Arcee, Sharpshooter // Arcee, Acrobatic Coupe

Arcee, Sharpshooter // Arcee, Acrobatic Coupe

Legendary Artifact Creature — Robot // Legendary Artifact — Vehicle

Mana cost: {1}{R}{W}

How we read this card

More Than Meets the Eye {R}{W}
First strike
It deals that much damage to target creature. Convert Arcee.

activated {1}, Remove one or more +1/+1 counters from Arcee — deals that much damage

activated {1}, Remove one or more +1/+1 counters from Arcee —

Living metal
Whenever you cast a spell that targets one or more creatures or Vehicles you control, put that many +1/+1 counters on Arcee. Convert Arcee.

triggered — puts that many counters on it

triggered —

What we read on this card

Causes: a creature deals noncombat damage, anything converts, put a counter on anything.

Cares about: a spell is cast.

Works well with

a Vehicle enters the battlefield — 129 cards in Arcee's colors can cause this (Arcee is one).

  1. Kolodin, Triumph Caster — When Arcee, Sharpshooter // Arcee, Acrobatic Coupe enters, Kolodin, Triumph Caster turns something into a creature

2 other cards care about it too. These are the ones with the most connections.

an artifact attacks — 847 cards in Arcee's colors can cause this (Arcee is one).

When Arcee, Sharpshooter // Arcee, Acrobatic Coupe attacks:

  1. Alibou, Ancient Witness — deals X damage
  2. Assaultron Dominator — puts a counter on a permanent

an artifact deals combat damage — 847 cards in Arcee's colors can cause this (Arcee is one).

When Arcee, Sharpshooter // Arcee, Acrobatic Coupe deals combat damage:

  1. Antagonist Incorporator — makes a token
  2. Automated Assembly Line — triggers

2 other cards care about it too. These are the ones with the most connections.

a nontoken artifact deals combat damage — 847 cards in Arcee's colors can cause this (Arcee is one).

  1. Virulent Silencer — When Arcee, Sharpshooter // Arcee, Acrobatic Coupe deals combat damage, Virulent Silencer puts 2 counters on a permanent

a creature gets a counter — 848 cards in Arcee's colors can cause this (Arcee is one).

When Arcee, Sharpshooter // Arcee, Acrobatic Coupe gets a counter:

  1. Casey Jones, Back Alley Brute — deals that much damage
  2. Omarthis, Ghostfire Initiate — puts a counter on a permanent

4 other cards care about it too. These are the ones with the most connections.

anything deals noncombat damage — 2,055 cards in Arcee's colors can cause this (Arcee is one).

When Arcee, Sharpshooter // Arcee, Acrobatic Coupe deals noncombat damage:

  1. Quest for Pure Flame — puts a quest counter on itself
  2. Soul-Scar Mage — puts that many counters on a permanent
  3. Fear of Burning Alive — deals that amount damage
  4. Chandra's Incinerator — deals that much damage
  5. Chandra's Pyreling — gets +1/+0
  6. Talon of Pain — puts a charge counter on itself
  7. Asgardian Inspiration — returns itself from the graveyard
  8. Thor, Guardian of Midgard — exiles a card from your library
  9. Virtue of Courage // Embereth Blaze — exiles a card from your library

29 other cards care about it too. These are the ones with the most connections.

an artifact is cast — 2,744 cards in Arcee's colors can cause this (Arcee is one).

When Arcee, Sharpshooter // Arcee, Acrobatic Coupe is cast:

  1. Invasion of Regatha // Disciples of the Inferno — gets +1/+1
  2. Tomik, Izzet Sparkmage — gets +1/+1
  3. Ravenous Robots — makes a token
  4. Poetic Ingenuity — makes a token
  5. Digsite Engineer — makes a token
  6. Myrsmith — makes a token
  7. Patchwork Automaton — puts a +1/+1 counter on itself
  8. Golem Foundry — puts a charge counter on itself
  9. Embersmith — deals 1 damage
  10. Artist's Talent — draws and discards

103 other cards care about it too. These are the ones with the most connections.

a nontoken artifact enters the battlefield — 2,803 cards in Arcee's colors can cause this (Arcee is one).

When Arcee, Sharpshooter // Arcee, Acrobatic Coupe enters:

  1. Ultron, Artificial Malevolence — makes a token
  2. The Prydwen, Steel Flagship — makes a token
  3. Conquest Mission — puts a quest counter on itself
  4. Surge Conductor — proliferates
  5. Weapons Manufacturing — makes a token
  6. Mirrorworks — makes a token

anything gets a counter — 1,512 cards in Arcee's colors can cause this (Arcee is one).

  1. All Will Be One — When Arcee, Sharpshooter // Arcee, Acrobatic Coupe gets a counter, All Will Be One deals that much damage

3 other cards care about it too. These are the ones with the most connections.

an artifact enters the battlefield — 3,129 cards in Arcee's colors can cause this (Arcee is one).

When Arcee, Sharpshooter // Arcee, Acrobatic Coupe enters:

  1. Hedron Detonator — deals 1 damage
  2. Mandible Justiciar — gets +1/+1
  3. Machinesmith Automaton — puts a +1/+1 counter on itself
  4. Oreplate Pangolin — puts a +1/+1 counter on itself
  5. Arcbound Crusher — puts a +1/+1 counter on itself
  6. Towashi Songshaper — gets +1/+0
  7. Battered Golem — untaps itself
  8. Dragonspark Reactor — puts a charge counter on itself
  9. Grinding Station — untaps itself
  10. Quicksmith Genius — draws and discards

19 other cards care about it too. These are the ones with the most connections.

a creature attacks — 6,550 cards in Arcee's colors can cause this (Arcee is one).

When Arcee, Sharpshooter // Arcee, Acrobatic Coupe attacks:

  1. Adaptive Omnitool — searches a library
  2. Saw — sacrifices a creature

111 other cards care about it too. These are the ones with the most connections.

anything attacks — 6,550 cards in Arcee's colors can cause this (Arcee is one).

When Arcee, Sharpshooter // Arcee, Acrobatic Coupe attacks:

  1. ED-E, Lonesome Eyebot — puts a quest counter on itself
  2. Guide of Souls — triggers
  3. Banon, the Returners' Leader — draws and discards
  4. Three Dog, Galaxy News DJ — sacrifices an Aura
  5. Inti, Seneschal of the Sun — triggers
  6. Gut, True Soul Zealot — sacrifices a creature or artifact

60 other cards care about it too. These are the ones with the most connections.

a creature blocks — 6,550 cards in Arcee's colors can cause this (Arcee is one).

  1. Tide of War — When Arcee, Sharpshooter // Arcee, Acrobatic Coupe blocks, Tide of War sacrifices a creature

11 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 7,303 cards in Arcee's colors can cause this (Arcee is one).

When Arcee, Sharpshooter // Arcee, Acrobatic Coupe enters:

  1. Slash, Reptile Rampager — deals 2 damage
  2. Gimli of the Glittering Caves — puts counters on a permanent
  3. The Neutrinos — gets +1/+0
  4. Wingnut, Bat on the Belfry — grants flying, haste and menace
  5. Aetherstorm Roc — puts a counter on a permanent you control
  6. Raphael, Most Attitude — exiles a card from your library

157 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 10,759 cards in Arcee's colors can cause this (Arcee is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When Arcee, Sharpshooter // Arcee, Acrobatic Coupe enters, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

25 other cards care about it too. These are the ones with the most connections.