edhseer Commander synergy, explained
Enchantment — Aura
Mana cost: {1}{W}
Enchant creature you control
Whenever enchanted creature deals damage, you gain that much life.
triggered — gains you that much life
When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.
triggered — bounce
Causes: gain life, an Aura leaves the battlefield.
Cares about: a creature deals noncombat damage.
an Aura enters the battlefield — 1,257 cards in the game can cause this (Spirit Loop is one).
When Spirit Loop enters:
1 other card cares about it too. These are the ones with the most connections.
a creature deals noncombat damage — 1,420 cards in the game can cause this.
1,410 other cards cause it too. These are the ones with the most connections.
life is gained — 2,076 cards in the game can cause this (Spirit Loop is one).
When Spirit Loop gains life:
84 other cards care about it too. These are the ones with the most connections.
an enchantment is cast — 3,673 cards in the game can cause this (Spirit Loop is one).
When Spirit Loop is cast:
255 other cards care about it too. These are the ones with the most connections.
a nontoken enchantment enters the battlefield — 3,691 cards in the game can cause this (Spirit Loop is one).
an enchantment enters the battlefield — 3,743 cards in the game can cause this (Spirit Loop is one).
When Spirit Loop enters:
60 other cards care about it too. These are the ones with the most connections.