Fury of the Horde

Fury of the Horde

Sorcery

Mana cost: {5}{R}{R}

How we read this card

You may exile two red cards from your hand rather than pay this spell's mana cost.

on-cast —

Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.

on-cast — untaps a permanent

on-cast — takes an extra combat

Causes: exile a card, untap a creature.

Cares about: nothing.

Works well with

a creature untaps — 519 cards in the game can cause this (Fury of the Horde is one).

  1. Fishing Pole — When a creature untaps thanks to Fury of the Horde, Fishing Pole triggers

anything is exiled — 2,497 cards in the game can cause this (Fury of the Horde is one).

  1. The War Doctor — When a permanent is exiled thanks to Fury of the Horde, The War Doctor puts a time counter on itself

a sorcery is cast — 3,720 cards in the game can cause this (Fury of the Horde is one).

When Fury of the Horde is cast:

  1. Spellweaver Volute — copies a spell
  2. Lilah, Undefeated Slickshot — gets +1/+1
  3. Niblis of Frost — gets +1/+1
  4. Primeval Bounty — puts 3 counters on a creature
  5. Tetsuko Umezawa, Pursuer — gets +1/+1
  6. Thor, God of Thunder — deals that spell's mana value damage
  7. Krile Baldesion — brings a card back
  8. Summon: Good King Mog XII — makes a token
  9. Kykar, Wind's Fury — makes a token
  10. Blood Funnel — sacrifices a creature

424 other cards care about it too. These are the ones with the most connections.

anything is cast — 31,128 cards in the game can cause this (Fury of the Horde is one).

When Fury of the Horde is cast:

  1. Windrider Wizard — draws you 1 card
  2. Relic Amulet — puts a charge counter on itself
  3. Rockslide Sorcerer — deals 1 damage
  4. Umara Wizard // Umara Skyfalls — grants flying
  5. Alania, Divergent Storm — makes an opponent draw 1 card
  6. Umara Mystic — gets +2/+0
  7. Master of Winds — triggers

5 other cards care about it too. These are the ones with the most connections.