Precons › Midnight Hunt Commander
Undead Unleashed
Commander precon · Midnight Hunt Commander · 2021 · led by Wilhelt, the Rotcleaver
Main theme: Zombie tribal · Synergy 4.3/5 (tight) · Bracket 1–2 · Wilhelt, the Rotcleaver works with 28 of its cards
Upgrades at bracket 1–2
No Game Changers and no infinite combos: the level of an unchanged precon. Game Changers are cards on WotC's official list of cards that make a deck much stronger.
13 swaps, and after them the report reads the deck at bracket 1–2.
Its cards work together as before: synergy stays at 4.3 of 5, tight. It is a little more consistent: Build 3.7 → 4.0 of 5, from close to on target; still 4 short on interaction, still 3 short on card advantage, 1 short on ramp, was 5. That is what this page measures: how well the deck holds together, not how strong it is.
Lands
- Take out Choked Estuary: Choked Estuary enters tapped. Put in Morphic Pool: Morphic Pool never enters tapped and makes blue or black.
- Take out Dimir Aqueduct: Dimir Aqueduct enters tapped. Put in Sunken Ruins: Sunken Ruins never enters tapped and makes blue or black.
- Take out Temple of Deceit: Temple of Deceit enters tapped. Put in Underground Sea: Underground Sea never enters tapped and makes blue or black.
Ramp
- Take out Rooftop Storm: Rooftop Storm is next on the report's cut list. Works with nothing else in this deck. Put in Fellwar Stone: Ramp: you were 5 short; Fellwar Stone counts as ramp.
- Take out Aetherspouts: Aetherspouts is next on the report's cut list. Works with nothing else in this deck. Put in The Soul Stone: Ramp: you were 5 short; The Soul Stone counts as ramp.
- Take out Dreadhorde Invasion: Dreadhorde Invasion is next on the report's cut list. Works with nothing else in this deck. Put in Aetheric Amplifier: Ramp: you were 5 short; Aetheric Amplifier counts as ramp.
- Take out Curse of Unbinding: Curse of Unbinding is next on the report's cut list. Works with 14 other cards: with 11 again and again, with 3 just once or in the background. Put in Agility Bobblehead: Ramp: you were 5 short; Agility Bobblehead counts as ramp.
- Take out Charcoal Diamond: Charcoal Diamond doesn't make blue, which the deck is short of for its spells. Put in Dimir Signet: Dimir Signet is the same ramp and makes blue, which the deck is short of for its spells.
- Take out Sky Diamond: Sky Diamond doesn't make black, which the deck is short of for its spells. Put in Star Compass: Star Compass is the same ramp and makes black, which the deck is short of for its spells.
Cards that work together
- Take out Army of the Damned: Army of the Damned works with 8 cards in this deck, 4 of them on its theme; Gempalm Polluter works with 29 cards, 22 of them on it. Put in Gempalm Polluter: While you control Gempalm Polluter, Endless Ranks of the Dead counts it and makes more tokens
- Take out Shadow Kin: Shadow Kin works with 9 cards in this deck, 1 of them on its theme; Champion of the Perished works with 32 cards, 27 of them on it, and with your commander. Put in Champion of the Perished: While you control Champion of the Perished, Endless Ranks of the Dead counts it and makes more tokens
- Take out Havengul Runebinder: Havengul Runebinder works with 8 cards in this deck, 4 of them on its theme; Shepherd of Rot works with 27 cards, 23 of them on it. Put in Shepherd of Rot: While you control Shepherd of Rot, Endless Ranks of the Dead counts it and makes more tokens
- Take out Syphon Flesh: Syphon Flesh works with 11 cards in this deck, 4 of them on its theme; Liliana the Repentant works with 39 cards, 1 of them on it. Put in Liliana the Repentant: When a Zombie enters thanks to Endless Ranks of the Dead, Liliana the Repentant mills a card
Upgrades at bracket 3
Up to three Game Changers, and no two-card infinite combo that costs 6 or less.
14 swaps, and after them the report reads the deck at bracket 3.
Its cards work together as before: synergy stays at 4.3 of 5, tight. It is a little more consistent: Build 3.7 → 4.0 of 5, from close to on target; still 4 short on interaction, still 3 short on card advantage, 1 short on ramp, was 5. That is what this page measures: how well the deck holds together, not how strong it is.
Lands
- Take out Choked Estuary: Choked Estuary enters tapped. Put in Morphic Pool: Morphic Pool never enters tapped and makes blue or black.
- Take out Dimir Aqueduct: Dimir Aqueduct enters tapped. Put in Sunken Ruins: Sunken Ruins never enters tapped and makes blue or black.
- Take out Temple of Deceit: Temple of Deceit enters tapped. Put in Underground Sea: Underground Sea never enters tapped and makes blue or black.
Ramp
- Take out Rooftop Storm: Rooftop Storm is next on the report's cut list. Works with nothing else in this deck. Put in Dimir Signet: Ramp: you were 5 short; Dimir Signet counts as ramp.
- Take out Aetherspouts: Aetherspouts is next on the report's cut list. Works with nothing else in this deck. Put in Fellwar Stone: Ramp: you were 5 short; Fellwar Stone counts as ramp.
- Take out Dreadhorde Invasion: Dreadhorde Invasion is next on the report's cut list. Works with nothing else in this deck. Put in The Soul Stone: Ramp: you were 5 short; The Soul Stone counts as ramp.
- Take out Curse of Unbinding: Curse of Unbinding is next on the report's cut list. Works with 14 other cards: with 11 again and again, with 3 just once or in the background. Put in Aetheric Amplifier: Ramp: you were 5 short; Aetheric Amplifier counts as ramp.
- Take out Charcoal Diamond: Charcoal Diamond is weaker ramp than Chrome Mox. Put in Chrome Mox: Chrome Mox is ramp too, and one of the strongest cards in Commander: a Game Changer, which this bracket allows.
- Take out Sky Diamond: Sky Diamond is weaker ramp than Mana Vault. Put in Mana Vault: Mana Vault is ramp too, and one of the strongest cards in Commander: a Game Changer, which this bracket allows.
Card advantage
- Take out Distant Melody: Distant Melody is weaker card draw than Rhystic Study. Put in Rhystic Study: Rhystic Study is card draw too, and one of the strongest cards in Commander: a Game Changer, which this bracket allows.
Cards that work together
- Take out Army of the Damned: Army of the Damned works with 8 cards in this deck, 4 of them on its theme; Gempalm Polluter works with 29 cards, 22 of them on it. Put in Gempalm Polluter: While you control Gempalm Polluter, Endless Ranks of the Dead counts it and makes more tokens
- Take out Shadow Kin: Shadow Kin works with 9 cards in this deck, 1 of them on its theme; Champion of the Perished works with 32 cards, 27 of them on it, and with your commander. Put in Champion of the Perished: While you control Champion of the Perished, Endless Ranks of the Dead counts it and makes more tokens
- Take out Havengul Runebinder: Havengul Runebinder works with 8 cards in this deck, 4 of them on its theme; Shepherd of Rot works with 27 cards, 23 of them on it. Put in Shepherd of Rot: While you control Shepherd of Rot, Endless Ranks of the Dead counts it and makes more tokens
- Take out Syphon Flesh: Syphon Flesh works with 11 cards in this deck, 4 of them on its theme; Liliana the Repentant works with 39 cards, 1 of them on it. Put in Liliana the Repentant: When a Zombie enters thanks to Endless Ranks of the Dead, Liliana the Repentant mills a card
Upgrades at bracket 4–5
No limits on Game Changers or combos.
14 swaps, and after them the report reads the deck at bracket 3. These are the same swaps as at bracket 3: none of the stronger cards bracket 4–5 allows does any of these jobs strictly better, so aiming higher changes nothing for this deck.
Its cards work together as before: synergy stays at 4.3 of 5, tight. It is a little more consistent: Build 3.7 → 4.0 of 5, from close to on target; still 4 short on interaction, still 3 short on card advantage, 1 short on ramp, was 5. That is what this page measures: how well the deck holds together, not how strong it is.
Lands
- Take out Choked Estuary: Choked Estuary enters tapped. Put in Morphic Pool: Morphic Pool never enters tapped and makes blue or black.
- Take out Dimir Aqueduct: Dimir Aqueduct enters tapped. Put in Sunken Ruins: Sunken Ruins never enters tapped and makes blue or black.
- Take out Temple of Deceit: Temple of Deceit enters tapped. Put in Underground Sea: Underground Sea never enters tapped and makes blue or black.
Ramp
- Take out Rooftop Storm: Rooftop Storm is next on the report's cut list. Works with nothing else in this deck. Put in Dimir Signet: Ramp: you were 5 short; Dimir Signet counts as ramp.
- Take out Aetherspouts: Aetherspouts is next on the report's cut list. Works with nothing else in this deck. Put in Fellwar Stone: Ramp: you were 5 short; Fellwar Stone counts as ramp.
- Take out Dreadhorde Invasion: Dreadhorde Invasion is next on the report's cut list. Works with nothing else in this deck. Put in The Soul Stone: Ramp: you were 5 short; The Soul Stone counts as ramp.
- Take out Curse of Unbinding: Curse of Unbinding is next on the report's cut list. Works with 14 other cards: with 11 again and again, with 3 just once or in the background. Put in Aetheric Amplifier: Ramp: you were 5 short; Aetheric Amplifier counts as ramp.
- Take out Charcoal Diamond: Charcoal Diamond is weaker ramp than Chrome Mox. Put in Chrome Mox: Chrome Mox is ramp too, and one of the strongest cards in Commander: a Game Changer, which this bracket allows.
- Take out Sky Diamond: Sky Diamond is weaker ramp than Mana Vault. Put in Mana Vault: Mana Vault is ramp too, and one of the strongest cards in Commander: a Game Changer, which this bracket allows.
Card advantage
- Take out Distant Melody: Distant Melody is weaker card draw than Rhystic Study. Put in Rhystic Study: Rhystic Study is card draw too, and one of the strongest cards in Commander: a Game Changer, which this bracket allows.
Cards that work together
- Take out Army of the Damned: Army of the Damned works with 8 cards in this deck, 4 of them on its theme; Gempalm Polluter works with 29 cards, 22 of them on it. Put in Gempalm Polluter: While you control Gempalm Polluter, Endless Ranks of the Dead counts it and makes more tokens
- Take out Shadow Kin: Shadow Kin works with 9 cards in this deck, 1 of them on its theme; Champion of the Perished works with 32 cards, 27 of them on it, and with your commander. Put in Champion of the Perished: While you control Champion of the Perished, Endless Ranks of the Dead counts it and makes more tokens
- Take out Havengul Runebinder: Havengul Runebinder works with 8 cards in this deck, 4 of them on its theme; Shepherd of Rot works with 27 cards, 23 of them on it. Put in Shepherd of Rot: While you control Shepherd of Rot, Endless Ranks of the Dead counts it and makes more tokens
- Take out Syphon Flesh: Syphon Flesh works with 11 cards in this deck, 4 of them on its theme; Liliana the Repentant works with 39 cards, 1 of them on it. Put in Liliana the Repentant: When a Zombie enters thanks to Endless Ranks of the Dead, Liliana the Repentant mills a card
Opens a route: Agent of the Fates. 1 of its cards reach Overseer of the Damned through it.
Also short, against a typical Commander deck: ramp 8 of 13, interaction 8 of 12, card advantage 11 of 14.
The decklist
Creatures
Butcher of Malakir · Cemetery Reaper · Cleaver Skaab · Corpse Augur · Death Baron · Diregraf Captain · Diregraf Colossus · Eater of Hope · Eloise, Nephalia Sleuth · Eternal Skylord · Fleshbag Marauder · Forgotten Creation · Gisa and Geralf · Gleaming Overseer · Gorex, the Tombshell · Gravespawn Sovereign · Havengul Runebinder · Hordewing Skaab · Liliana's Devotee · Lord of the Accursed · Midnight Reaper · Overseer of the Damned · Prowling Geistcatcher · Ravenous Rotbelly · Ruthless Deathfang · Shadow Kin · Spark Reaper · Stitcher Geralf · Tomb Tyrant · Undead Alchemist · Undead Augur
Planeswalkers
Liliana, Death's Majesty
Instants and sorceries
Aetherspouts · Army of the Damned · Dark Salvation · Distant Melody · Dread Summons · Drown in Dreams · Empty the Laboratory · Feed the Swarm · Ghouls' Night Out · Go for the Throat · Hour of Eternity · Syphon Flesh · Zombie Apocalypse
Artifacts and enchantments
Arcane Signet · Charcoal Diamond · Commander's Sphere · Crowded Crypt · Curse of the Restless Dead · Curse of Unbinding · Dreadhorde Invasion · Endless Ranks of the Dead · Liliana's Mastery · Open the Graves · Rooftop Storm · Sky Diamond · Sol Ring · Talisman of Dominance
Lands
Bojuka Bog · Choked Estuary · Command Tower · Darkwater Catacombs · Dimir Aqueduct · Exotic Orchard · 12 Island · Mortuary Mire · Myriad Landscape · Path of Ancestry · Sunken Hollow · 15 Swamp · Tainted Isle · Temple of Deceit · Unclaimed Territory
Other Midnight Hunt Commander precons