edhseer Commander synergy, explained
Sorcery
Mana cost: {3}{R}{R}
Burn Down the House deals 5 damage to each creature and each planeswalker.
on-cast — deals 5 damage
Create three 1/1 red Devil creature tokens with "When this token dies, it deals 1 damage to any target." They gain haste until end of turn.
on-cast — makes 3 tokens
on-cast — grants haste
Causes: you face a dilemma, a creature deals noncombat damage, a planeswalker deals noncombat damage, create a Devil creature token, put a Devil creature token onto the battlefield.
Cares about: nothing.
a planeswalker deals noncombat damage — 357 cards in the game can cause this (Burn Down the House is one).
1 other card cares about it too. These are the ones with the most connections.
you face a dilemma — 739 cards in the game can cause this (Burn Down the House is one).
When Burn Down the House poses a dilemma:
provide a creature to sacrifice — 2,720 cards in the game can cause this.
2,717 other cards cause it too. These are the ones with the most connections.
a creature token enters the battlefield — 2,799 cards in the game can cause this (Burn Down the House is one).
When a Devil enters thanks to Burn Down the House:
a creature token is created — 2,799 cards in the game can cause this (Burn Down the House is one).
3 other cards care about it too. These are the ones with the most connections.
anything deals noncombat damage — 3,068 cards in the game can cause this (Burn Down the House is one).
When Burn Down the House deals noncombat damage:
36 other cards care about it too. These are the ones with the most connections.
a token enters the battlefield — 3,710 cards in the game can cause this (Burn Down the House is one).
When a Devil enters thanks to Burn Down the House:
3 other cards care about it too. These are the ones with the most connections.
a token is created — 3,711 cards in the game can cause this (Burn Down the House is one).
When Burn Down the House makes a Devil token:
17 other cards care about it too. These are the ones with the most connections.
a sorcery is cast — 3,720 cards in the game can cause this (Burn Down the House is one).
When Burn Down the House is cast:
424 other cards care about it too. These are the ones with the most connections.
a creature is dealt damage — 18,923 cards in the game can cause this (Burn Down the House is one).
When a creature is dealt damage thanks to Burn Down the House:
17 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Burn Down the House is one).
When a Devil enters thanks to Burn Down the House:
333 other cards care about it too. These are the ones with the most connections.
anything is cast — 31,128 cards in the game can cause this (Burn Down the House is one).
11 other cards care about it too. These are the ones with the most connections.