Inventive Iteration // Living Breakthrough

Inventive Iteration // Living Breakthrough

Enchantment — Saga // Enchantment Creature — Moonfolk

Mana cost: {3}{U}

How we read this card

(As this Saga enters and after your draw step, add a lore counter.)
Return up to one target creature or planeswalker to its owner's hand.

triggered — bounce

Return an artifact card from your graveyard to your hand. If you can't, draw a card.

triggered — brings a card back

triggered — draws you 1 card

Exile this Saga, then return it to the battlefield transformed under your control.

triggered —

triggered — blinks a permanent

triggered —

Flying
Whenever you cast a spell, your opponents can't cast spells with the same mana value as that spell until your next turn.

triggered —

Causes: a creature leaves the battlefield, a planeswalker leaves the battlefield, an artifact leaves a graveyard, draw a card, exile a Saga, a Saga leaves the battlefield, put a Saga onto the battlefield, transform a Saga.

Cares about: a spell is cast, an artifact in a graveyard.

Works well with

cast a spell — 155 cards in the game can cause this.

  1. Buster Sword — When a spell is cast thanks to Buster Sword, Inventive Iteration // Living Breakthrough triggers
  2. Jin-Gitaxias // The Great Synthesis — When a spell is cast thanks to Jin-Gitaxias // The Great Synthesis, Inventive Iteration // Living Breakthrough triggers
  3. Spawnsire of Ulamog — When Spawnsire of Ulamog is cast, Inventive Iteration // Living Breakthrough triggers
  4. Emperor Mihail II — When a Merfolk is cast thanks to Emperor Mihail II, Inventive Iteration // Living Breakthrough triggers
  5. The Reality Chip — When a spell is cast thanks to The Reality Chip, Inventive Iteration // Living Breakthrough triggers
  6. Shell of the Last Kappa — When Shell of the Last Kappa is cast, Inventive Iteration // Living Breakthrough triggers
  7. Kaho, Minamo Historian — When Kaho, Minamo Historian is cast, Inventive Iteration // Living Breakthrough triggers
  8. Transcendent Dragon — When Transcendent Dragon is cast, Inventive Iteration // Living Breakthrough triggers
  9. Kheru Spellsnatcher — When Kheru Spellsnatcher is cast, Inventive Iteration // Living Breakthrough triggers
  10. Magus of the Future — When a spell is cast thanks to Magus of the Future, Inventive Iteration // Living Breakthrough triggers

145 other cards cause it too. These are the ones with the most connections.

an artifact leaves a graveyard — 233 cards in the game can cause this (Inventive Iteration is one).

  1. Imotekh the Stormlord — When an artifact leaves a graveyard thanks to Inventive Iteration // Living Breakthrough, Imotekh the Stormlord makes 2 tokens

1 other card cares about it too. These are the ones with the most connections.

an artifact in a graveyard — 1,226 cards in the game can cause this.

  1. Invasion of New Capenna // Holy Frazzle-Cannon — Invasion of New Capenna // Holy Frazzle-Cannon puts cards into the graveyard that Inventive Iteration // Living Breakthrough can bring back
  2. Gut, True Soul Zealot — Gut, True Soul Zealot puts cards into the graveyard that Inventive Iteration // Living Breakthrough can bring back
  3. Monkey Cage — When Monkey Cage is in the graveyard, Inventive Iteration // Living Breakthrough can bring it back
  4. Straw Golem — When Straw Golem is in the graveyard, Inventive Iteration // Living Breakthrough can bring it back
  5. ED-E, Lonesome Eyebot — When ED-E, Lonesome Eyebot is in the graveyard, Inventive Iteration // Living Breakthrough can bring it back
  6. Trading Post — Trading Post puts cards into the graveyard that Inventive Iteration // Living Breakthrough can bring back
  7. Dawn-Blessed Pennant — When Dawn-Blessed Pennant is in the graveyard, Inventive Iteration // Living Breakthrough can bring it back
  8. Rod of Absorption — When Rod of Absorption is in the graveyard, Inventive Iteration // Living Breakthrough can bring it back
  9. Conjurer's Bauble — When Conjurer's Bauble is in the graveyard, Inventive Iteration // Living Breakthrough can bring it back
  10. Codex Shredder — When Codex Shredder is in the graveyard, Inventive Iteration // Living Breakthrough can bring it back
  11. Extruder — When Extruder is in the graveyard, Inventive Iteration // Living Breakthrough can bring it back
  12. Sai, Master Thopterist — Sai, Master Thopterist puts cards into the graveyard that Inventive Iteration // Living Breakthrough can bring back

1,458 other cards care about it too. These are the ones with the most connections.

anything is exiled — 2,497 cards in the game can cause this (Inventive Iteration is one).

  1. The War Doctor — When Inventive Iteration // Living Breakthrough is exiled, The War Doctor puts a time counter on itself

anything leaves a graveyard — 2,503 cards in the game can cause this (Inventive Iteration is one).

When an artifact leaves a graveyard thanks to Inventive Iteration // Living Breakthrough:

  1. Blastoneuron — makes each opponent lose 1 life
  2. Defiled Crypt // Cadaver Lab — makes a token
  3. Teval, the Balanced Scale — makes a token
  4. Hologram Stalker — makes a token
  5. Tormod, the Desecrator — makes a token
  6. Quintorius, Field Historian — makes a token
  7. Garrison Excavator — makes a token
  8. Amzu, Swarm's Hunger — makes a token
  9. Kirol, History Buff // Pack a Punch — becomes prepared
  10. Teval's Judgment — triggers

13 other cards care about it too. These are the ones with the most connections.

an enchantment is cast — 3,673 cards in the game can cause this (Inventive Iteration is one).

When Inventive Iteration // Living Breakthrough is cast:

  1. Hallowed Haunting — makes a token
  2. Daxos the Returned — puts a counter on a permanent
  3. Tatsunari, Toad Rider — makes a token
  4. Sythis, Harvest's Hand — gains you 1 life
  5. Sigil of the Empty Throne — makes a token
  6. Dawnhart Geist — gains you 2 life
  7. Herald of the Pantheon — gains you 1 life
  8. Kami of Transience — puts a +1/+1 counter on itself
  9. Argothian Enchantress — draws you 1 card
  10. Mesa Enchantress — draws you 1 card

255 other cards care about it too. These are the ones with the most connections.

a nontoken enchantment enters the battlefield — 3,691 cards in the game can cause this (Inventive Iteration is one).

  1. Historian's Boon — When Inventive Iteration // Living Breakthrough enters, Historian's Boon makes a token

an enchantment enters the battlefield — 3,743 cards in the game can cause this (Inventive Iteration is one).

When Inventive Iteration // Living Breakthrough enters:

  1. Calix, Guided by Fate — puts a counter on a creature
  2. Elvish Archivist — draws you 1 card
  3. Victor, Valgavoth's Seneschal — surveils
  4. Strength from the Fallen — gives +X/+X, where X is the number of creature cards in your graveyard
  5. Doomwake Giant — shrinks a creature by -1/-1
  6. Cacophony Unleashed — turns something into a creature
  7. Ghostly Dancers — makes a token
  8. Thassa's Devourer — mills a card
  9. Killian, Decisive Mentor — taps a creature
  10. Thoughtrender Lamia — makes an opponent discard a card

61 other cards care about it too. These are the ones with the most connections.

a card is drawn — 3,815 cards in the game can cause this (Inventive Iteration is one).

When Inventive Iteration // Living Breakthrough makes a player draw a card:

  1. Toothy, Imaginary Friend — puts a +1/+1 counter on itself
  2. Teferi's Tutelage — mills a card
  3. Temmet, Naktamun's Will — gives +1/+1
  4. Niv-Mizzet, Parun — deals 1 damage
  5. Aether Syphon — mills a card
  6. The Locust God — makes a token
  7. Starving Revenant — makes each opponent lose 1 life
  8. Diviner's Wand — gets +1/+1
  9. Ominous Seas — puts a foreshadow counter on itself
  10. Dream Trawler — gets +1/+0

57 other cards care about it too. These are the ones with the most connections.

a nontoken creature leaves the battlefield — 4,133 cards in the game can cause this (Inventive Iteration is one).

  1. Tokka & Rahzar, Unsupervised — When Inventive Iteration // Living Breakthrough leaves the battlefield, Tokka & Rahzar, Unsupervised puts a +1/+1 counter on itself
  2. Splinter, the Mentor — When Inventive Iteration // Living Breakthrough leaves the battlefield, Splinter, the Mentor makes a token
  3. Rat King, Pale Piper — When Inventive Iteration // Living Breakthrough leaves the battlefield, Rat King, Pale Piper makes a token
  4. Dual Nature — When a creature leaves the battlefield thanks to Inventive Iteration // Living Breakthrough, Dual Nature exiles a creature

a creature leaves the battlefield — 4,238 cards in the game can cause this (Inventive Iteration is one).

  1. Lunarch Veteran // Luminous Phantom — When Inventive Iteration // Living Breakthrough leaves the battlefield, Lunarch Veteran // Luminous Phantom gains you 1 life
  2. Extractor Demon — When a creature leaves the battlefield thanks to Inventive Iteration // Living Breakthrough, Extractor Demon mills a card
  3. Aang, Airbending Master — When Inventive Iteration // Living Breakthrough leaves the battlefield, Aang, Airbending Master puts a counter on a permanent
  4. Dour Port-Mage — When Inventive Iteration // Living Breakthrough leaves the battlefield, Dour Port-Mage draws you 1 card
  5. Vela the Night-Clad — When Inventive Iteration // Living Breakthrough leaves the battlefield, Vela the Night-Clad makes each opponent lose 1 life
  6. Taeko, the Patient Avalanche — When Inventive Iteration // Living Breakthrough leaves the battlefield, Taeko, the Patient Avalanche scries
  7. Ninth Bridge Patrol — When Inventive Iteration // Living Breakthrough leaves the battlefield, Ninth Bridge Patrol puts a +1/+1 counter on itself
  8. Funeral March — When a creature leaves the battlefield thanks to Inventive Iteration // Living Breakthrough, Funeral March makes a player sacrifice a creature
  9. Sally Sparrow — When Inventive Iteration // Living Breakthrough leaves the battlefield, Sally Sparrow triggers
  10. Aang, at the Crossroads // Aang, Destined Savior — When Inventive Iteration // Living Breakthrough leaves the battlefield, Aang, at the Crossroads // Aang, Destined Savior triggers

19 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Inventive Iteration is one).

  1. Nature's Wrath — When Inventive Iteration // Living Breakthrough enters, Nature's Wrath makes a player sacrifice an Island or permanent

24 other cards care about it too. These are the ones with the most connections.