edhseer Commander synergy, explained
Artifact
Mana cost: {4}
Put X +0/+1 counters on target creature, where X is that creature's mana value.
activated {T}, Sacrifice this artifact —
activated {T}, Sacrifice this artifact — puts that creature's mana value counters on it
Causes: sacrifice an artifact, an artifact is put into a graveyard from the battlefield, put a counter on a creature.
Cares about: nothing.
an artifact is sacrificed — 761 cards in the game can cause this (Living Armor is one).
When you sacrifice Living Armor:
6 other cards care about it too. These are the ones with the most connections.
an artifact in a graveyard — 1,226 cards in the game can cause this (Living Armor is one).
When Living Armor is in the graveyard:
179 other cards care about it too. These are the ones with the most connections.
a nontoken artifact is put into a graveyard from the battlefield — 1,226 cards in the game can cause this (Living Armor is one).
When Living Armor is put into a graveyard from the battlefield:
1 other card cares about it too. These are the ones with the most connections.
an artifact goes to a graveyard — 1,250 cards in the game can cause this (Living Armor is one).
When Living Armor hits the graveyard:
an artifact is put into a graveyard from the battlefield — 1,254 cards in the game can cause this (Living Armor is one).
When Living Armor is put into a graveyard from the battlefield:
32 other cards care about it too. These are the ones with the most connections.
an artifact leaves the battlefield — 1,680 cards in the game can cause this (Living Armor is one).
a creature gets a counter — 2,691 cards in the game can cause this (Living Armor is one).
When a creature gets a counter thanks to Living Armor:
34 other cards care about it too. These are the ones with the most connections.
anything is sacrificed — 3,450 cards in the game can cause this (Living Armor is one).
3 other cards care about it too. These are the ones with the most connections.
an artifact is cast — 3,683 cards in the game can cause this (Living Armor is one).
When Living Armor is cast:
271 other cards care about it too. These are the ones with the most connections.
a nontoken artifact enters the battlefield — 3,768 cards in the game can cause this (Living Armor is one).
When Living Armor enters:
2 other cards care about it too. These are the ones with the most connections.