Dowsing Dagger // Lost Vale

Dowsing Dagger // Lost Vale

Artifact — Equipment // Land

Mana cost: {2}

How we read this card

When this Equipment enters, target opponent creates two 0/2 green Plant creature tokens with defender.

triggered — makes 2 tokens

Equipped creature gets +2/+1.

static — gives +2/+1

Whenever equipped creature deals combat damage to a player, you may transform this Equipment.

triggered —

Equip {2}
(Transforms from Dowsing Dagger.)
Add three mana of any one color.

activated {T} — adds 3 mana

Causes: create a Plant creature token, put a Plant creature token onto the battlefield, transform an Equipment.

Cares about: a creature deals combat damage.

Works well with

a nontoken Equipment enters the battlefield — 649 cards in the game can cause this (Dowsing Dagger is one).

  1. Firion, Wild Rose Warrior — When Dowsing Dagger // Lost Vale enters, Firion, Wild Rose Warrior makes a token

an Equipment enters the battlefield — 658 cards in the game can cause this.

When Dowsing Dagger // Lost Vale:

  1. Puresteel Paladin — enters, Puresteel Paladin draws you 1 card
  2. Sokka and Suki — enters, Sokka and Suki makes a token
  3. Barret, Avalanche Leader — enters, Barret, Avalanche Leader makes a token
  4. The Mighty Thor, Jane Foster — enters, The Mighty Thor, Jane Foster draws you 1 card
  5. Magnetic Snuffler — enters thanks to Magnetic Snuffler, it makes 2 tokens
  6. Giott, King of the Dwarves — enters, Giott, King of the Dwarves draws and discards
  7. Hammer of Nazahn — enters, Hammer of Nazahn triggers
  8. Sigarda's Aid — enters, Sigarda's Aid triggers

6 other cards care about it too. These are the ones with the most connections.

a land it grants abilities to — 1,237 cards in the game can cause this.

  1. Mystic Skull // Mystic Monstrosity — Mystic Skull // Mystic Monstrosity gives Dowsing Dagger // Lost Vale an extra ability
  2. Chromatic Lantern — Chromatic Lantern gives Dowsing Dagger // Lost Vale an extra ability
  3. Petrified Hamlet — Petrified Hamlet gives Dowsing Dagger // Lost Vale an extra ability

1,234 other cards cause it too. These are the ones with the most connections.

an artifact is cast — 3,683 cards in the game can cause this (Dowsing Dagger is one).

When Dowsing Dagger // Lost Vale is cast:

  1. Mendicant Core, Guidelight — copies a spell
  2. Sai, Master Thopterist — makes a token
  3. Ravenous Robots — makes a token
  4. Pinnacle Emissary — makes a token
  5. Mirrodin Besieged — makes a token
  6. Poetic Ingenuity — makes a token
  7. Digsite Engineer — makes a token
  8. Myrsmith — makes a token
  9. Riddlesmith — draws you 1 card
  10. Dr. Madison Li — puts a counter on a permanent you control

271 other cards care about it too. These are the ones with the most connections.

a token enters the battlefield — 3,710 cards in the game can cause this (Dowsing Dagger is one).

When a Plant enters thanks to Dowsing Dagger // Lost Vale:

  1. Kambal, Profiteering Mayor — makes a token
  2. Lucy MacLean, Positively Armed — makes a token

11 other cards care about it too. These are the ones with the most connections.

a nontoken artifact enters the battlefield — 3,768 cards in the game can cause this (Dowsing Dagger is one).

When Dowsing Dagger // Lost Vale enters:

  1. Ultron, Artificial Malevolence — makes a token
  2. The Prydwen, Steel Flagship — makes a token
  3. Conquest Mission — puts a quest counter on itself
  4. Surge Conductor — proliferates
  5. Replication Specialist — makes a token
  6. Weapons Manufacturing — makes a token
  7. Mirrorworks — makes a token

an artifact it grants types to — 4,531 cards in the game can cause this.

  1. Silverskin Armor — Silverskin Armor gives Dowsing Dagger // Lost Vale an extra creature type

4,530 other cards cause it too. These are the ones with the most connections.

an artifact it grants abilities to — 4,531 cards in the game can cause this.

  1. Darksteel Forge — Darksteel Forge gives Dowsing Dagger // Lost Vale indestructible

4,530 other cards cause it too. These are the ones with the most connections.

an artifact it applies untap to — 4,531 cards in the game can cause this.

  1. Unwinding Clock — Unwinding Clock gives Dowsing Dagger // Lost Vale an extra untap

4,530 other cards cause it too. These are the ones with the most connections.

an artifact enters the battlefield — 4,643 cards in the game can cause this (Dowsing Dagger is one).

When Dowsing Dagger // Lost Vale enters:

  1. Transplant Theorist — draws you 1 card
  2. Elvish Archivist — puts 2 +1/+1 counters on itself
  3. Golbez, Crystal Collector — surveils
  4. Sludge Strider — makes a player lose 1 life
  5. Underhanded Designs — makes each opponent lose 1 life
  6. Mechan Assembler — makes a token
  7. Glassdust Hulk — gets +1/+1
  8. Rook Turret — draws you 1 card
  9. Hedron Detonator — deals 1 damage
  10. Pactdoll Terror — makes each opponent lose 1 life

57 other cards care about it too. These are the ones with the most connections.

a creature it applies untap to — 19,392 cards in the game can cause this.

  1. Storage Matrix — Storage Matrix gives Dowsing Dagger // Lost Vale an extra untap

19,391 other cards cause it too. These are the ones with the most connections.

a creature it applies animate to — 19,392 cards in the game can cause this.

  1. Thran Lens — Thran Lens gives Dowsing Dagger // Lost Vale life as a creature

19,391 other cards cause it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Dowsing Dagger is one).

When a Plant enters thanks to Dowsing Dagger // Lost Vale:

  1. Blasting Station — untaps itself
  2. Suture Priest — makes each opponent lose 1 life
  3. Soul's Attendant — gains you 1 life
  4. Mogg Bombers — sacrifices itself
  5. Flame-Kin War Scout — sacrifices itself
  6. Monkey Cage — sacrifices itself
  7. Tainted Aether — makes a player sacrifice a creature or land
  8. Lethal Vapors — kills it
  9. Grave Peril — sacrifices itself
  10. Spreading Plague — kills a creature

352 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Dowsing Dagger is one).

When Dowsing Dagger // Lost Vale enters:

  1. HYDRA Assault Robot — deals 1 damage
  2. Era of Innovation — puts a counter on a permanent you control

53 other cards care about it too. These are the ones with the most connections.

anything is cast — 31,128 cards in the game can cause this (Dowsing Dagger is one).

When Dowsing Dagger // Lost Vale is cast:

  1. Sokka, Bold Boomeranger — puts a +1/+1 counter on itself
  2. Saheeli, Radiant Creator — puts a counter on a permanent you control

10 other cards care about it too. These are the ones with the most connections.