edhseer Commander synergy, explained
Creature — Spirit
Mana cost: {1}{U}
Whenever you cast a Spirit or Arcane spell, target creature gains flying until end of turn.
triggered — grants a keyword
Causes: nothing.
Cares about: an Arcane spell is cast, a Spirit spell is cast.
a nontoken Spirit deals combat damage — 725 cards in the game can cause this (Guardian of Solitude is one).
a nontoken Spirit enters the battlefield — 727 cards in the game can cause this (Guardian of Solitude is one).
a Spirit enters the battlefield — 863 cards in the game can cause this (Guardian of Solitude is one).
When Guardian of Solitude enters:
anything attacks — 17,934 cards in the game can cause this (Guardian of Solitude is one).
When Guardian of Solitude attacks:
111 other cards care about it too. These are the ones with the most connections.
a creature attacks — 17,934 cards in the game can cause this (Guardian of Solitude is one).
When Guardian of Solitude attacks:
180 other cards care about it too. These are the ones with the most connections.
a creature blocks — 17,934 cards in the game can cause this (Guardian of Solitude is one).
When Guardian of Solitude blocks:
18 other cards care about it too. These are the ones with the most connections.
a nontoken creature attacks — 17,934 cards in the game can cause this (Guardian of Solitude is one).
When Guardian of Solitude attacks:
a creature deals combat damage — 17,934 cards in the game can cause this (Guardian of Solitude is one).
When Guardian of Solitude deals combat damage:
194 other cards care about it too. These are the ones with the most connections.
a creature is cast — 18,010 cards in the game can cause this (Guardian of Solitude is one).
When Guardian of Solitude is cast:
81 other cards care about it too. These are the ones with the most connections.
a nontoken creature enters the battlefield — 18,448 cards in the game can cause this (Guardian of Solitude is one).
32 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Guardian of Solitude is one).
When Guardian of Solitude enters:
301 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Guardian of Solitude is one).
39 other cards care about it too. These are the ones with the most connections.