Dragon Man, Reformed Robot

Dragon Man, Reformed Robot

Legendary Artifact Creature — Dragon Robot

Mana cost: {2}{W}{U}

How we read this card

Flying
Dragon Man's power is equal to the greatest mana value among noncreature permanents you control and noncreature cards in your graveyard.

static — makes your creatures bigger

You may cast this card from your graveyard by discarding a card in addition to paying its other costs.

static — brings a card back

static —

What a deck led by this card wants

Causes: cast anything, anything leaves a graveyard, discard a card.

Cares about: nothing.

Works well with

an artifact leaves a graveyard — 233 cards in the game can cause this (Dragon Man is one).

When Dragon Man, Reformed Robot leaves a graveyard:

  1. Imotekh the Stormlord — makes 2 tokens
  2. Dredger's Insight — gains you 1 life

a Dragon attacks — 474 cards in the game can cause this (Dragon Man is one).

When Dragon Man, Reformed Robot attacks:

  1. Silumgar, the Drifting Death — shrinks a creature by -1/-1
  2. Utvara Hellkite — makes a token
  3. The Ur-Dragon — draws you that many cards
  4. Atarka, World Render — grants double strike
  5. Kolaghan, the Storm's Fury — gives +1/+0
  6. Invasion of Tarkir // Defiant Thundermaw — deals 2 damage
  7. Ojutai, Soul of Winter — taps a creature, artifact, enchantment, planeswalker or battle an opponent controls
  8. Dromoka, the Eternal — puts a counter on a permanent

a Dragon deals combat damage — 474 cards in the game can cause this (Dragon Man is one).

When Dragon Man, Reformed Robot deals combat damage:

  1. Parapet Thrasher — triggers
  2. Broodcaller Scourge — puts a permanent onto the battlefield
  3. Zurgo and Ojutai — triggers

a nontoken Dragon enters the battlefield — 484 cards in the game can cause this (Dragon Man is one).

When Dragon Man, Reformed Robot enters:

  1. Lathliss, Dragon Queen — makes a token
  2. Miirym, Sentinel Wyrm — makes a token

a Dragon it applies enters with counters to — 488 cards in the game can cause this.

  1. Dragonstorm Globe — Dragonstorm Globe gives Dragon Man, Reformed Robot counters as it enters

487 other cards cause it too. These are the ones with the most connections.

a Dragon enters the battlefield — 524 cards in the game can cause this (Dragon Man is one).

When Dragon Man, Reformed Robot enters:

  1. Dragon Tempest — deals damage
  2. Bloomvine Regent // Claim Territory — gains you 3 life
  3. Sarkhan, Dragon Ascendant — puts a +1/+1 counter on itself
  4. Ganax, Astral Hunter — makes a token
  5. Scourge of Valkas — deals damage
  6. Bladewing's Thrall — returns itself from the graveyard
  7. Sarkhan, Soul Aflame — copies a permanent
  8. Teeming Dragonstorm — triggers
  9. Corroding Dragonstorm — triggers
  10. Roiling Dragonstorm — triggers

4 other cards care about it too. These are the ones with the most connections.

an artifact attacks — 1,243 cards in the game can cause this (Dragon Man is one).

When Dragon Man, Reformed Robot attacks:

  1. Alibou, Ancient Witness — deals X damage
  2. Bio-Asset Allocator — makes each opponent lose 1 life
  3. Assaultron Dominator — puts a counter on a permanent
  4. Aloy, Savior of Meridian — triggers

an artifact deals combat damage — 1,243 cards in the game can cause this (Dragon Man is one).

When Dragon Man, Reformed Robot deals combat damage:

  1. Locutus of Borg — makes a token
  2. Sharding Sphinx — makes a token
  3. Antagonist Incorporator — makes a token
  4. Research Thief — draws you 1 card
  5. Thopter Spy Network — draws you 1 card
  6. Hive Mind Coprocessor — makes you lose life
  7. Pia Nalaar, Chief Mechanic — puts a counter on a permanent you control
  8. Automated Assembly Line — triggers

2 other cards care about it too. These are the ones with the most connections.

a nontoken artifact deals combat damage — 1,243 cards in the game can cause this (Dragon Man is one).

  1. Virulent Silencer — When Dragon Man, Reformed Robot deals combat damage, Virulent Silencer puts 2 counters on a permanent

a creature leaves a graveyard — 1,302 cards in the game can cause this (Dragon Man is one).

When Dragon Man, Reformed Robot leaves a graveyard:

  1. Grim Reaper's Scythe — makes a token
  2. Syr Konrad, the Grim — deals 1 damage
  3. Cyan, Vengeful Samurai — puts a +1/+1 counter on itself
  4. Along the Crooked Way — puts a counter on a Goblin or Army
  5. Skeleton Crew — makes a token
  6. Desecrated Tomb — makes a token
  7. Chalk Outline — makes a token
  8. Insidious Roots — makes a token
  9. Undead Hand Ninja — makes each opponent lose 1 life
  10. Rot Farm Mortipede — gets +1/+0

3 other cards care about it too. These are the ones with the most connections.

a card is discarded — 2,042 cards in the game can cause this (Dragon Man is one).

When Dragon Man, Reformed Robot makes a player discard a card:

  1. Ivora, Insatiable Heir — puts a +1/+1 counter on itself
  2. Cool but Rude — deals 2 damage
  3. Containment Construct — brings a card back
  4. Moonstone, Harsh Mistress — brings a card back
  5. Lazotep Chancellor — puts 2 counters on a Zombie or Army
  6. Magmakin Artillerist — deals that much damage
  7. Inti, Seneschal of the Sun — exiles a card from your library
  8. Pitchstone Wall — sacrifices itself
  9. Currency Converter — exiles it
  10. Hostile Investigator — triggers

51 other cards care about it too. These are the ones with the most connections.

anything leaves a graveyard — 2,503 cards in the game can cause this (Dragon Man is one).

When Dragon Man, Reformed Robot leaves a graveyard:

  1. Blastoneuron — makes each opponent lose 1 life
  2. Defiled Crypt // Cadaver Lab — makes a token

21 other cards care about it too. These are the ones with the most connections.