edhseer Commander synergy, explained
Land
Add {C}.
activated {T} — adds 1 mana
Move a counter from target permanent you control onto a second target permanent. Activate only as a sorcery.
activated {1}, {T} —
activated {1}, {T} — puts counters on it
Causes: remove a counter from anything, put a counter on anything.
Cares about: nothing.
a land enters the battlefield — 1,560 cards in the game can cause this (Nesting Grounds is one).
When Nesting Grounds enters:
199 other cards care about it too. These are the ones with the most connections.
anything gets a counter — 4,415 cards in the game can cause this (Nesting Grounds is one).
When a permanent gets a counter thanks to Nesting Grounds:
4 other cards care about it too. These are the ones with the most connections.