Gemstone Caverns

Gemstone Caverns

Legendary Land

How we read this card

If this card is in your opening hand and you're not the starting player, you may begin the game with Gemstone Caverns on the battlefield with a luck counter on it. If you do, exile a card from your hand.

static —

static — puts counters on it

static —

Add {C}. If Gemstone Caverns has a luck counter on it, instead add one mana of any color.

activated {T} — adds 1 mana

Causes: put anything onto the battlefield, put a counter on anything, exile a card.

Cares about: nothing.

Works well with

a land enters the battlefield — 1,560 cards in the game can cause this (Gemstone Caverns is one).

When Gemstone Caverns enters:

  1. Primeval Bounty — gains you 3 life
  2. Toph, Earthbending Master — puts a counter on a permanent
  3. Dancing from Dark to Dawn — makes a token
  4. Emeria Shepherd — brings a card back
  5. Quest for the Necropolis — puts a quest counter on itself
  6. Soul Stair Expedition — puts a quest counter on itself
  7. Nissa of Shadowed Boughs — puts counters on a permanent
  8. Thranduil, Sindarin Liege // Silvan Rally — makes a token
  9. Silvan Reveler — returns itself from the graveyard
  10. Floral Evoker — puts a +1/+1 counter on itself

199 other cards care about it too. These are the ones with the most connections.

anything is exiled — 2,497 cards in the game can cause this (Gemstone Caverns is one).

  1. The War Doctor — When a permanent is exiled thanks to Gemstone Caverns, The War Doctor puts a time counter on itself

anything gets a counter — 4,415 cards in the game can cause this (Gemstone Caverns is one).

  1. All Will Be One — When a permanent gets a counter thanks to Gemstone Caverns, All Will Be One deals that much damage

7 other cards care about it too. These are the ones with the most connections.