Temple Garden

Temple Garden

Land — Forest Plains

How we read this card

({T}: Add {G} or {W}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.

Causes: nothing.

Cares about: nothing.

Works well with

a Plains enters the battlefield — 72 cards in the game can cause this (Temple Garden is one).

When Temple Garden enters:

  1. Koth of the Homestead — puts a counter on a creature
  2. Staff of the Sun Magus — gains you 1 life

a Forest enters the battlefield — 85 cards in the game can cause this (Temple Garden is one).

When Temple Garden enters:

  1. Titania, Nature's Force — makes a token
  2. Baru, Fist of Krosa — gives +1/+1
  3. Reach of Branches — returns itself from the graveyard
  4. Tourach's Chant — deals 3 damage
  5. Battlewand Oak — gets +2/+2
  6. Staff of the Wild Magus — gains you 1 life
  7. Necklace of Girion — puts a counter on a creature
  8. Roiling Canopy — gives +3/+3

a land enters the battlefield — 1,542 cards in the game can cause this (Temple Garden is one).

When Temple Garden enters:

  1. Primeval Bounty — gains you 3 life
  2. Dancing from Dark to Dawn — makes a token
  3. Toph, Earthbending Master — puts a counter on a permanent
  4. Emeria Shepherd — brings a card back
  5. Quest for the Necropolis — puts a quest counter on itself
  6. Soul Stair Expedition — puts a quest counter on itself
  7. Nissa of Shadowed Boughs — puts counters on a permanent
  8. Thranduil, Sindarin Liege // Silvan Rally — makes a token
  9. Silvan Reveler — returns itself from the graveyard
  10. Floral Evoker — puts a +1/+1 counter on itself

190 other cards care about it too. These are the ones with the most connections.