Awaken the Inferno

Awaken the Inferno

Sorcery

Mana cost: {4}{R}

How we read this card

Awaken the Inferno deals 6 damage to target creature or planeswalker an opponent controls. Put a +1/+1 counter on up to one target creature you control.

on-cast — deals 6 damage

on-cast — puts a counter on it

Basic landcycling {2}

activated — searches a library

Causes: a creature deals noncombat damage, a planeswalker deals noncombat damage, put a counter on a creature.

Cares about: nothing.

Works well with

a sorcery is discarded — 68 cards in the game can cause this (Awaken the Inferno is one).

When Awaken the Inferno makes a player discard a card:

  1. Bone Miser — draws you 1 card
  2. Oskar, Rubbish Reclaimer — brings a card back
  3. Conspiracy Theorist — brings a card back
  4. Veronica, Dissident Scribe — makes a token
  5. Green Goblin, Nemesis — puts a counter on a Goblin
  6. Surly Badgersaur — deals damage

1 other card cares about it too. These are the ones with the most connections.

a planeswalker deals noncombat damage — 357 cards in the game can cause this (Awaken the Inferno is one).

  1. Tamanoa — When Awaken the Inferno deals noncombat damage, Tamanoa gains you that much life

1 other card cares about it too. These are the ones with the most connections.

a card is discarded — 2,042 cards in the game can cause this (Awaken the Inferno is one).

When Awaken the Inferno makes a player discard a card:

  1. Ivora, Insatiable Heir — puts a +1/+1 counter on itself
  2. Cool but Rude — deals 2 damage
  3. Containment Construct — brings a card back
  4. Moonstone, Harsh Mistress — brings a card back
  5. Lazotep Chancellor — puts 2 counters on a Zombie or Army
  6. Magmakin Artillerist — deals that much damage
  7. Inti, Seneschal of the Sun — exiles a card from your library
  8. Pitchstone Wall — sacrifices itself
  9. Currency Converter — exiles it
  10. Hostile Investigator — triggers

51 other cards care about it too. These are the ones with the most connections.

a creature gets a counter — 2,691 cards in the game can cause this (Awaken the Inferno is one).

When a creature gets a counter thanks to Awaken the Inferno:

  1. Hollowmurk Siege — draws you 1 card
  2. Ant-Man, Colony Commander — makes a token
  3. Earth Kingdom General — gains you that much life
  4. Casey Jones, Back Alley Brute — deals that much damage
  5. Shalai and Hallar — deals that much damage
  6. Danny Pink — draws you 1 card
  7. Enduring Scalelord — puts a +1/+1 counter on itself
  8. Mikey & Leo, Chaos & Order — draws you 1 card
  9. Knight of Wundagore — puts a +1/+1 counter on itself
  10. Omarthis, Ghostfire Initiate — puts a counter on a permanent

31 other cards care about it too. These are the ones with the most connections.

anything deals noncombat damage — 3,068 cards in the game can cause this (Awaken the Inferno is one).

When Awaken the Inferno deals noncombat damage:

  1. Quest for Pure Flame — puts a quest counter on itself
  2. Soul-Scar Mage — puts that many counters on a permanent
  3. Fear of Burning Alive — deals that amount damage
  4. Niv-Mizzet, Visionary — draws you that many cards
  5. Dragonborn Champion — draws you 1 card
  6. Chandra's Incinerator — deals that much damage
  7. Chandra's Pyreling — gets +1/+0
  8. Talon of Pain — puts a charge counter on itself
  9. Thor, Guardian of Midgard — exiles a card from your library
  10. Virtue of Courage // Embereth Blaze — exiles a card from your library

36 other cards care about it too. These are the ones with the most connections.

a sorcery is cast — 3,720 cards in the game can cause this (Awaken the Inferno is one).

When Awaken the Inferno is cast:

  1. Invasion of Regatha // Disciples of the Inferno — gets +1/+1
  2. Tomik, Izzet Sparkmage — gets +1/+1
  3. Spellweaver Volute — copies a spell
  4. Lilah, Undefeated Slickshot — gets +1/+1
  5. Niblis of Frost — gets +1/+1
  6. Primeval Bounty — puts 3 counters on a creature
  7. Tetsuko Umezawa, Pursuer — gets +1/+1
  8. Thor, God of Thunder — deals that spell's mana value damage
  9. Artist's Talent — draws and discards
  10. Blood Funnel — sacrifices a creature

424 other cards care about it too. These are the ones with the most connections.

anything gets a counter — 4,415 cards in the game can cause this (Awaken the Inferno is one).

  1. All Will Be One — When a creature gets a counter thanks to Awaken the Inferno, All Will Be One deals that much damage

7 other cards care about it too. These are the ones with the most connections.

a card in a graveyard — 7,589 cards in the game can cause this (Awaken the Inferno is one).

  1. Charnelhoard Wurm — When Awaken the Inferno is in the graveyard, Charnelhoard Wurm can bring it back
  2. Gale, Waterdeep Prodigy — When Awaken the Inferno is in the graveyard, Gale, Waterdeep Prodigy can bring it back
  3. Transplant Theorist — When Awaken the Inferno is in the graveyard, Transplant Theorist can bring it back
  4. Heart-Shaped Herb — When Awaken the Inferno is in the graveyard, Heart-Shaped Herb can bring it back
  5. Wayward Angel — Awaken the Inferno fills your graveyard toward the 7 or more cards Wayward Angel needs
  6. Victimize — When Awaken the Inferno is in the graveyard, Victimize can bring it back
  7. Bound // Determined — When Awaken the Inferno is in the graveyard, Bound // Determined can bring it back
  8. Enlightened Confidant — When Awaken the Inferno is in the graveyard, Enlightened Confidant can bring it back

436 other cards care about it too. These are the ones with the most connections.

a creature is dealt damage — 18,923 cards in the game can cause this (Awaken the Inferno is one).

  1. Soul Link — When a creature is dealt damage thanks to Awaken the Inferno, Soul Link gains you that much life

26 other cards care about it too. These are the ones with the most connections.