Magosi, the Waterveil

Magosi, the Waterveil

Land

How we read this card

This land enters tapped.
Add {U}.

activated {T} — adds 1 mana

Put an eon counter on this land. Skip your next turn.

activated {U}, {T} — puts a counter on it

Take an extra turn after this one.

activated {T}, Remove an eon counter from this land and return it to its owner's hand —

activated {T}, Remove an eon counter from this land and return it to its owner's hand —

activated {T}, Remove an eon counter from this land and return it to its owner's hand — takes an extra turn

Causes: put a counter on anything, remove a counter from anything, anything leaves the battlefield.

Cares about: nothing.

Works well with

a land enters the battlefield — 1,560 cards in the game can cause this (Magosi is one).

When Magosi, the Waterveil enters:

  1. Primeval Bounty — gains you 3 life
  2. Toph, Earthbending Master — puts a counter on a permanent
  3. Dancing from Dark to Dawn — makes a token
  4. Emeria Shepherd — brings a card back
  5. Quest for the Necropolis — puts a quest counter on itself
  6. Soul Stair Expedition — puts a quest counter on itself
  7. Nissa of Shadowed Boughs — puts counters on a permanent
  8. Thranduil, Sindarin Liege // Silvan Rally — makes a token
  9. Silvan Reveler — returns itself from the graveyard
  10. Floral Evoker — puts a +1/+1 counter on itself

199 other cards care about it too. These are the ones with the most connections.

anything gets a counter — 4,415 cards in the game can cause this (Magosi is one).

  1. All Will Be One — When Magosi, the Waterveil gets a counter, All Will Be One deals that much damage

7 other cards care about it too. These are the ones with the most connections.