The Emperor of Palamecia // The Lord Master of Hell

The Emperor of Palamecia // The Lord Master of Hell

Legendary Creature — Human Noble Wizard // Legendary Creature — Demon Noble Wizard

Mana cost: {U}{R}

How we read this card

Add {U} or {R}. Spend this mana only to cast a noncreature spell.

activated {T} — adds 1 mana

Whenever you cast a noncreature spell, if at least four mana was spent to cast it, put a +1/+1 counter on The Emperor of Palamecia. Then if it has three or more +1/+1 counters on it, transform it.

triggered — puts a counter on it

triggered —

Whenever The Lord Master of Hell attacks, it deals X damage to each opponent, where X is the number of noncreature, nonland cards in your graveyard.

triggered — deals damage

What we read on this card

Causes: put a counter on anything, transform anything, anything deals noncombat damage.

Cares about: an artifact is cast, a battle is cast, an enchantment is cast, an instant is cast, a planeswalker is cast, a sorcery is cast, an artifact in a graveyard, a battle in a graveyard, an enchantment in a graveyard, an instant in a graveyard, a planeswalker in a graveyard, a sorcery in a graveyard.

Works well with

put a sorcery into a graveyard — 1 card in The Emperor of Palamecia's colors can cause this.

  1. Terminal Velocity — When Terminal Velocity is in the graveyard, The Emperor of Palamecia // The Lord Master of Hell gets bigger

cast a battle — 41 cards in The Emperor of Palamecia's colors can cause this.

  1. The Key to the Vault — When The Key to the Vault is cast, The Emperor of Palamecia // The Lord Master of Hell puts a +1/+1 counter on itself
  2. Jace, Architect of Thought — When Jace, Architect of Thought is cast, The Emperor of Palamecia // The Lord Master of Hell puts a +1/+1 counter on itself
  3. Invasion of Regatha // Disciples of the Inferno — When Invasion of Regatha // Disciples of the Inferno is cast, The Emperor of Palamecia // The Lord Master of Hell puts a +1/+1 counter on itself
  4. Capricious Hellraiser — When an artifact is cast thanks to Capricious Hellraiser, The Emperor of Palamecia // The Lord Master of Hell puts a +1/+1 counter on itself
  5. Invasion of Arcavios // Invocation of the Founders — When Invasion of Arcavios // Invocation of the Founders is cast, The Emperor of Palamecia // The Lord Master of Hell puts a +1/+1 counter on itself
  6. Invasion of Kaladesh // Aetherwing, Golden-Scale Flagship — When Invasion of Kaladesh // Aetherwing, Golden-Scale Flagship is cast, The Emperor of Palamecia // The Lord Master of Hell puts a +1/+1 counter on itself
  7. Reenact the Crime — When Reenact the Crime is cast, The Emperor of Palamecia // The Lord Master of Hell puts a +1/+1 counter on itself
  8. Audacious Swap — When an artifact is cast thanks to Audacious Swap, The Emperor of Palamecia // The Lord Master of Hell puts a +1/+1 counter on itself
  9. Territorial Bruntar — When an artifact is cast thanks to Territorial Bruntar, The Emperor of Palamecia // The Lord Master of Hell puts a +1/+1 counter on itself
  10. Transforming Flourish — When Transforming Flourish is cast, The Emperor of Palamecia // The Lord Master of Hell puts a +1/+1 counter on itself

31 other cards cause it too. These are the ones with the most connections.

put a battle into a graveyard — 30 cards in The Emperor of Palamecia's colors can cause this.

  1. Dreamshaper Shaman — Dreamshaper Shaman puts cards into the graveyard, and The Emperor of Palamecia // The Lord Master of Hell gets bigger
  2. Behemoth of Vault 0 — Behemoth of Vault 0 puts cards into the graveyard, and The Emperor of Palamecia // The Lord Master of Hell gets bigger
  3. Argentum Masticore — Argentum Masticore puts cards into the graveyard, and The Emperor of Palamecia // The Lord Master of Hell gets bigger
  4. Dahar Master — Dahar Master puts cards into the graveyard, and The Emperor of Palamecia // The Lord Master of Hell gets bigger
  5. Magmaw — Magmaw puts cards into the graveyard, and The Emperor of Palamecia // The Lord Master of Hell gets bigger
  6. The Filigree Sylex — When The Filigree Sylex is in the graveyard, The Emperor of Palamecia // The Lord Master of Hell gets bigger
  7. Bumbleflower's Sharepot — When Bumbleflower's Sharepot is in the graveyard, The Emperor of Palamecia // The Lord Master of Hell gets bigger
  8. Coercive Portal — When Coercive Portal is in the graveyard, The Emperor of Palamecia // The Lord Master of Hell gets bigger
  9. Oblivion Stone — When Oblivion Stone is in the graveyard, The Emperor of Palamecia // The Lord Master of Hell gets bigger
  10. The Moment — When The Moment is in the graveyard, The Emperor of Palamecia // The Lord Master of Hell gets bigger

20 other cards cause it too. These are the ones with the most connections.

put a planeswalker into a graveyard — 33 cards in The Emperor of Palamecia's colors can cause this.

  1. Devouring Hellion — Devouring Hellion puts cards into the graveyard, and The Emperor of Palamecia // The Lord Master of Hell gets bigger
  2. Heartfire — Heartfire puts cards into the graveyard, and The Emperor of Palamecia // The Lord Master of Hell gets bigger
  3. Planebound Accomplice — Planebound Accomplice puts cards into the graveyard, and The Emperor of Palamecia // The Lord Master of Hell gets bigger

30 other cards cause it too. These are the ones with the most connections.

cast a planeswalker — 121 cards in The Emperor of Palamecia's colors can cause this.

  1. Jaya, Venerated Firemage — When Jaya, Venerated Firemage is cast, The Emperor of Palamecia // The Lord Master of Hell puts a +1/+1 counter on itself
  2. Kaito, Cunning Infiltrator — When Kaito, Cunning Infiltrator is cast, The Emperor of Palamecia // The Lord Master of Hell puts a +1/+1 counter on itself
  3. Jaya, Fiery Negotiator — When Jaya, Fiery Negotiator is cast, The Emperor of Palamecia // The Lord Master of Hell puts a +1/+1 counter on itself
  4. Jeska, Thrice Reborn — When Jeska, Thrice Reborn is cast, The Emperor of Palamecia // The Lord Master of Hell puts a +1/+1 counter on itself
  5. Ral, Crackling Wit — When Ral, Crackling Wit is cast, The Emperor of Palamecia // The Lord Master of Hell puts a +1/+1 counter on itself
  6. Saheeli, Sublime Artificer — When Saheeli, Sublime Artificer is cast, The Emperor of Palamecia // The Lord Master of Hell puts a +1/+1 counter on itself
  7. Chandra, Hope's Beacon — When an instant is cast thanks to Chandra, Hope's Beacon, The Emperor of Palamecia // The Lord Master of Hell puts a +1/+1 counter on itself
  8. Ral, Storm Conduit — When Ral, Storm Conduit is cast, The Emperor of Palamecia // The Lord Master of Hell puts a +1/+1 counter on itself
  9. Chandra, the Firebrand — When Chandra, the Firebrand is cast, The Emperor of Palamecia // The Lord Master of Hell puts a +1/+1 counter on itself
  10. Daretti, Scrap Savant — When Daretti, Scrap Savant is cast, The Emperor of Palamecia // The Lord Master of Hell puts a +1/+1 counter on itself

111 other cards cause it too. These are the ones with the most connections.

put an enchantment into a graveyard — 219 cards in The Emperor of Palamecia's colors can cause this.

  1. Era of Innovation — When Era of Innovation is in the graveyard, The Emperor of Palamecia // The Lord Master of Hell gets bigger
  2. The Flame of Keld — When The Flame of Keld is in the graveyard, The Emperor of Palamecia // The Lord Master of Hell gets bigger
  3. Sleep Magic — When Sleep Magic is in the graveyard, The Emperor of Palamecia // The Lord Master of Hell gets bigger
  4. The Clone Saga — When The Clone Saga is in the graveyard, The Emperor of Palamecia // The Lord Master of Hell gets bigger
  5. Flamespeaker's Will — When Flamespeaker's Will is in the graveyard, The Emperor of Palamecia // The Lord Master of Hell gets bigger
  6. Ordeal of Purphoros — When Ordeal of Purphoros is in the graveyard, The Emperor of Palamecia // The Lord Master of Hell gets bigger
  7. Ordeal of Thassa — When Ordeal of Thassa is in the graveyard, The Emperor of Palamecia // The Lord Master of Hell gets bigger
  8. Connecting the Dots — When Connecting the Dots is in the graveyard, The Emperor of Palamecia // The Lord Master of Hell gets bigger
  9. Cunning — When Cunning is in the graveyard, The Emperor of Palamecia // The Lord Master of Hell gets bigger
  10. Death to Our Enemies — When Death to Our Enemies is in the graveyard, The Emperor of Palamecia // The Lord Master of Hell gets bigger

209 other cards cause it too. These are the ones with the most connections.

put an artifact into a graveyard — 614 cards in The Emperor of Palamecia's colors can cause this.

  1. Monkey Cage — When Monkey Cage is in the graveyard, The Emperor of Palamecia // The Lord Master of Hell gets bigger
  2. Throwing Knife — When Throwing Knife is in the graveyard, The Emperor of Palamecia // The Lord Master of Hell gets bigger
  3. Mystery Key — When Mystery Key is in the graveyard, The Emperor of Palamecia // The Lord Master of Hell gets bigger
  4. The Fantasticar — When The Fantasticar is in the graveyard, The Emperor of Palamecia // The Lord Master of Hell gets bigger
  5. Mica, Reader of Ruins — Mica, Reader of Ruins puts cards into the graveyard, and The Emperor of Palamecia // The Lord Master of Hell gets bigger
  6. Heart-Shaped Herb — When Heart-Shaped Herb is in the graveyard, The Emperor of Palamecia // The Lord Master of Hell gets bigger
  7. Trading Post — Trading Post puts cards into the graveyard, and The Emperor of Palamecia // The Lord Master of Hell gets bigger
  8. Dawn-Blessed Pennant — When Dawn-Blessed Pennant is in the graveyard, The Emperor of Palamecia // The Lord Master of Hell gets bigger
  9. Rod of Absorption — When Rod of Absorption is in the graveyard, The Emperor of Palamecia // The Lord Master of Hell gets bigger
  10. Tempestra, Dame of Games — Tempestra, Dame of Games puts cards into the graveyard, and The Emperor of Palamecia // The Lord Master of Hell gets bigger

604 other cards cause it too. These are the ones with the most connections.

a Wizard creature enters the battlefield — 735 cards in The Emperor of Palamecia's colors can cause this (The Emperor of Palamecia is one).

  1. Diviner's Wand — When The Emperor of Palamecia // The Lord Master of Hell enters, Diviner's Wand triggers

a Wizard creature it grants abilities to — 737 cards in The Emperor of Palamecia's colors can cause this.

  1. Astrologian's Planisphere — Astrologian's Planisphere gives The Emperor of Palamecia // The Lord Master of Hell an extra ability

736 other cards cause it too. These are the ones with the most connections.

a Wizard creature it grants types to — 737 cards in The Emperor of Palamecia's colors can cause this.

  1. Blue Mage's Cane — Blue Mage's Cane gives The Emperor of Palamecia // The Lord Master of Hell an extra creature type

736 other cards cause it too. These are the ones with the most connections.

a creature gets a counter — 647 cards in The Emperor of Palamecia's colors can cause this (The Emperor of Palamecia is one).

When The Emperor of Palamecia // The Lord Master of Hell gets a counter:

  1. Casey Jones, Back Alley Brute — deals that much damage
  2. Danny Pink — draws you 1 card
  3. Omarthis, Ghostfire Initiate — puts a counter on a permanent
  4. Rikku, Resourceful Guardian — triggers

1 other card cares about it too. These are the ones with the most connections.

anything deals noncombat damage — 1,963 cards in The Emperor of Palamecia's colors can cause this (The Emperor of Palamecia is one).

When The Emperor of Palamecia // The Lord Master of Hell deals noncombat damage:

  1. Quest for Pure Flame — puts a quest counter on itself
  2. Fear of Burning Alive — deals that amount damage
  3. Niv-Mizzet, Visionary — draws you that many cards
  4. Chandra's Incinerator — deals that much damage
  5. Chandra's Pyreling — gets +1/+0
  6. Talon of Pain — puts a charge counter on itself
  7. Asgardian Inspiration — returns itself from the graveyard
  8. Thor, Guardian of Midgard — exiles a card from your library
  9. Virtue of Courage // Embereth Blaze — exiles a card from your library

28 other cards care about it too. These are the ones with the most connections.

life is lost — 1,408 cards in The Emperor of Palamecia's colors can cause this (The Emperor of Palamecia is one).

When The Emperor of Palamecia // The Lord Master of Hell makes a player lose life:

  1. Aether Syphon — raises your speed
  2. Vnwxt, Verbose Host — raises your speed
  3. Slick Imitator — raises your speed
  4. Howlsquad Heavy — raises your speed
  5. Walking Sarcophagus — raises your speed
  6. Starting Column — raises your speed
  7. Racers' Scoreboard — raises your speed
  8. Outpace Oblivion — raises your speed
  9. Kickoff Celebrations — raises your speed
  10. Goblin Surveyor — raises your speed

11 other cards care about it too. These are the ones with the most connections.

cast an enchantment — 1,304 cards in The Emperor of Palamecia's colors can cause this.

  1. Confusion in the Ranks — When Confusion in the Ranks is cast, The Emperor of Palamecia // The Lord Master of Hell puts a +1/+1 counter on itself
  2. Candlekeep Sage — When Candlekeep Sage is cast, The Emperor of Palamecia // The Lord Master of Hell puts a +1/+1 counter on itself
  3. Storm the Vault // Vault of Catlacan — When Storm the Vault // Vault of Catlacan is cast, The Emperor of Palamecia // The Lord Master of Hell puts a +1/+1 counter on itself
  4. Dragon Wings — When Dragon Wings is cast, The Emperor of Palamecia // The Lord Master of Hell puts a +1/+1 counter on itself

1,300 other cards cause it too. These are the ones with the most connections.

anything gets a counter — 1,298 cards in The Emperor of Palamecia's colors can cause this (The Emperor of Palamecia is one).

  1. All Will Be One — When The Emperor of Palamecia // The Lord Master of Hell gets a counter, All Will Be One deals that much damage

3 other cards care about it too. These are the ones with the most connections.

a Human enters the battlefield — 1,353 cards in The Emperor of Palamecia's colors can cause this (The Emperor of Palamecia is one).

When The Emperor of Palamecia // The Lord Master of Hell enters:

  1. Captain of the Mists — untaps itself
  2. Erkenbrand, Lord of Westfold — gives +1/+0
  3. Vigilante Justice — deals 1 damage

a creature attacks — 6,189 cards in The Emperor of Palamecia's colors can cause this (The Emperor of Palamecia is one).

When The Emperor of Palamecia // The Lord Master of Hell attacks:

  1. Adaptive Omnitool — searches a library
  2. Kindred Discovery — draws you 1 card
  3. Screaming Swarm — mills a card
  4. Imperious Mindbreaker — mills a card
  5. Staff of Titania — makes a token
  6. Saw — sacrifices a creature
  7. Ultima Weapon — kills a creature an opponent controls
  8. Total War — kills a creature
  9. The Spear of Leonidas — triggers
  10. Norin the Wary — flickers itself

78 other cards care about it too. These are the ones with the most connections.

a creature blocks — 6,189 cards in The Emperor of Palamecia's colors can cause this (The Emperor of Palamecia is one).

When The Emperor of Palamecia // The Lord Master of Hell blocks:

  1. Barrow-Blade — strips abilities
  2. Heat of Battle — deals 1 damage
  3. Battle Strain — deals 1 damage
  4. Tide of War — sacrifices a creature
  5. Dead-Iron Sledge — kills a creature
  6. Dwindle — kills a creature

2 other cards care about it too. These are the ones with the most connections.

anything attacks — 6,189 cards in The Emperor of Palamecia's colors can cause this (The Emperor of Palamecia is one).

When The Emperor of Palamecia // The Lord Master of Hell attacks:

  1. ED-E, Lonesome Eyebot — puts a quest counter on itself
  2. Madame Web, Clairvoyant — mills a card
  3. Shaun, Father of Synths — makes a token
  4. Misty Mountains Raider — puts 2 counters on a Goblin or Army
  5. Razorkin Hordecaller — makes a token
  6. Gossip's Talent — triggers
  7. Inti, Seneschal of the Sun — triggers
  8. Gut, True Soul Zealot — sacrifices a creature or artifact
  9. Cool but Rude — draws and discards
  10. Swashbuckler Extraordinaire — sacrifices a Treasure

28 other cards care about it too. These are the ones with the most connections.

a creature is cast — 6,218 cards in The Emperor of Palamecia's colors can cause this (The Emperor of Palamecia is one).

When The Emperor of Palamecia // The Lord Master of Hell is cast:

  1. Summon: Brynhildr — grants haste
  2. Oketra's Monument — makes a token

28 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 6,749 cards in The Emperor of Palamecia's colors can cause this (The Emperor of Palamecia is one).

When The Emperor of Palamecia // The Lord Master of Hell enters:

  1. Slash, Reptile Rampager — deals 2 damage
  2. Gimli of the Glittering Caves — puts counters on a permanent
  3. Wingnut, Bat on the Belfry — grants flying, haste and menace
  4. Raphael, Most Attitude — exiles a card from your library

94 other cards care about it too. These are the ones with the most connections.