Precons › Secret Lair Drop
Goblin Storm
Commander precon · Secret Lair Drop · 2026 · led by Zada, Hedron Grinder
Main theme: Goblin tribal · Synergy 3.9/5 (connected) · Bracket 4–5 · Zada, Hedron Grinder works with 35 of its cards
Upgrades at bracket 1–2
No Game Changers and no infinite combos: the level of an unchanged precon. Game Changers are cards on WotC's official list of cards that make a deck much stronger.It starts at bracket 4–5, so the first 2 swaps bring it down.
10 swaps, and after them the report reads the deck at bracket 1–2.
Its cards work together a little more: synergy 3.9 → 4.1 of 5, from connected to tight. It is more consistent: Build 4.1 → 4.6 of 5, still on target; no longer short on card advantage, 4 short on interaction, was 9. That is what this page measures: how well the deck holds together, not how strong it is.
First, to reach bracket 1–2
- Take out Skirk Prospector: With Krenko, Mob Boss and Howlsquad Heavy, Skirk Prospector makes an infinite combo, which bracket 1–2 doesn't allow. Put in Muxus, Goblin Grandee: While you control Muxus, Goblin Grandee, Krenko, Mob Boss counts it and makes more tokens
- Take out Haze of Rage: With Storm-Kiln Artist, Haze of Rage makes an infinite combo, which bracket 1–2 doesn't allow. Put in Volley Veteran: While you control Volley Veteran, Krenko, Mob Boss counts it and makes more tokens
Card advantage
- Take out Daring Discovery: Daring Discovery is next on the report's cut list. It works with other cards only once, when it is played: with Storm-Kiln Artist. Put in Goblin Engineer: Card advantage: you were 1 short; Goblin Engineer counts as card advantage. While you control Goblin Engineer, Krenko, Mob Boss counts it and makes more tokens.
Interaction
- Take out Past in Flames: Past in Flames is next on the report's cut list. It works with other cards only once, when it is played: with Storm-Kiln Artist. Put in Arms Dealer: Interaction: you were 9 short; Arms Dealer counts as interaction. While you control Arms Dealer, Krenko, Mob Boss counts it and makes more tokens.
- Take out Wild Ride: Wild Ride is next on the report's cut list. Put in Goblin Archaeologist: Interaction: you were 9 short; Goblin Archaeologist counts as interaction.
- Take out Roaming Throne: Roaming Throne is next on the report's cut list. Works with 17 other cards: with 15 again and again, with 2 just once or in the background. Put in Goblin Cratermaker: Interaction: you were 9 short; Goblin Cratermaker counts as interaction. While you control Goblin Cratermaker, Krenko, Mob Boss counts it and makes more tokens.
- Take out Grenzo, Havoc Raiser: Grenzo, Havoc Raiser is next on the report's cut list. Works with 16 other cards: with 12 again and again, with 4 just once or in the background. Put in Hexing Squelcher: Interaction: you were 9 short; Hexing Squelcher counts as interaction. While you control Hexing Squelcher, Krenko, Mob Boss counts it and makes more tokens.
- Take out Goblin Bushwhacker: Goblin Bushwhacker is next on the report's cut list. Works with 20 other cards: with 15 again and again, with 5 just once or in the background. Put in Goblin Wizard: Interaction: you were 9 short; Goblin Wizard counts as interaction. While you control Goblin Wizard, Krenko, Mob Boss counts it and makes more tokens.
Cards that work together
- Take out Frontline Heroism: Frontline Heroism works with 8 cards in this deck, none of them on its theme; Goblin Goliath works with 30 cards, 10 of them on it, and with your commander. Put in Goblin Goliath: While you control Goblin Goliath, Krenko, Mob Boss counts it and makes more tokens
- Take out Grapeshot: Grapeshot works with 3 cards in this deck, none of them on its theme; Misty Mountains Raider works with 25 cards, 10 of them on it, and with your commander. Put in Misty Mountains Raider: While you control Misty Mountains Raider, Krenko, Mob Boss counts it and makes more tokens
Upgrades at bracket 3
Up to three Game Changers, and no two-card infinite combo that costs 6 or less. It starts at bracket 4–5, so the first swap brings it down.
12 swaps, and after them the report reads the deck at bracket 3.
Its cards work together a little more: synergy 3.9 → 4.1 of 5, from connected to tight. It is more consistent: Build 4.1 → 4.7 of 5, still on target; no longer short on card advantage, 3 short on interaction, was 9. That is what this page measures: how well the deck holds together, not how strong it is.
First, to reach bracket 3
- Take out Haze of Rage: With Storm-Kiln Artist, Haze of Rage makes an infinite combo, which bracket 3 doesn't allow. Put in Muxus, Goblin Grandee: While you control Muxus, Goblin Grandee, Krenko, Mob Boss counts it and makes more tokens
Ramp
- Take out Mana Geyser: Mana Geyser is weaker ramp than Chrome Mox. Put in Chrome Mox: Chrome Mox is ramp too, and one of the strongest cards in Commander: a Game Changer, which this bracket allows.
Card advantage
- Take out Daring Discovery: Daring Discovery is next on the report's cut list. It works with other cards only once, when it is played: with Storm-Kiln Artist. Put in Goblin Engineer: Card advantage: you were 1 short; Goblin Engineer counts as card advantage. While you control Goblin Engineer, Krenko, Mob Boss counts it and makes more tokens.
- Take out Renegade Tactics: Renegade Tactics is weaker card draw than The One Ring. Put in The One Ring: The One Ring is card draw too, and one of the strongest cards in Commander: a Game Changer, which this bracket allows.
Interaction
- Take out Past in Flames: Past in Flames is next on the report's cut list. It works with other cards only once, when it is played: with Storm-Kiln Artist. Put in Arms Dealer: Interaction: you were 9 short; Arms Dealer counts as interaction. While you control Arms Dealer, Krenko, Mob Boss counts it and makes more tokens.
- Take out Wild Ride: Wild Ride is next on the report's cut list. Put in Goblin Archaeologist: Interaction: you were 9 short; Goblin Archaeologist counts as interaction.
- Take out Roaming Throne: Roaming Throne is next on the report's cut list. Works with 17 other cards: with 15 again and again, with 2 just once or in the background. Put in Goblin Cratermaker: Interaction: you were 9 short; Goblin Cratermaker counts as interaction. While you control Goblin Cratermaker, Krenko, Mob Boss counts it and makes more tokens.
- Take out Grenzo, Havoc Raiser: Grenzo, Havoc Raiser is next on the report's cut list. Works with 16 other cards: with 12 again and again, with 4 just once or in the background. Put in Hexing Squelcher: Interaction: you were 9 short; Hexing Squelcher counts as interaction. While you control Hexing Squelcher, Krenko, Mob Boss counts it and makes more tokens.
- Take out Goblin Bushwhacker: Goblin Bushwhacker is next on the report's cut list. Works with 20 other cards: with 15 again and again, with 5 just once or in the background. Put in Goblin Wizard: Interaction: you were 9 short; Goblin Wizard counts as interaction. While you control Goblin Wizard, Krenko, Mob Boss counts it and makes more tokens.
Cards that work together
- Take out Spreading Insurrection: Spreading Insurrection works with 1 card in this deck, none of it on its theme; Volley Veteran works with 30 cards, 26 of them on it, and with your commander. Put in Volley Veteran: While you control Volley Veteran, Krenko, Mob Boss counts it and makes more tokens
- Take out Frontline Heroism: Frontline Heroism works with 8 cards in this deck, none of them on its theme; Goblin Goliath works with 30 cards, 10 of them on it, and with your commander. Put in Goblin Goliath: While you control Goblin Goliath, Krenko, Mob Boss counts it and makes more tokens
- Take out Grapeshot: Grapeshot works with 3 cards in this deck, none of them on its theme; Misty Mountains Raider works with 25 cards, 10 of them on it, and with your commander. Put in Misty Mountains Raider: While you control Misty Mountains Raider, Krenko, Mob Boss counts it and makes more tokens
Upgrades at bracket 4–5
No limits on Game Changers or combos.
11 swaps, and after them the report reads the deck at bracket 4–5.
Its cards work together a little more: synergy 3.9 → 4.1 of 5, from connected to tight. It is more consistent: Build 4.1 → 4.7 of 5, still on target; no longer short on card advantage, 3 short on interaction, was 9. That is what this page measures: how well the deck holds together, not how strong it is.
Ramp
- Take out Mana Geyser: Mana Geyser is weaker ramp than Chrome Mox. Put in Chrome Mox: Chrome Mox is ramp too, and one of the strongest cards in Commander: a Game Changer, which this bracket allows.
Card advantage
- Take out Daring Discovery: Daring Discovery is next on the report's cut list. It works with other cards only once, when it is played: with Storm-Kiln Artist. Put in Goblin Engineer: Card advantage: you were 1 short; Goblin Engineer counts as card advantage. While you control Goblin Engineer, Krenko, Mob Boss counts it and makes more tokens.
- Take out Renegade Tactics: Renegade Tactics is weaker card draw than The One Ring. Put in The One Ring: The One Ring is card draw too, and one of the strongest cards in Commander: a Game Changer, which this bracket allows.
Interaction
- Take out Past in Flames: Past in Flames is next on the report's cut list. It works with other cards only once, when it is played: with Storm-Kiln Artist. Put in Arms Dealer: Interaction: you were 9 short; Arms Dealer counts as interaction. While you control Arms Dealer, Krenko, Mob Boss counts it and makes more tokens.
- Take out Wild Ride: Wild Ride is next on the report's cut list. Put in Goblin Archaeologist: Interaction: you were 9 short; Goblin Archaeologist counts as interaction.
- Take out Roaming Throne: Roaming Throne is next on the report's cut list. Works with 17 other cards: with 15 again and again, with 2 just once or in the background. Put in Goblin Cratermaker: Interaction: you were 9 short; Goblin Cratermaker counts as interaction. While you control Goblin Cratermaker, Krenko, Mob Boss counts it and makes more tokens.
- Take out Grenzo, Havoc Raiser: Grenzo, Havoc Raiser is next on the report's cut list. Works with 16 other cards: with 12 again and again, with 4 just once or in the background. Put in Hexing Squelcher: Interaction: you were 9 short; Hexing Squelcher counts as interaction. While you control Hexing Squelcher, Krenko, Mob Boss counts it and makes more tokens.
- Take out Goblin Bushwhacker: Goblin Bushwhacker is next on the report's cut list. Works with 20 other cards: with 15 again and again, with 5 just once or in the background. Put in Goblin Wizard: Interaction: you were 9 short; Goblin Wizard counts as interaction. While you control Goblin Wizard, Krenko, Mob Boss counts it and makes more tokens.
Cards that work together
- Take out Spreading Insurrection: Spreading Insurrection works with 1 card in this deck, none of it on its theme; Volley Veteran works with 30 cards, 26 of them on it, and with your commander. Put in Volley Veteran: While you control Volley Veteran, Krenko, Mob Boss counts it and makes more tokens
- Take out Frontline Heroism: Frontline Heroism works with 8 cards in this deck, none of them on its theme; Goblin Goliath works with 30 cards, 10 of them on it, and with your commander. Put in Goblin Goliath: While you control Goblin Goliath, Krenko, Mob Boss counts it and makes more tokens
- Take out Grapeshot: Grapeshot works with 3 cards in this deck, none of them on its theme; Misty Mountains Raider works with 25 cards, 10 of them on it, and with your commander. Put in Misty Mountains Raider: While you control Misty Mountains Raider, Krenko, Mob Boss counts it and makes more tokens
Opens a route: Mogg Bombers. 28 of its cards reach Boggart Shenanigans through it.
Also short, against a typical Commander deck: interaction 3 of 12, card advantage 13 of 14.
The decklist
Creatures
Broadside Bombardiers · Conspicuous Snoop · Gempalm Incinerator · General Kreat, the Boltbringer · Goblin Bushwhacker · Goblin Chieftain · Goblin Dark-Dwellers · Goblin Lackey · Goblin Matron · Goblin Trashmaster · Goblin Warchief · Grenzo, Havoc Raiser · Howlsquad Heavy · Impulsive Pilferer · Krenko, Mob Boss · Mogg War Marshal · Pashalik Mons · Redcap Gutter-Dweller · Roaming Throne · Rundvelt Hordemaster · Searslicer Goblin · Siege-Gang Commander · Siege-Gang Lieutenant · Skirk Prospector · Storm-Kiln Artist
Instants and sorceries
Ancestors' Aid · Battle Hymn · Blasphemous Act · Brightstone Ritual · Chaos Warp · Crimson Wisps · Daring Discovery · Dragon Fodder · Empty the Warrens · Expedite · Faithless Looting · Fists of Flame · Glimpse the Impossible · Goblin Negotiation · Grapeshot · Great Train Heist · Haze of Rage · Krenko's Command · Mana Geyser · Past in Flames · Renegade Tactics · Sazacap's Brew · Seething Song · Spreading Insurrection · Vandalblast · Wild Ride · Witch's Mark
Artifacts and enchantments
Boggart Shenanigans · Frontline Heroism · Goblin Bombardment · Idol of Oblivion · Impact Tremors · Quest for the Goblin Lord · Ruby Medallion · Skullclamp · Sol Ring · Swiftfoot Boots · Throne of Eldraine
Lands
Arena of Glory · Castle Embereth · Den of the Bugbear · Dwarven Mine · Forgotten Cave · Fountainport · Goblin Burrows · Hidden Volcano · Kher Keep · 22 Mountain · Reliquary Tower · Shinka, the Bloodsoaked Keep · Smoldering Crater · Spinerock Knoll · War Room
Other Secret Lair Drop precons