edhseer Commander synergy, explained
Artifact — Equipment
Mana cost: {1}{G}
When this Equipment enters, attach it to target creature you control. That creature deals damage equal to its power to up to one target creature you don't control.
triggered —
triggered — deals its power damage
Equipped creature has reach and ward {2}.
static — grants a keyword
Equip {1}
Causes: anything becomes attached, a creature deals noncombat damage.
Cares about: nothing.
a nontoken Equipment enters the battlefield — 649 cards in the game can cause this (Hunter's Bow is one).
an Equipment enters the battlefield — 658 cards in the game can cause this (Hunter's Bow is one).
When Hunter's Bow enters:
5 other cards care about it too. These are the ones with the most connections.
a creature deals noncombat damage — 1,420 cards in the game can cause this (Hunter's Bow is one).
When a creature deals noncombat damage thanks to Hunter's Bow:
12 other cards care about it too. These are the ones with the most connections.
anything deals noncombat damage — 3,068 cards in the game can cause this (Hunter's Bow is one).
When a creature deals noncombat damage thanks to Hunter's Bow:
36 other cards care about it too. These are the ones with the most connections.
an artifact is cast — 3,683 cards in the game can cause this (Hunter's Bow is one).
When Hunter's Bow is cast:
271 other cards care about it too. These are the ones with the most connections.
a nontoken artifact enters the battlefield — 3,768 cards in the game can cause this (Hunter's Bow is one).
When Hunter's Bow enters:
an artifact enters the battlefield — 4,643 cards in the game can cause this (Hunter's Bow is one).
When Hunter's Bow enters:
55 other cards care about it too. These are the ones with the most connections.
a creature is dealt damage — 18,923 cards in the game can cause this (Hunter's Bow is one).
When a creature is dealt damage thanks to Hunter's Bow:
21 other cards care about it too. These are the ones with the most connections.