Precons › Doctor Who
Paradox Power
Commander precon · Doctor Who · 2023 · led by The Thirteenth Doctor and Yasmin Khan
Main theme: Spellslinger · Synergy 1.8/5 (developing) · Bracket 1–2 · The Thirteenth Doctor works with 7 of its cards
Upgrades at bracket 1–2
No Game Changers and no infinite combos: the level of an unchanged precon. Game Changers are cards on WotC's official list of cards that make a deck much stronger.
10 swaps, and after them the report reads the deck at bracket 1–2.
Its cards work together a little more: synergy 1.8 → 1.9 of 5, still developing. It is a little more consistent: Build 4.2 → 4.4 of 5, still on target; still 1 short on board wipes, 4 short on interaction, was 6. That is what this page measures: how well the deck holds together, not how strong it is.
Lands
- Take out Game Trail: Game Trail makes only red or green. Put in Ketria Triome: Ketria Triome enters tapped and makes blue, red or green.
- Take out Temple of Abandon: Temple of Abandon enters tapped. Put in Fire-Lit Thicket: Fire-Lit Thicket never enters tapped and makes red or green.
- Take out Frostboil Snarl: Frostboil Snarl enters tapped. Put in Cascade Bluffs: Cascade Bluffs never enters tapped and makes blue or red.
- Take out Temple of Epiphany: Temple of Epiphany enters tapped. Put in Ferrous Lake: Ferrous Lake never enters tapped and makes blue or red.
- Take out Temple of Mystery: Temple of Mystery enters tapped. Put in Breeding Pool: Breeding Pool never enters tapped and makes blue or green.
- Take out Vineglimmer Snarl: Vineglimmer Snarl enters tapped. Put in Flooded Grove: Flooded Grove never enters tapped and makes blue or green.
- Take out Rootbound Crag: Rootbound Crag can enter tapped. Put in Mossfire Valley: Mossfire Valley never enters tapped and makes red or green.
Card advantage
- Take out Think Twice: Think Twice costs 2 where Consider costs 1 and gets fewer cards for the mana. Put in Consider: Consider is the same card draw for 1 less mana and with more cards for the mana.
Interaction
- Take out Return the Past: Return the Past is next on the report's cut list. Works with 1 other card: with 1 again and again. Put in Cemetery Illuminator: Interaction: you were 6 short; Cemetery Illuminator counts as interaction. Danny Pink gives Cemetery Illuminator an extra ability.
- Take out Dan Lewis: Dan Lewis is next on the report's cut list. Works with 2 other cards: with 2 again and again. Put in Kheru Spellsnatcher: Interaction: you were 6 short; Kheru Spellsnatcher counts as interaction. Danny Pink gives Kheru Spellsnatcher an extra ability.
Upgrades at bracket 3
Up to three Game Changers, and no two-card infinite combo that costs 6 or less.
13 swaps, and after them the report reads the deck at bracket 3.
Its cards work together a little more: synergy 1.8 → 1.9 of 5, still developing. It is a little more consistent: Build 4.2 → 4.4 of 5, still on target; still 1 short on board wipes, 4 short on interaction, was 6. That is what this page measures: how well the deck holds together, not how strong it is.
Lands
- Take out Game Trail: Game Trail makes only red or green. Put in Ketria Triome: Ketria Triome enters tapped and makes blue, red or green.
- Take out Temple of Abandon: Temple of Abandon enters tapped. Put in Fire-Lit Thicket: Fire-Lit Thicket never enters tapped and makes red or green.
- Take out Frostboil Snarl: Frostboil Snarl enters tapped. Put in Cascade Bluffs: Cascade Bluffs never enters tapped and makes blue or red.
- Take out Temple of Epiphany: Temple of Epiphany enters tapped. Put in Ferrous Lake: Ferrous Lake never enters tapped and makes blue or red.
- Take out Temple of Mystery: Temple of Mystery enters tapped. Put in Breeding Pool: Breeding Pool never enters tapped and makes blue or green.
- Take out Vineglimmer Snarl: Vineglimmer Snarl enters tapped. Put in Flooded Grove: Flooded Grove never enters tapped and makes blue or green.
- Take out Rootbound Crag: Rootbound Crag can enter tapped. Put in Mossfire Valley: Mossfire Valley never enters tapped and makes red or green.
Ramp
- Take out Arcane Signet: Arcane Signet is weaker ramp than Chrome Mox. Put in Chrome Mox: Chrome Mox is ramp too, and one of the strongest cards in Commander: a Game Changer, which this bracket allows.
- Take out Bigger on the Inside: Bigger on the Inside is weaker ramp than Mana Vault. Put in Mana Vault: Mana Vault is ramp too, and one of the strongest cards in Commander: a Game Changer, which this bracket allows.
- Take out Carpet of Flowers: Carpet of Flowers is weaker ramp than Mox Diamond. Put in Mox Diamond: Mox Diamond is ramp too, and one of the strongest cards in Commander: a Game Changer, which this bracket allows.
Card advantage
- Take out Think Twice: Think Twice costs 2 where Consider costs 1 and gets fewer cards for the mana. Put in Consider: Consider is the same card draw for 1 less mana and with more cards for the mana.
Interaction
- Take out Return the Past: Return the Past is next on the report's cut list. Works with 1 other card: with 1 again and again. Put in Cemetery Illuminator: Interaction: you were 6 short; Cemetery Illuminator counts as interaction. Danny Pink gives Cemetery Illuminator an extra ability.
- Take out Dan Lewis: Dan Lewis is next on the report's cut list. Works with 2 other cards: with 2 again and again. Put in Kheru Spellsnatcher: Interaction: you were 6 short; Kheru Spellsnatcher counts as interaction. Danny Pink gives Kheru Spellsnatcher an extra ability.
Upgrades at bracket 4–5
No limits on Game Changers or combos.
16 swaps, and after them the report reads the deck at bracket 4–5.
Its cards work together a little more: synergy 1.8 → 2.0 of 5, still developing. It is a little more consistent: Build 4.2 → 4.4 of 5, still on target; still 1 short on board wipes, 3 short on interaction, was 6. That is what this page measures: how well the deck holds together, not how strong it is.
Lands
- Take out Game Trail: Game Trail makes only red or green. Put in Ketria Triome: Ketria Triome enters tapped and makes blue, red or green.
- Take out Temple of Abandon: Temple of Abandon enters tapped. Put in Fire-Lit Thicket: Fire-Lit Thicket never enters tapped and makes red or green.
- Take out Frostboil Snarl: Frostboil Snarl enters tapped. Put in Cascade Bluffs: Cascade Bluffs never enters tapped and makes blue or red.
- Take out Temple of Epiphany: Temple of Epiphany enters tapped. Put in Ferrous Lake: Ferrous Lake never enters tapped and makes blue or red.
- Take out Temple of Mystery: Temple of Mystery enters tapped. Put in Breeding Pool: Breeding Pool never enters tapped and makes blue or green.
- Take out Vineglimmer Snarl: Vineglimmer Snarl enters tapped. Put in Flooded Grove: Flooded Grove never enters tapped and makes blue or green.
- Take out Rootbound Crag: Rootbound Crag can enter tapped. Put in Mossfire Valley: Mossfire Valley never enters tapped and makes red or green.
Ramp
- Take out Arcane Signet: Arcane Signet is weaker ramp than Chrome Mox. Put in Chrome Mox: Chrome Mox is ramp too, and one of the strongest cards in Commander: a Game Changer, which this bracket allows.
- Take out Bigger on the Inside: Bigger on the Inside is weaker ramp than Mana Vault. Put in Mana Vault: Mana Vault is ramp too, and one of the strongest cards in Commander: a Game Changer, which this bracket allows.
- Take out Carpet of Flowers: Carpet of Flowers is weaker ramp than Mox Diamond. Put in Mox Diamond: Mox Diamond is ramp too, and one of the strongest cards in Commander: a Game Changer, which this bracket allows.
- Take out Cursed Mirror: Cursed Mirror is weaker ramp than Grim Monolith. Put in Grim Monolith: Grim Monolith is ramp too, and one of the strongest cards in Commander: a Game Changer, which this bracket allows.
Card advantage
- Take out Think Twice: Think Twice is weaker card draw than Rhystic Study. Put in Rhystic Study: Rhystic Study is card draw too, and one of the strongest cards in Commander: a Game Changer, which this bracket allows.
- Take out Surge of Brilliance: Surge of Brilliance is weaker card draw than The One Ring. Put in The One Ring: The One Ring is card draw too, and one of the strongest cards in Commander: a Game Changer, which this bracket allows.
Interaction
- Take out Return the Past: Return the Past is next on the report's cut list. Works with 1 other card: with 1 again and again. Put in Cemetery Illuminator: Interaction: you were 6 short; Cemetery Illuminator counts as interaction. Danny Pink gives Cemetery Illuminator an extra ability.
- Take out Dan Lewis: Dan Lewis is next on the report's cut list. Works with 2 other cards: with 2 again and again. Put in Kheru Spellsnatcher: Interaction: you were 6 short; Kheru Spellsnatcher counts as interaction. Danny Pink gives Kheru Spellsnatcher an extra ability.
Board wipes
- Take out Impending Flux: Impending Flux is weaker board wipe than Cyclonic Rift. Put in Cyclonic Rift: Cyclonic Rift is board wipe too, and one of the strongest cards in Commander: a Game Changer, which this bracket allows.
Opens a route: Questing Druid // Seek the Beast. 28 of its cards reach Danny Pink through it.
Also short, against a typical Commander deck: board wipes 1 of 2, interaction 6 of 12.
The decklist
Creatures
Bill Potts · Clara Oswald · Dan Lewis · Danny Pink · Flaming Tyrannosaurus · Frost Fair Lure Fish · Graham O'Brien · Iraxxa, Empress of Mars · Jenny Flint · Karvanista, Loyal Lupari // Lupari Shield · Lunar Hatchling · Madame Vastra · Me, the Immortal · Memory Worm · Nardole, Resourceful Cyborg · Osgood, Operation Double · River Song · Ryan Sinclair · Sisterhood of Karn · Strax, Sontaran Nurse · The Foretold Soldier · The Fugitive Doctor · The Twelfth Doctor · Thijarian Witness
Instants and sorceries
Beast Within · Chaos Warp · Cultivate · Decaying Time Loop · Farseek · Flatline · Growth Spiral · Impending Flux · Into the Time Vortex · Last Night Together · Ponder · Preordain · Quantum Misalignment · Search for Tomorrow · Start the TARDIS · Surge of Brilliance · Think Twice · Throes of Chaos · Truth or Consequences · Twice Upon a Time // Unlikely Meeting · Wreck and Rebuild
Artifacts and enchantments
Arcane Signet · Become the Pilot · Bigger on the Inside · Carpet of Flowers · Confession Dial · Cursed Mirror · Fugitive of the Judoon · Heaven Sent · Psychic Paper · Return the Past · River Song's Diary · Sol Ring · Sonic Screwdriver · Talisman of Curiosity · Talisman of Impulse · TARDIS · The Flux
Lands
Cinder Glade · Command Tower · Desolate Lighthouse · Dreamroot Cascade · Exotic Orchard · Fiery Islet · 4 Forest · Frontier Bivouac · Frostboil Snarl · Gallifrey Council Chamber · Game Trail · 4 Island · 3 Mountain · Myriad Landscape · Ominous Cemetery · Path of Ancestry · Reliquary Tower · Rockfall Vale · Rogue's Passage · Rootbound Crag · Sheltered Thicket · Stormcarved Coast · Temple of Abandon · Temple of Epiphany · Temple of Mystery · Temple of the False God · Vineglimmer Snarl · Waterlogged Grove
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