edhseer Commander synergy, explained
Sorcery
Mana cost: {1}{R}{R}
Cleave {4}{U}{U}{R}
Take an extra turn after this one. During that turn, damage can't be prevented. [At the beginning of that turn's end step, you lose the game.]
on-cast — takes an extra turn
on-cast —
on-cast —
Exile Alchemist's Gambit.
on-cast —
Causes: damage is prevented, a player loses the game, exile a card, anything leaves the battlefield.
Cares about: nothing.
a player loses the game — 41 cards in the game can cause this (Alchemist's Gambit is one).
5 other cards care about it too. These are the ones with the most connections.
damage is prevented — 568 cards in the game can cause this (Alchemist's Gambit is one).
When Alchemist's Gambit has damage prevented:
anything is exiled — 2,497 cards in the game can cause this (Alchemist's Gambit is one).
a sorcery is cast — 3,720 cards in the game can cause this (Alchemist's Gambit is one).
When Alchemist's Gambit is cast:
424 other cards care about it too. These are the ones with the most connections.
anything is cast — 31,128 cards in the game can cause this (Alchemist's Gambit is one).
When Alchemist's Gambit is cast:
5 other cards care about it too. These are the ones with the most connections.