edhseer Commander synergy, explained
Artifact Creature — Construct
Mana cost: {5}{U}
Flying
Other artifact creatures you control have flying.
static — grants a keyword
When this creature enters, each noncreature artifact you control becomes a 4/4 artifact creature until end of turn.
triggered — turns something into a creature
triggered — gives 4/4
Causes: nothing.
Cares about: a creature it grants abilities to, an artifact it grants abilities to.
hits creature — 2,298 cards in the game can cause this.
12 other cards care about it too. These are the ones with the most connections.
an artifact attacks — 1,243 cards in the game can cause this (Cyberdrive Awakener is one).
When Cyberdrive Awakener attacks:
1 other card cares about it too. These are the ones with the most connections.
an artifact deals combat damage — 1,243 cards in the game can cause this (Cyberdrive Awakener is one).
When Cyberdrive Awakener deals combat damage:
3 other cards care about it too. These are the ones with the most connections.
a nontoken artifact deals combat damage — 1,243 cards in the game can cause this (Cyberdrive Awakener is one).
an artifact is cast — 3,683 cards in the game can cause this (Cyberdrive Awakener is one).
When Cyberdrive Awakener is cast:
271 other cards care about it too. These are the ones with the most connections.
a nontoken artifact enters the battlefield — 3,768 cards in the game can cause this (Cyberdrive Awakener is one).
When Cyberdrive Awakener enters:
an artifact enters the battlefield — 4,643 cards in the game can cause this (Cyberdrive Awakener is one).
When Cyberdrive Awakener enters:
206 other cards care about it too. These are the ones with the most connections.
anything attacks — 17,934 cards in the game can cause this (Cyberdrive Awakener is one).
When Cyberdrive Awakener attacks:
501 other cards care about it too. These are the ones with the most connections.
a creature attacks — 17,934 cards in the game can cause this (Cyberdrive Awakener is one).
871 other cards care about it too. These are the ones with the most connections.
a creature is cast — 18,010 cards in the game can cause this (Cyberdrive Awakener is one).
90 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Cyberdrive Awakener is one).
When Cyberdrive Awakener enters:
3,033 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Cyberdrive Awakener is one).
657 other cards care about it too. These are the ones with the most connections.