Iron Hills Blacksmith

Iron Hills Blacksmith

Creature — Dwarf Artificer

Mana cost: {1}{W}

How we read this card

Double strike
When this creature enters, create a colorless Equipment artifact token named Axe with "Equipped creature gets +1/+0" and equip {2}.

triggered — makes a token

Causes: create an Equipment artifact token, put an Equipment artifact token onto the battlefield.

Cares about: nothing.

Works well with

a Dwarf deals combat damage — 221 cards in the game can cause this (Iron Hills Blacksmith is one).

  1. Thorin, Company's Leader — When Iron Hills Blacksmith deals combat damage, Thorin, Company's Leader makes 2 tokens

a nontoken Dwarf enters the battlefield — 222 cards in the game can cause this (Iron Hills Blacksmith is one).

  1. Fíli the Pathfinder — When Iron Hills Blacksmith enters, Fíli the Pathfinder makes a token

a Dwarf enters the battlefield — 229 cards in the game can cause this (Iron Hills Blacksmith is one).

When Iron Hills Blacksmith enters:

  1. Thorin, King of Durin's Folk — makes a token
  2. Kíli the Resourceful — draws you 1 card
  3. Giott, King of the Dwarves — draws and discards
  4. Balin, Loremaster — draws and discards

an Artificer enters the battlefield — 342 cards in the game can cause this (Iron Hills Blacksmith is one).

  1. Inventor's Goggles — When Iron Hills Blacksmith enters, Inventor's Goggles triggers

an Equipment enters the battlefield — 658 cards in the game can cause this (Iron Hills Blacksmith is one).

When an Equipment enters thanks to Iron Hills Blacksmith:

  1. Puresteel Paladin — draws you 1 card
  2. Sokka and Suki — makes a token
  3. Barret, Avalanche Leader — makes a token
  4. The Mighty Thor, Jane Foster — draws you 1 card
  5. Hammer of Nazahn — triggers
  6. Sigarda's Aid — triggers

11 other cards care about it too. These are the ones with the most connections.

a token enters the battlefield — 3,710 cards in the game can cause this (Iron Hills Blacksmith is one).

When an Equipment enters thanks to Iron Hills Blacksmith:

  1. Baron Bertram Graywater — makes a token
  2. Marneus Calgar — draws you 1 card
  3. Belladonna Took — gains you 1 life
  4. Kambal, Profiteering Mayor — makes each opponent lose 1 life
  5. Lucy MacLean, Positively Armed — makes a token
  6. Mister Fantastic, Reed Richards — draws you 1 card
  7. Cloakwood Swarmkeeper — puts a +1/+1 counter on itself
  8. Woodland Champion — puts that many +1/+1 counters on itself
  9. Leonardo, the Balance — puts a counter on a creature
  10. Spiritcall Enthusiast // Scrollboost — becomes prepared

3 other cards care about it too. These are the ones with the most connections.

a token is created — 3,711 cards in the game can cause this (Iron Hills Blacksmith is one).

When Iron Hills Blacksmith makes an Equipment token:

  1. Akim, the Soaring Wind — makes a token
  2. Idol of Oblivion — draws you 1 card
  3. Rosie Cotton of South Lane — puts a counter on a permanent
  4. Mirkwood Bats — makes each opponent lose 1 life

17 other cards care about it too. These are the ones with the most connections.

an artifact enters the battlefield — 4,643 cards in the game can cause this (Iron Hills Blacksmith is one).

When an Equipment enters thanks to Iron Hills Blacksmith:

  1. Transplant Theorist — draws you 1 card
  2. Elvish Archivist — puts 2 +1/+1 counters on itself
  3. Golbez, Crystal Collector — surveils
  4. Sludge Strider — makes a player lose 1 life
  5. Underhanded Designs — makes each opponent lose 1 life
  6. Mechan Assembler — makes a token
  7. Glassdust Hulk — gets +1/+1
  8. Rook Turret — draws you 1 card
  9. Hedron Detonator — deals 1 damage
  10. Pactdoll Terror — makes each opponent lose 1 life

56 other cards care about it too. These are the ones with the most connections.

a creature attacks — 17,934 cards in the game can cause this (Iron Hills Blacksmith is one).

When Iron Hills Blacksmith attacks:

  1. Fractal Harness — puts counters on a permanent
  2. Paleontologist's Pick-Axe // Dinosaur Headdress — draws you 1 card
  3. Adaptive Omnitool — searches a library
  4. Anthem of Rakdos — gives +2/+0
  5. Baseball Bat — taps a creature
  6. Thunder Lasso — taps a creature an opponent controls
  7. Saw — sacrifices a creature

188 other cards care about it too. These are the ones with the most connections.

anything attacks — 17,934 cards in the game can cause this (Iron Hills Blacksmith is one).

When Iron Hills Blacksmith attacks:

  1. Far Fortune, End Boss — deals 1 damage
  2. Temmet, Naktamun's Will — draws you 1 card
  3. Invisible Woman — triggers
  4. Caesar, Legion's Emperor — sacrifices a creature
  5. Guide of Souls — triggers
  6. Campsite Cuisine — sacrifices a Food
  7. Gossip's Talent — triggers

125 other cards care about it too. These are the ones with the most connections.

a creature blocks — 17,934 cards in the game can cause this (Iron Hills Blacksmith is one).

  1. Tide of War — When Iron Hills Blacksmith blocks, Tide of War sacrifices a creature

27 other cards care about it too. These are the ones with the most connections.

a creature enters the battlefield — 19,800 cards in the game can cause this (Iron Hills Blacksmith is one).

When Iron Hills Blacksmith enters:

  1. Slash, Reptile Rampager — deals 2 damage
  2. Ray Fillet, Wave Warrior — puts a counter on itself
  3. Bess, Soul Nourisher — puts a +1/+1 counter on itself
  4. The Neutrinos — gets +1/+0
  5. Wingnut, Bat on the Belfry — grants flying, haste and menace
  6. Aetherstorm Roc — puts a counter on a permanent you control
  7. Raphael, Most Attitude — exiles a card from your library

319 other cards care about it too. These are the ones with the most connections.

anything enters the battlefield — 26,499 cards in the game can cause this (Iron Hills Blacksmith is one).

  1. Prowl, Stoic Strategist // Prowl, Pursuit Vehicle — When Iron Hills Blacksmith enters, Prowl, Stoic Strategist // Prowl, Pursuit Vehicle puts a +1/+1 counter on itself

54 other cards care about it too. These are the ones with the most connections.