Psychomancer

Psychomancer

Artifact Creature — Necron Wizard

Mana cost: {1}{B}

How we read this card

Flying
Whenever this creature or another nontoken artifact you control is put into a graveyard from the battlefield or is put into exile from the battlefield, target opponent loses 1 life and you gain 1 life.

triggered — makes each opponent lose 1 life

triggered — makes each opponent lose 1 life

triggered — makes each opponent lose 1 life

triggered — gains you 1 life

triggered — gains you 1 life

triggered — gains you 1 life

triggered — drains each opponent

Causes: make a player lose life, gain life.

Cares about: a nontoken artifact is put into a graveyard from the battlefield, a nontoken artifact is exiled.

Works well with

exile a nontoken artifact — 334 cards in the game can cause this.

  1. Doom's Time Platform — When Doom's Time Platform is exiled, Psychomancer makes each opponent lose 1 life
  2. Perpetual Timepiece — When Perpetual Timepiece is exiled, Psychomancer makes each opponent lose 1 life
  3. Campfire — When Campfire is exiled, Psychomancer makes each opponent lose 1 life
  4. Salvage Titan — When Salvage Titan is exiled, Psychomancer makes each opponent lose 1 life
  5. Bag of Devouring — When an artifact is exiled thanks to Bag of Devouring, Psychomancer makes each opponent lose 1 life
  6. Sword of the Ages — When Sword of the Ages is exiled, Psychomancer makes each opponent lose 1 life
  7. Boarded Window — When Boarded Window is exiled, Psychomancer makes each opponent lose 1 life
  8. Myr Incubator — When an artifact is exiled thanks to Myr Incubator, Psychomancer makes each opponent lose 1 life
  9. Kimoyo Beads — When Kimoyo Beads is exiled, Psychomancer makes each opponent lose 1 life
  10. Mechtitan Core — When Mechtitan Core is exiled, Psychomancer makes each opponent lose 1 life

324 other cards cause it too. These are the ones with the most connections.

exile a creature — 1,003 cards in the game can cause this.

When Psychomancer is exiled thanks to:

  1. Runesword — it makes each opponent lose 1 life
  2. Soul Separator — it makes each opponent lose 1 life
  3. Molten-Tail Masticore — it makes each opponent lose 1 life
  4. Egon, God of Death // Throne of Death — it makes each opponent lose 1 life
  5. Cold Storage — it makes each opponent lose 1 life
  6. Tunnel of Love — it makes each opponent lose 1 life

997 other cards cause it too. These are the ones with the most connections.

a nontoken artifact is put into a graveyard from the battlefield — 1,226 cards in the game can cause this.

  1. Monkey Cage — When Monkey Cage is put into a graveyard from the battlefield, Psychomancer makes each opponent lose 1 life
  2. Straw Golem — When Straw Golem is put into a graveyard from the battlefield, Psychomancer makes each opponent lose 1 life
  3. ED-E, Lonesome Eyebot — When ED-E, Lonesome Eyebot is put into a graveyard from the battlefield, Psychomancer makes each opponent lose 1 life
  4. Throwing Knife — When Throwing Knife is put into a graveyard from the battlefield, Psychomancer makes each opponent lose 1 life
  5. The Fantasticar — When The Fantasticar is put into a graveyard from the battlefield, Psychomancer makes each opponent lose 1 life
  6. Heart-Shaped Herb — When Heart-Shaped Herb is put into a graveyard from the battlefield, Psychomancer makes each opponent lose 1 life
  7. Ruthless Technomancer — When an artifact is put into a graveyard from the battlefield thanks to Ruthless Technomancer, Psychomancer makes each opponent lose 1 life
  8. Trading Post — When you sacrifice an artifact to Trading Post, Psychomancer makes each opponent lose 1 life
  9. Sivriss, Nightmare Speaker — When you sacrifice another creature or an artifact to Sivriss, Nightmare Speaker, Psychomancer makes each opponent lose 1 life
  10. Fain, the Broker — When you sacrifice an artifact to Fain, the Broker, Psychomancer makes each opponent lose 1 life

1,216 other cards cause it too. These are the ones with the most connections.

a nontoken Wizard enters the battlefield — 1,243 cards in the game can cause this (Psychomancer is one).

  1. Inalla, Archmage Ritualist — When Psychomancer enters, Inalla, Archmage Ritualist makes a token

an artifact attacks — 1,243 cards in the game can cause this (Psychomancer is one).

When Psychomancer attacks:

  1. Alibou, Ancient Witness — deals X damage
  2. Bio-Asset Allocator — makes each opponent lose 1 life
  3. Assaultron Dominator — puts a counter on a permanent
  4. Aloy, Savior of Meridian — triggers

an artifact deals combat damage — 1,243 cards in the game can cause this (Psychomancer is one).

When Psychomancer deals combat damage:

  1. Locutus of Borg — makes a token
  2. Sharding Sphinx — makes a token
  3. Antagonist Incorporator — makes a token
  4. Research Thief — draws you 1 card
  5. Thopter Spy Network — draws you 1 card
  6. Hive Mind Coprocessor — makes you lose life
  7. Pia Nalaar, Chief Mechanic — puts a counter on a permanent you control
  8. Automated Assembly Line — triggers

2 other cards care about it too. These are the ones with the most connections.

a nontoken artifact deals combat damage — 1,243 cards in the game can cause this (Psychomancer is one).

  1. Virulent Silencer — When Psychomancer deals combat damage, Virulent Silencer puts 2 counters on a permanent

a Wizard creature enters the battlefield — 1,264 cards in the game can cause this (Psychomancer is one).

  1. Diviner's Wand — When Psychomancer enters, Diviner's Wand triggers

life is gained — 2,076 cards in the game can cause this (Psychomancer is one).

When Psychomancer gains life:

  1. Dina, Soul Steeper — makes each opponent lose 1 life
  2. Marina Vendrell's Grimoire — draws you that many cards
  3. South Wind Avatar — makes each opponent lose 1 life
  4. Rodolf Duskbringer — grants indestructible
  5. Fiendish Panda — puts a +1/+1 counter on itself
  6. Veinwitch Coven — brings a card back
  7. Cleric Class — puts a counter on a creature
  8. Lich's Mastery — draws you that many cards
  9. Wall of Limbs — puts a +1/+1 counter on itself
  10. Ratchet, Field Medic // Ratchet, Rescue Racer — triggers

84 other cards care about it too. These are the ones with the most connections.

a creature dies — 2,830 cards in the game can cause this.

When Psychomancer dies thanks to:

  1. Phyrexian Tribute — it makes each opponent lose 1 life
  2. Gate to Phyrexia — it makes each opponent lose 1 life

2,828 other cards cause it too. These are the ones with the most connections.

life is lost — 3,160 cards in the game can cause this (Psychomancer is one).

When a permanent makes a player lose life thanks to Psychomancer:

  1. Far Fortune, End Boss — raises your speed
  2. Zahur, Glory's Past — raises your speed
  3. Mendicant Core, Guidelight — raises your speed
  4. Aether Syphon — raises your speed
  5. Vnwxt, Verbose Host — raises your speed
  6. Embalmed Ascendant — raises your speed
  7. Slick Imitator — raises your speed
  8. Nesting Bot — raises your speed
  9. Howlsquad Heavy — raises your speed
  10. Hour of Victory — raises your speed

46 other cards care about it too. These are the ones with the most connections.

an artifact is cast — 3,683 cards in the game can cause this (Psychomancer is one).

When Psychomancer is cast:

  1. Sai, Master Thopterist — makes a token
  2. Ravenous Robots — makes a token
  3. Pinnacle Emissary — makes a token
  4. Mirrodin Besieged — makes a token
  5. Poetic Ingenuity — makes a token
  6. Digsite Engineer — makes a token
  7. Myrsmith — makes a token
  8. Riddlesmith — draws you 1 card
  9. Dr. Madison Li — puts a counter on a permanent you control
  10. Biotransference — makes you lose life

271 other cards care about it too. These are the ones with the most connections.

a nontoken artifact enters the battlefield — 3,768 cards in the game can cause this (Psychomancer is one).

When Psychomancer enters:

  1. Ultron, Artificial Malevolence — makes a token
  2. The Prydwen, Steel Flagship — makes a token
  3. Conquest Mission — puts a quest counter on itself
  4. Surge Conductor — proliferates
  5. Replication Specialist — makes a token
  6. Weapons Manufacturing — makes a token
  7. Mirrorworks — makes a token

an artifact enters the battlefield — 4,643 cards in the game can cause this (Psychomancer is one).

When Psychomancer enters:

  1. Transplant Theorist — draws you 1 card
  2. Elvish Archivist — puts 2 +1/+1 counters on itself
  3. Golbez, Crystal Collector — surveils
  4. Sludge Strider — makes a player lose 1 life
  5. Underhanded Designs — makes each opponent lose 1 life
  6. Mechan Assembler — makes a token
  7. Glassdust Hulk — gets +1/+1

61 other cards care about it too. These are the ones with the most connections.

a creature is cast — 18,010 cards in the game can cause this (Psychomancer is one).

  1. Primeval Bounty — When Psychomancer is cast, Primeval Bounty makes a token

90 other cards care about it too. These are the ones with the most connections.