Precons › Midnight Hunt Commander

Coven Counters

Commander precon · Midnight Hunt Commander · 2021 · led by Leinore, Autumn Sovereign

Main theme: +1/+1 counters · Synergy 4.2/5 (tight) · Bracket 1–2 · Leinore, Autumn Sovereign works with 22 of its cards

Upgrades at bracket 1–2

No Game Changers and no infinite combos: the level of an unchanged precon. Game Changers are cards on WotC's official list of cards that make a deck much stronger.

13 swaps, and after them the report reads the deck at bracket 1–2.

Its cards work together a little more: synergy 4.2 → 4.4 of 5, still tight. It is more consistent: Build 4.2 → 4.8 of 5, still on target; no longer short on card advantage, still 2 short on interaction. That is what this page measures: how well the deck holds together, not how strong it is.

Lands

  1. Take out Fortified Village: Fortified Village enters tapped. Put in Bountiful Promenade: Bountiful Promenade never enters tapped and makes white or green.
  2. Take out Selesnya Sanctuary: Selesnya Sanctuary enters tapped. Put in Savannah: Savannah never enters tapped and makes white or green.
  3. Take out Temple of Plenty: Temple of Plenty enters tapped. Put in Temple Garden: Temple Garden never enters tapped and makes white or green.

Card advantage

  1. Take out Curse of Conformity: Curse of Conformity is next on the report's cut list. Works with nothing else in this deck. Put in Caradora, Heart of Alacria: Card advantage: you were 8 short; Caradora, Heart of Alacria counts as card advantage.
  2. Take out Citadel Siege: Citadel Siege is next on the report's cut list. Works with 2 other cards: with 1 again and again, with 1 just once or in the background. Put in Mikey & Leo, Chaos & Order: Card advantage: you were 8 short; Mikey & Leo, Chaos & Order counts as card advantage.
  3. Take out Biogenic Upgrade: Biogenic Upgrade is next on the report's cut list. Put in High Score: Card advantage: you were 8 short; High Score counts as card advantage.
  4. Take out Ainok Bond-Kin: Ainok Bond-Kin is next on the report's cut list. Works with 11 other cards: with 4 again and again, with 7 just once or in the background. Put in Terrasymbiosis: Card advantage: you were 8 short; Terrasymbiosis counts as card advantage.
  5. Take out Kurbis, Harvest Celebrant: Kurbis, Harvest Celebrant is next on the report's cut list. Works with 11 other cards: with 5 again and again, with 6 just once or in the background. Put in Sazh Katzroy: Card advantage: you were 8 short; Sazh Katzroy counts as card advantage. Kyler, Sigardian Emissary gives Sazh Katzroy bigger stats.
  6. Take out Sigardian Zealot: Sigardian Zealot is next on the report's cut list. Works with 19 other cards: with 10 again and again, with 9 just once or in the background. Put in Goliath, Mass Manipulator: Card advantage: you were 8 short; Goliath, Mass Manipulator counts as card advantage.
  7. Take out Odric, Master Tactician: Odric, Master Tactician is next on the report's cut list. Works with 19 other cards: with 10 again and again, with 9 just once or in the background. Put in Generous Patron: Card advantage: you were 8 short; Generous Patron counts as card advantage. When Kyler, Sigardian Emissary gets a counter, Generous Patron draws you 1 card.
  8. Take out Abzan Falconer: Abzan Falconer is next on the report's cut list. Works with 19 other cards: with 10 again and again, with 9 just once or in the background. Put in Garruk's Uprising: Card advantage: you were 8 short; Garruk's Uprising counts as card advantage. Garruk's Uprising gives Kyler, Sigardian Emissary trample.

Cards that work together

  1. Take out Bestial Menace: Bestial Menace works with 2 cards in this deck, all of them on its theme. Put in Shang-Chi, Martial Mentor: When Kyler, Sigardian Emissary gets a counter, Shang-Chi, Martial Mentor puts twice that many +1/+1 counters on it
  2. Take out Curse of Clinging Webs: Curse of Clinging Webs works with 6 cards in this deck, 2 of them on its theme; Lossarnach Captain works with 17 cards, 11 of them on it. Put in Lossarnach Captain: When a Human enters thanks to Lossarnach Captain, Kyler, Sigardian Emissary puts a +1/+1 counter on itself

Upgrades at bracket 3

Up to three Game Changers, and no two-card infinite combo that costs 6 or less.

16 swaps, and after them the report reads the deck at bracket 3.

Its cards work together a little more: synergy 4.2 → 4.4 of 5, still tight. It is more consistent: Build 4.2 → 4.8 of 5, still on target; no longer short on card advantage, still 2 short on interaction. That is what this page measures: how well the deck holds together, not how strong it is.

Lands

  1. Take out Fortified Village: Fortified Village enters tapped. Put in Bountiful Promenade: Bountiful Promenade never enters tapped and makes white or green.
  2. Take out Selesnya Sanctuary: Selesnya Sanctuary enters tapped. Put in Savannah: Savannah never enters tapped and makes white or green.
  3. Take out Temple of Plenty: Temple of Plenty enters tapped. Put in Temple Garden: Temple Garden never enters tapped and makes white or green.

Ramp

  1. Take out Arcane Signet: Arcane Signet is weaker ramp than Smothering Tithe. Put in Smothering Tithe: Smothering Tithe is ramp too, and one of the strongest cards in Commander: a Game Changer, which this bracket allows.
  2. Take out Talisman of Unity: Talisman of Unity is weaker ramp than Chrome Mox. Put in Chrome Mox: Chrome Mox is ramp too, and one of the strongest cards in Commander: a Game Changer, which this bracket allows.

Card advantage

  1. Take out Curse of Conformity: Curse of Conformity is next on the report's cut list. Works with nothing else in this deck. Put in Caradora, Heart of Alacria: Card advantage: you were 8 short; Caradora, Heart of Alacria counts as card advantage.
  2. Take out Citadel Siege: Citadel Siege is next on the report's cut list. Works with 2 other cards: with 1 again and again, with 1 just once or in the background. Put in Mikey & Leo, Chaos & Order: Card advantage: you were 8 short; Mikey & Leo, Chaos & Order counts as card advantage.
  3. Take out Biogenic Upgrade: Biogenic Upgrade is next on the report's cut list. Put in High Score: Card advantage: you were 8 short; High Score counts as card advantage.
  4. Take out Ainok Bond-Kin: Ainok Bond-Kin is next on the report's cut list. Works with 11 other cards: with 4 again and again, with 7 just once or in the background. Put in Terrasymbiosis: Card advantage: you were 8 short; Terrasymbiosis counts as card advantage.
  5. Take out Kurbis, Harvest Celebrant: Kurbis, Harvest Celebrant is next on the report's cut list. Works with 11 other cards: with 5 again and again, with 6 just once or in the background. Put in Sazh Katzroy: Card advantage: you were 8 short; Sazh Katzroy counts as card advantage. Kyler, Sigardian Emissary gives Sazh Katzroy bigger stats.
  6. Take out Sigardian Zealot: Sigardian Zealot is next on the report's cut list. Works with 19 other cards: with 10 again and again, with 9 just once or in the background. Put in Goliath, Mass Manipulator: Card advantage: you were 8 short; Goliath, Mass Manipulator counts as card advantage.
  7. Take out Odric, Master Tactician: Odric, Master Tactician is next on the report's cut list. Works with 19 other cards: with 10 again and again, with 9 just once or in the background. Put in Generous Patron: Card advantage: you were 8 short; Generous Patron counts as card advantage. When Kyler, Sigardian Emissary gets a counter, Generous Patron draws you 1 card.
  8. Take out Abzan Falconer: Abzan Falconer is next on the report's cut list. Works with 19 other cards: with 10 again and again, with 9 just once or in the background. Put in Garruk's Uprising: Card advantage: you were 8 short; Garruk's Uprising counts as card advantage. Garruk's Uprising gives Kyler, Sigardian Emissary trample.
  9. Take out Moonsilver Key: Moonsilver Key is weaker card search than Enlightened Tutor. Put in Enlightened Tutor: Enlightened Tutor is card search too, and one of the strongest cards in Commander: a Game Changer, which this bracket allows.

Cards that work together

  1. Take out Bestial Menace: Bestial Menace works with 2 cards in this deck, all of them on its theme. Put in Shang-Chi, Martial Mentor: When Kyler, Sigardian Emissary gets a counter, Shang-Chi, Martial Mentor puts twice that many +1/+1 counters on it
  2. Take out Curse of Clinging Webs: Curse of Clinging Webs works with 6 cards in this deck, 2 of them on its theme; Lossarnach Captain works with 17 cards, 11 of them on it. Put in Lossarnach Captain: When a Human enters thanks to Lossarnach Captain, Kyler, Sigardian Emissary puts a +1/+1 counter on itself

Upgrades at bracket 4–5

No limits on Game Changers or combos.

17 swaps, and after them the report reads the deck at bracket 4–5.

Its cards work together a little more: synergy 4.2 → 4.4 of 5, still tight. It is more consistent: Build 4.2 → 4.8 of 5, still on target; no longer short on card advantage, still 2 short on interaction. That is what this page measures: how well the deck holds together, not how strong it is.

Lands

  1. Take out Fortified Village: Fortified Village enters tapped. Put in Bountiful Promenade: Bountiful Promenade never enters tapped and makes white or green.
  2. Take out Selesnya Sanctuary: Selesnya Sanctuary enters tapped. Put in Savannah: Savannah never enters tapped and makes white or green.
  3. Take out Temple of Plenty: Temple of Plenty enters tapped. Put in Temple Garden: Temple Garden never enters tapped and makes white or green.

Ramp

  1. Take out Arcane Signet: Arcane Signet is weaker ramp than Smothering Tithe. Put in Smothering Tithe: Smothering Tithe is ramp too, and one of the strongest cards in Commander: a Game Changer, which this bracket allows.
  2. Take out Talisman of Unity: Talisman of Unity is weaker ramp than Chrome Mox. Put in Chrome Mox: Chrome Mox is ramp too, and one of the strongest cards in Commander: a Game Changer, which this bracket allows.

Card advantage

  1. Take out Curse of Conformity: Curse of Conformity is next on the report's cut list. Works with nothing else in this deck. Put in Caradora, Heart of Alacria: Card advantage: you were 8 short; Caradora, Heart of Alacria counts as card advantage.
  2. Take out Citadel Siege: Citadel Siege is next on the report's cut list. Works with 2 other cards: with 1 again and again, with 1 just once or in the background. Put in Mikey & Leo, Chaos & Order: Card advantage: you were 8 short; Mikey & Leo, Chaos & Order counts as card advantage.
  3. Take out Biogenic Upgrade: Biogenic Upgrade is next on the report's cut list. Put in High Score: Card advantage: you were 8 short; High Score counts as card advantage.
  4. Take out Ainok Bond-Kin: Ainok Bond-Kin is next on the report's cut list. Works with 11 other cards: with 4 again and again, with 7 just once or in the background. Put in Terrasymbiosis: Card advantage: you were 8 short; Terrasymbiosis counts as card advantage.
  5. Take out Kurbis, Harvest Celebrant: Kurbis, Harvest Celebrant is next on the report's cut list. Works with 11 other cards: with 5 again and again, with 6 just once or in the background. Put in Sazh Katzroy: Card advantage: you were 8 short; Sazh Katzroy counts as card advantage. Kyler, Sigardian Emissary gives Sazh Katzroy bigger stats.
  6. Take out Sigardian Zealot: Sigardian Zealot is next on the report's cut list. Works with 19 other cards: with 10 again and again, with 9 just once or in the background. Put in Goliath, Mass Manipulator: Card advantage: you were 8 short; Goliath, Mass Manipulator counts as card advantage.
  7. Take out Odric, Master Tactician: Odric, Master Tactician is next on the report's cut list. Works with 19 other cards: with 10 again and again, with 9 just once or in the background. Put in Generous Patron: Card advantage: you were 8 short; Generous Patron counts as card advantage. When Kyler, Sigardian Emissary gets a counter, Generous Patron draws you 1 card.
  8. Take out Abzan Falconer: Abzan Falconer is next on the report's cut list. Works with 19 other cards: with 10 again and again, with 9 just once or in the background. Put in Garruk's Uprising: Card advantage: you were 8 short; Garruk's Uprising counts as card advantage. Garruk's Uprising gives Kyler, Sigardian Emissary trample.
  9. Take out Moonsilver Key: Moonsilver Key is weaker card search than Enlightened Tutor. Put in Enlightened Tutor: Enlightened Tutor is card search too, and one of the strongest cards in Commander: a Game Changer, which this bracket allows.

Interaction

  1. Take out Return to Dust: Return to Dust is weaker removal than Aura Shards. Put in Aura Shards: Aura Shards is removal too, and one of the strongest cards in Commander: a Game Changer, which this bracket allows.

Cards that work together

  1. Take out Bestial Menace: Bestial Menace works with 2 cards in this deck, all of them on its theme. Put in Shang-Chi, Martial Mentor: When Kyler, Sigardian Emissary gets a counter, Shang-Chi, Martial Mentor puts twice that many +1/+1 counters on it
  2. Take out Curse of Clinging Webs: Curse of Clinging Webs works with 6 cards in this deck, 2 of them on its theme; Lossarnach Captain works with 17 cards, 11 of them on it. Put in Lossarnach Captain: When a Human enters thanks to Lossarnach Captain, Kyler, Sigardian Emissary puts a +1/+1 counter on itself

Opens a route: Swarmborn Giant. 1 of its cards reach Enduring Scalelord through it.

Also short, against a typical Commander deck: card advantage 6 of 14, interaction 11 of 13.

The decklist

Creatures

Abzan Falconer · Ainok Bond-Kin · Angel of Glory's Rise · Avacyn's Pilgrim · Bastion Protector · Champion of Lambholt · Custodi Soulbinders · Dawnhart Wardens · Dearly Departed · Elite Scaleguard · Enduring Scalelord · Eternal Witness · Gyre Sage · Herald of War · Heron's Grace Champion · Heronblade Elite · Juniper Order Ranger · Kessig Cagebreakers · Knight of the White Orchid · Kurbis, Harvest Celebrant · Kyler, Sigardian Emissary · Mikaeus, the Lunarch · Moorland Rescuer · Odric, Master Tactician · Orzhov Advokist · Riders of Gavony · Sigarda, Heron's Grace · Sigarda's Vanguard · Sigardian Zealot · Somberwald Beastmaster · Somberwald Sage · Stalwart Pathlighter · Trostani's Summoner · Verdurous Gearhulk · Victory's Envoy · Wall of Mourning · Wild Beastmaster · Yavimaya Elder

Instants and sorceries

Beast Within · Bestial Menace · Biogenic Upgrade · Celebrate the Harvest · Celestial Judgment · Cleansing Nova · Growth Spasm · Hour of Reckoning · Inspiring Call · Return to Dust · Ruinous Intrusion · Shamanic Revelation · Swords to Plowshares · Unbreakable Formation

Artifacts and enchantments

Arcane Signet · Citadel Siege · Curse of Clinging Webs · Curse of Conformity · Death's Presence · Lifecrafter's Bestiary · Moonsilver Key · Sol Ring · Swiftfoot Boots · Talisman of Unity

Lands

Blighted Woodland · Canopy Vista · Command Tower · Exotic Orchard · 12 Forest · Fortified Village · Krosan Verge · Myriad Landscape · Path of Ancestry · 12 Plains · Rogue's Passage · Selesnya Sanctuary · Sungrass Prairie · Temple of Plenty · Temple of the False God

Other Midnight Hunt Commander precons