hope's Beacon — When an instant is cast thanks to Chandra, Hope's Beacon, Bloodwater Entity gets +1/+1
  8. Ral, Storm Conduit — When Ral, Storm Conduit is cast, Bloodwater Entity gets +1/+1
  9. Chandra, the Firebrand — When Chandra, the Firebrand is cast, Bloodwater Entity gets +1/+1
  10. Daretti, Scrap Savant — When Daretti, Scrap Savant is cast, Bloodwater Entity gets +1/+1

351 other cards cause it too. These are the ones with the most connections.

an Elemental enters the battlefield — 754 cards in the game can cause this (Bloodwater Entity is one).

When Bloodwater Entity enters:

  1. Champion of the Path — deals its power damage
  2. Risen Reef — puts a land onto the battlefield

anything leaves a graveyard — 2,503 cards in the game can cause this (Bloodwater Entity is one).

When an instant or sorcery leaves a graveyard thanks to Bloodwater Entity:

  1. Blastoneuron — makes each opponent lose 1 life
  2. Defiled Crypt // Cadaver Lab — makes a token
  3. Teval, the Balanced Scale — makes a token
  4. Hologram Stalker — makes a token
  5. Tormod, the Desecrator — makes a token
  6. Quintorius, Field Historian — makes a token
  7. Garrison Excavator — makes a token
  8. Amzu, Swarm's Hunger — makes a token
  9. Kirol, History Buff // Pack a Punch — becomes prepared
  10. Teval's Judgment — triggers

13 other cards care about it too. These are the ones with the most connections.

cast an enchantment — 3,673 cards in the game can cause this.

  1. Confusion in the Ranks — When Confusion in the Ranks is cast, Bloodwater Entity gets +1/+1
  2. Candlekeep Sage — When Candlekeep Sage is cast, Bloodwater Entity gets +1/+1
  3. Storm the Vault // Vault of Catlacan — When Storm the Vault // Vault of Catlacan is cast, Bloodwater Entity gets +1/+1
  4. They Came from the Pipes — When They Came from the Pipes is cast, Bloodwater Entity gets +1/+1
  5. Quest for Pure Flame — When Quest for Pure Flame is cast, Bloodwater Entity gets +1/+1
  6. Fated Firepower — When Fated Firepower is cast, Bloodwater Entity gets +1/+1
  7. Curse of Bloodletting — When Curse of Bloodletting is cast, Bloodwater Entity gets +1/+1
  8. Bitter Feud — When Bitter Feud is cast, Bloodwater Entity gets +1/+1
  9. City on Fire — When City on Fire is cast, Bloodwater Entity gets +1/+1
  10. Dictate of the Twin Gods — When Dictate of the Twin Gods is cast, Bloodwater Entity gets +1/+1

3,663 other cards cause it too. These are the ones with the most connections.

cast an artifact — 3,683 cards in the game can cause this.

  1. Monkey Cage — When Monkey Cage is cast, Bloodwater Entity gets +1/+1
  2. Portcullis — When Portcullis is cast, Bloodwater Entity gets +1/+1
  3. Minion Reflector — When Minion Reflector is cast, Bloodwater Entity gets +1/+1
  4. The Spear of Leonidas — When The Spear of Leonidas is cast, Bloodwater Entity gets +1/+1
  5. Sword of Body and Mind — When Sword of Body and Mind is cast, Bloodwater Entity gets +1/+1
  6. Staff of Titania — When Staff of Titania is cast, Bloodwater Entity gets +1/+1
  7. Oketra's Monument — When Oketra's Monument is cast, Bloodwater Entity gets +1/+1
  8. Inquisitorial Rosette — When Inquisitorial Rosette is cast, Bloodwater Entity gets +1/+1
  9. Andúril, Flame of the West — When Andúril, Flame of the West is cast, Bloodwater Entity gets +1/+1
  10. Dowsing Dagger // Lost Vale — When Dowsing Dagger // Lost Vale is cast, Bloodwater Entity gets +1/+1

3,673 other cards cause it too. These are the ones with the most connections.

cast a sorcery — 3,720 cards in the game can cause this.

  1. Indulge // Excess — When Indulge // Excess is cast, Bloodwater Entity gets +1/+1
  2. Variable Chaser // Arc of Fortune — When Variable Chaser // Arc of Fortune is cast, Bloodwater Entity gets +1/+1
  3. Pompous Battlemage // Improvised Act — When Pompous Battlemage // Improvised Act is cast, Bloodwater Entity gets +1/+1
  4. Gandalf, Goblins' Bane // Flameshape — When Gandalf, Goblins' Bane // Flameshape is cast, Bloodwater Entity gets +1/+1
  5. Most Decrepit Old Bird // Speak Secrets — When Most Decrepit Old Bird // Speak Secrets is cast, Bloodwater Entity gets +1/+1
  6. Sanar, Unfinished Genius // Wild Idea — When Sanar, Unfinished Genius // Wild Idea is cast, Bloodwater Entity gets +1/+1
  7. Wandering Archaic // Explore the Vastlands — When Wandering Archaic // Explore the Vastlands is cast, Bloodwater Entity gets +1/+1
  8. Dirgur Focusmage // Braingeyser — When Dirgur Focusmage // Braingeyser is cast, Bloodwater Entity gets +1/+1
  9. Melek, Izzet Paragon — When an instant is cast thanks to Melek, Izzet Paragon, Bloodwater Entity gets +1/+1
  10. Renegade Bull — When an instant is cast thanks to Renegade Bull, Bloodwater Entity gets +1/+1

3,710 other cards cause it too. These are the ones with the most connections.

cast an instant — 3,931 cards in the game can cause this.

  1. Vivi's Persistence — When Vivi's Persistence is cast, Bloodwater Entity gets +1/+1
  2. Theoretical Duplication — When Theoretical Duplication is cast, Bloodwater Entity gets +1/+1
  3. Pyre Rhymer // Molten Tide — When Pyre Rhymer // Molten Tide is cast, Bloodwater Entity gets +1/+1
  4. Picklock Prankster // Free the Fae — When Picklock Prankster // Free the Fae is cast, Bloodwater Entity gets +1/+1
  5. Frolicking Familiar // Blow Off Steam — When Frolicking Familiar // Blow Off Steam is cast, Bloodwater Entity gets +1/+1
  6. Synthetic Destiny — When Synthetic Destiny is cast, Bloodwater Entity gets +1/+1
  7. Divergent Transformations — When Divergent Transformations is cast, Bloodwater Entity gets +1/+1
  8. Chaos Mutation — When Chaos Mutation is cast, Bloodwater Entity gets +1/+1
  9. Otherworldly Outburst — When Otherworldly Outburst is cast, Bloodwater Entity gets +1/+1
  10. Felonious Rage — When Felonious Rage is cast, Bloodwater Entity gets +1/+1

3,921 other cards cause it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (Bloodwater Entity is one).

When Bloodwater Entity attacks:

  1. Far Fortune, End Boss — deals 1 damage
  2. Temmet, Naktamun's Will — draws you 1 card
  3. Grim Javelineer — gives +1/+0
  4. Invisible Woman — triggers
  5. Caesar, Legion's Emperor — sacrifices a creature
  6. Guide of Souls — triggers
  7. Campsite Cuisine — sacrifices a Food
  8. Gossip's Talent — triggers
  9. Banon, the Returners' Leader — draws and discards
  10. Toph, Earthbending Master — puts a counter on a permanent

112 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in the game can cause this (Bloodwater Entity is one).

When Bloodwater Entity attacks:

  1. Adaptive Omnitool — searches a library
  2. Anthem of Rakdos — gives +2/+0
  3. Kindred Discovery — draws you 1 card
  4. Invasion of New Capenna // Holy Frazzle-Cannon — puts counters on a permanent
  5. Chorale of the Void — brings a card back
  6. Anim Pakal, Thousandth Moon — puts a +1/+1 counter on itself
  7. Saw — sacrifices a creature
  8. Gisa's Favorite Shovel — makes an opponent sacrifice a creature
  9. Ultima Weapon — kills a creature an opponent controls
  10. Total War — kills a creature

182 other cards care about it too. These are the ones with the most connections.

a creature blocks — 17,934 cards in the game can cause this (Bloodwater Entity is one).

When Bloodwater Entity blocks:

  1. Mage Hunters' Onslaught — makes a player lose 1 life
  2. Carnage Gladiator — makes a player lose 1 life
  3. Barrow-Blade — strips abilities
  4. Heat of Battle — deals 1 damage
  5. Battle Strain — deals 1 damage
  6. Favor of the Woods — gains you 3 life
  7. Tide of War — sacrifices a creature
  8. Dead-Iron Sledge — kills a creature
  9. Dwindle — kills a creature
  10. Shield of the Righteous — triggers

18 other cards care about it too. These are the ones with the most connections.

a nontoken creature attacks — 17,934 cards in the game can cause this (Bloodwater Entity is one).

When Bloodwater Entity attacks:

  1. Mardu Ascendancy — makes a token
  2. Basri Ket — makes a token
  3. Militia's Pride — makes a token

a creature deals combat damage — 17,934 cards in the game can cause this (Bloodwater Entity is one).

When Bloodwater Entity deals combat damage:

  1. Locutus of Borg — makes a token
  2. Antagonist Incorporator — makes a token
  3. Hive Mind Coprocessor — makes you lose life

194 other cards care about it too. These are the ones with the most connections.

a creature is cast — 18,010 cards in the game can cause this (Bloodwater Entity is one).

When Bloodwater Entity is cast:

  1. Primeval Bounty — makes a token
  2. Bloodbond March — brings a card back
  3. Dancing from Dark to Dawn — puts that spell's mana value counters on a creature
  4. Endrek Sahr, Master Breeder — makes that spell's mana value tokens

87 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Bloodwater Entity is one).

When Bloodwater Entity enters:

  1. Slash, Reptile Rampager — deals 2 damage
  2. Ray Fillet, Wave Warrior — puts a counter on itself
  3. The Neutrinos — gets +1/+0
  4. Wingnut, Bat on the Belfry — grants flying, haste and menace
  5. Aetherstorm Roc — puts a counter on a permanent you control
  6. Raphael, Most Attitude — exiles a card from your library

304 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Bloodwater Entity is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When Bloodwater Entity enters, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

40 other cards care about it too. These are the ones with the most connections.