edhseer Commander synergy, explained
Creature — Human Cleric
Mana cost: {3}{W}
Morph {W}{W}
When this creature is turned face up, creatures you control get +0/+2 until end of turn.
triggered — gives +0/+2
Causes: nothing.
Cares about: nothing.
a creature is turned face up — 238 cards in the game can cause this (Defender of the Order is one).
When Defender of the Order is turned face up:
a Cleric enters the battlefield — 722 cards in the game can cause this (Defender of the Order is one).
1 other card cares about it too. These are the ones with the most connections.
a Human enters the battlefield — 4,639 cards in the game can cause this (Defender of the Order is one).
When Defender of the Order enters:
2 other cards care about it too. These are the ones with the most connections.
anything attacks — 17,934 cards in the game can cause this (Defender of the Order is one).
When Defender of the Order attacks:
112 other cards care about it too. These are the ones with the most connections.
a creature attacks — 17,934 cards in the game can cause this (Defender of the Order is one).
When Defender of the Order attacks:
183 other cards care about it too. These are the ones with the most connections.
a creature blocks — 17,934 cards in the game can cause this (Defender of the Order is one).
When Defender of the Order blocks:
18 other cards care about it too. These are the ones with the most connections.
a nontoken creature attacks — 17,934 cards in the game can cause this (Defender of the Order is one).
When Defender of the Order attacks:
a creature deals combat damage — 17,934 cards in the game can cause this (Defender of the Order is one).
When Defender of the Order deals combat damage:
195 other cards care about it too. These are the ones with the most connections.
a creature is cast — 18,010 cards in the game can cause this (Defender of the Order is one).
90 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Defender of the Order is one).
When Defender of the Order enters:
311 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Defender of the Order is one).
41 other cards care about it too. These are the ones with the most connections.