edhseer Commander synergy, explained
Legendary Creature — Human Soldier
Mana cost: {1}{U}{R}{W}
Whenever Immard, the Stormcleaver enters or attacks, put a charge counter on it or remove one from it.
triggered — puts a counter on it
triggered — puts a counter on it
triggered —
triggered —
When you remove a counter this way, choose one —
Immard deals 4 damage to any target.
triggered — deals 4 damage
Immard gains lifelink and indestructible until end of turn.
triggered — grants a keyword
What a deck led by this card wants
Causes: put a counter on anything, remove a counter from anything, anything deals noncombat damage.
Cares about: nothing.
a Soldier creature enters the battlefield — 1,279 cards in the game can cause this (Immard is one).
anything deals noncombat damage — 3,068 cards in the game can cause this (Immard is one).
When Immard, the Stormcleaver deals noncombat damage:
36 other cards care about it too. These are the ones with the most connections.
life is lost — 3,160 cards in the game can cause this (Immard is one).
When Immard, the Stormcleaver makes a player lose life:
46 other cards care about it too. These are the ones with the most connections.
anything gets a counter — 4,415 cards in the game can cause this (Immard is one).
8 other cards care about it too. These are the ones with the most connections.
a Human enters the battlefield — 4,639 cards in the game can cause this (Immard is one).
When Immard, the Stormcleaver enters:
2 other cards care about it too. These are the ones with the most connections.
a creature attacks — 17,934 cards in the game can cause this (Immard is one).
When Immard, the Stormcleaver attacks:
185 other cards care about it too. These are the ones with the most connections.
anything attacks — 17,934 cards in the game can cause this (Immard is one).
When Immard, the Stormcleaver attacks:
112 other cards care about it too. These are the ones with the most connections.
a creature blocks — 17,934 cards in the game can cause this (Immard is one).
28 other cards care about it too. These are the ones with the most connections.
a creature enters the battlefield — 19,800 cards in the game can cause this (Immard is one).
When Immard, the Stormcleaver enters:
304 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Immard is one).
43 other cards care about it too. These are the ones with the most connections.