Baldur's Gate
Legendary Land — Gate
How we read this card
Add {C}.
activated {T} — adds 1 mana
Add X mana of any one color, where X is the number of other Gates you control.
activated {2}, {T} — adds x mana
Causes: nothing.
Cares about: a Gate you control.
Works well with
a Gate you control — 23 cards in the game can cause this.
- Heap Gate — While you control Heap Gate, Baldur's Gate counts it and does more
- Basilisk Gate — While you control Basilisk Gate, Baldur's Gate counts it and does more
- Talon Gates of Madara — While you control Talon Gates of Madara, Baldur's Gate counts it and does more
- The Black Gate — While you control The Black Gate, Baldur's Gate counts it and does more
- Citadel Gate — While you control Citadel Gate, Baldur's Gate counts it and does more
- Cliffgate — While you control Cliffgate, Baldur's Gate counts it and does more
- Rakdos Guildgate — While you control Rakdos Guildgate, Baldur's Gate counts it and does more
- Gond Gate — While you control Gond Gate, Baldur's Gate counts it and does more
- Dimir Guildgate — While you control Dimir Guildgate, Baldur's Gate counts it and does more
- Orzhov Guildgate — While you control Orzhov Guildgate, Baldur's Gate counts it and does more
13 other cards use it too. These are the ones with the most connections.
a Gate enters the battlefield — 25 cards in the game can cause this (Baldur's Gate is one).
When Baldur's Gate enters:
- Gate Colossus — returns itself from the graveyard
- Guild Summit — draws you 1 card
- Gateway Sneak — triggers