edhseer Commander synergy, explained
Artifact
Mana cost: {1}
You gain 2 life.
activated {1}, {T} — gains you 2 life
Put all commanders you own from the command zone and from your graveyard into your hand. Then shuffle your graveyard into your library.
activated {2}, {T}, Exile this artifact —
activated {2}, {T}, Exile this artifact — brings a card back
activated {2}, {T}, Exile this artifact —
Causes: gain life, exile an artifact, an artifact leaves the battlefield, anything leaves a graveyard, shuffle a library.
Cares about: a card in a graveyard.
a nontoken artifact is exiled — 334 cards in the game can cause this (Campfire is one).
When Campfire is exiled:
an artifact is exiled — 336 cards in the game can cause this (Campfire is one).
1 other card cares about it too. These are the ones with the most connections.
an artifact leaves the battlefield — 1,680 cards in the game can cause this (Campfire is one).
life is gained — 2,076 cards in the game can cause this (Campfire is one).
When Campfire gains life:
84 other cards care about it too. These are the ones with the most connections.
anything is exiled — 2,497 cards in the game can cause this (Campfire is one).
anything leaves a graveyard — 2,503 cards in the game can cause this (Campfire is one).
When a permanent leaves a graveyard thanks to Campfire:
13 other cards care about it too. These are the ones with the most connections.
an artifact is cast — 3,683 cards in the game can cause this (Campfire is one).
When Campfire is cast:
271 other cards care about it too. These are the ones with the most connections.
a nontoken artifact enters the battlefield — 3,768 cards in the game can cause this (Campfire is one).
When Campfire enters:
an artifact enters the battlefield — 4,643 cards in the game can cause this (Campfire is one).
When Campfire enters:
55 other cards care about it too. These are the ones with the most connections.
a card in a graveyard — 7,589 cards in the game can cause this (Campfire is one).
7,585 other cards care about it too. These are the ones with the most connections.
anything enters the battlefield — 26,499 cards in the game can cause this (Campfire is one).
When Campfire enters:
45 other cards care about it too. These are the ones with the most connections.
anything is cast — 31,128 cards in the game can cause this (Campfire is one).
When Campfire is cast:
10 other cards care about it too. These are the ones with the most connections.