edhseer Commander synergy, explained
Sorcery // Sorcery
Mana cost: {3}{B}{G} // {R}{G}
Exile target creature card from a graveyard. Put X +1/+1 counters on target creature, where X is the power of the card you exiled.
on-cast — hits a graveyard
on-cast — puts the power of the card you exiled counters on it
Fuse
Target creature you control deals damage equal to its power to any target.
on-cast — deals its power damage
Fuse
Causes: exile a creature, a creature leaves a graveyard, put a counter on a creature, anything deals noncombat damage.
Cares about: nothing.
a creature is exiled — 1,003 cards in the game can cause this (Flesh is one).
When a creature is exiled thanks to Flesh // Blood:
5 other cards care about it too. These are the ones with the most connections.
a creature leaves a graveyard — 1,302 cards in the game can cause this (Flesh is one).
12 other cards care about it too. These are the ones with the most connections.
anything is exiled — 2,497 cards in the game can cause this (Flesh is one).
a creature gets a counter — 2,691 cards in the game can cause this (Flesh is one).
When a creature gets a counter thanks to Flesh // Blood:
31 other cards care about it too. These are the ones with the most connections.
anything deals noncombat damage — 3,068 cards in the game can cause this (Flesh is one).
When a creature deals noncombat damage thanks to Flesh // Blood:
36 other cards care about it too. These are the ones with the most connections.
life is lost — 3,160 cards in the game can cause this (Flesh is one).
When a creature makes a player lose life thanks to Flesh // Blood:
46 other cards care about it too. These are the ones with the most connections.
a sorcery is cast — 3,720 cards in the game can cause this (Flesh is one).
When Flesh // Blood is cast:
424 other cards care about it too. These are the ones with the most connections.
anything gets a counter — 4,415 cards in the game can cause this (Flesh is one).
7 other cards care about it too. These are the ones with the most connections.
anything is dealt damage — 19,812 cards in the game can cause this (Flesh is one).
When Flesh // Blood is dealt damage:
10 other cards care about it too. These are the ones with the most connections.