Coralhelm Commander

Coralhelm Commander

Creature — Merfolk Soldier

Mana cost: {U}{U}

How we read this card

Level up {1}
LEVEL 2-3
3/3
Flying
LEVEL 4+
4/4
Flying
Other Merfolk creatures you control get +1/+1.

static — gives +1/+1

Causes: nothing.

Cares about: a Merfolk creature it boosts.

Works well with

a Merfolk deals combat damage — 386 cards in the game can cause this (Coralhelm Commander is one).

  1. Seafloor Oracle — When Coralhelm Commander deals combat damage, Seafloor Oracle draws you 1 card

a Merfolk creature it boosts — 396 cards in the game can cause this (Coralhelm Commander is one).

  1. Umara Wizard // Umara Skyfalls — Coralhelm Commander gives Umara Wizard // Umara Skyfalls bigger stats

394 other cards care about it too. These are the ones with the most connections.

a Merfolk enters the battlefield — 397 cards in the game can cause this (Coralhelm Commander is one).

When Coralhelm Commander enters:

  1. Forerunner of the Heralds — puts a +1/+1 counter on itself
  2. Deeproot Elite — puts a counter on a Merfolk
  3. River Sneak — gets +1/+1

a Soldier creature enters the battlefield — 1,279 cards in the game can cause this (Coralhelm Commander is one).

  1. Veteran's Armaments — When Coralhelm Commander enters, Veteran's Armaments triggers

anything attacks — 17,934 cards in the game can cause this (Coralhelm Commander is one).

When Coralhelm Commander attacks:

  1. Far Fortune, End Boss — deals 1 damage
  2. Temmet, Naktamun's Will — draws you 1 card
  3. Grim Javelineer — gives +1/+0
  4. Invisible Woman — triggers
  5. Caesar, Legion's Emperor — sacrifices a creature
  6. Guide of Souls — triggers
  7. Campsite Cuisine — sacrifices a Food
  8. Gossip's Talent — triggers
  9. Banon, the Returners' Leader — draws and discards
  10. Toph, Earthbending Master — puts a counter on a permanent

115 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in the game can cause this (Coralhelm Commander is one).

When Coralhelm Commander attacks:

  1. Adaptive Omnitool — searches a library
  2. Anthem of Rakdos — gives +2/+0
  3. Kindred Discovery — draws you 1 card
  4. Invasion of New Capenna // Holy Frazzle-Cannon — puts counters on a permanent
  5. Chorale of the Void — brings a card back
  6. Anim Pakal, Thousandth Moon — puts a +1/+1 counter on itself
  7. Saw — sacrifices a creature
  8. Gisa's Favorite Shovel — makes an opponent sacrifice a creature
  9. Ultima Weapon — kills a creature an opponent controls
  10. Total War — kills a creature

191 other cards care about it too. These are the ones with the most connections.

a creature blocks — 17,934 cards in the game can cause this (Coralhelm Commander is one).

When Coralhelm Commander blocks:

  1. Mage Hunters' Onslaught — makes a player lose 1 life
  2. Carnage Gladiator — makes a player lose 1 life
  3. Barrow-Blade — strips abilities
  4. Heat of Battle — deals 1 damage
  5. Battle Strain — deals 1 damage
  6. Favor of the Woods — gains you 3 life
  7. Tide of War — sacrifices a creature
  8. Dead-Iron Sledge — kills a creature
  9. Dwindle — kills a creature
  10. Shield of the Righteous — triggers

22 other cards care about it too. These are the ones with the most connections.

a nontoken creature attacks — 17,934 cards in the game can cause this (Coralhelm Commander is one).

When Coralhelm Commander attacks:

  1. Mardu Ascendancy — makes a token
  2. Basri Ket — makes a token
  3. Militia's Pride — makes a token

a creature deals combat damage — 17,934 cards in the game can cause this (Coralhelm Commander is one).

When Coralhelm Commander deals combat damage:

  1. Locutus of Borg — makes a token
  2. Antagonist Incorporator — makes a token
  3. Hive Mind Coprocessor — makes you lose life

204 other cards care about it too. These are the ones with the most connections.

a creature is cast — 18,010 cards in the game can cause this (Coralhelm Commander is one).

When Coralhelm Commander is cast:

  1. Primeval Bounty — makes a token
  2. Bloodbond March — brings a card back
  3. Dancing from Dark to Dawn — puts that spell's mana value counters on a creature
  4. Endrek Sahr, Master Breeder — makes that spell's mana value tokens
  5. Summon: Fenrir — it arrives with counters thanks to Summon: Fenrir
  6. Summon: Brynhildr — grants haste
  7. Skittering Horror — sacrifices itself
  8. Skittering Skirge — sacrifices itself
  9. Skittering Monstrosity — sacrifices itself
  10. Silverback Elder — triggers

81 other cards care about it too. These are the ones with the most connections.

a nontoken creature enters the battlefield — 18,448 cards in the game can cause this (Coralhelm Commander is one).

  1. Riku of Two Reflections — When Coralhelm Commander enters, Riku of Two Reflections makes a token

32 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Coralhelm Commander is one).

When Coralhelm Commander enters:

  1. Slash, Reptile Rampager — deals 2 damage
  2. Ray Fillet, Wave Warrior — puts a counter on itself
  3. The Neutrinos — gets +1/+0
  4. Wingnut, Bat on the Belfry — grants flying, haste and menace
  5. Aetherstorm Roc — puts a counter on a permanent you control
  6. Raphael, Most Attitude — exiles a card from your library

382 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Coralhelm Commander is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When Coralhelm Commander enters, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

48 other cards care about it too. These are the ones with the most connections.