Dovin, Hand of Control

Dovin, Hand of Control

Legendary Planeswalker — Dovin

Mana cost: {2}{W/U}

How we read this card

Artifact, instant, and sorcery spells your opponents cast cost {1} more to cast.

static — taxes the table

Until your next turn, prevent all damage that would be dealt to and dealt by target permanent an opponent controls.

activated −1 —

Causes: prevented permanent .

Cares about: nothing.

Works well with

a planeswalker is cast — 361 cards in the game can cause this (Dovin is one).

When Dovin, Hand of Control is cast:

  1. Jaya's Phoenix — returns itself from the graveyard
  2. Interplanar Beacon — gains you 1 life
  3. Defiler of Faith — makes a token
  4. Defiler of Dreams — draws you 1 card
  5. Primeval Bounty — puts 3 counters on a creature
  6. Tetsuko Umezawa, Pursuer — gets +1/+1
  7. Thor, God of Thunder — deals that spell's mana value damage
  8. Krile Baldesion — brings a card back
  9. Summon: Good King Mog XII — makes a token
  10. Blood Funnel — sacrifices a creature

239 other cards care about it too. These are the ones with the most connections.

a planeswalker enters the battlefield — 366 cards in the game can cause this (Dovin is one).

When Dovin, Hand of Control enters:

  1. Builder's Talent — puts a counter on a creature
  2. Brainstealer Dragon — makes a player lose life equal to its mana value
  3. Cloudstone Curio — triggers

2 other cards care about it too. These are the ones with the most connections.

damage is prevented — 568 cards in the game can cause this (Dovin is one).

When a permanent has damage prevented thanks to Dovin, Hand of Control:

  1. Phyrexian Vindicator — deals that much damage
  2. New Way Forward — deals that much damage
  3. Samite Ministration — gains you that much life
  4. Judgment of Alexander — deals its power damage

1 other card cares about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Dovin is one).

  1. Nature's Wrath — When Dovin, Hand of Control enters, Nature's Wrath makes a player sacrifice an Island or permanent

21 other cards care about it too. These are the ones with the most connections.